player.pushltime = 0;\r
}\r
\r
- if(player.isbot)\r
- player.lastteleporttime = time;\r
+ player.lastteleporttime = time;\r
\r
// stop player name display\r
{\r
{\r
// reset tracking of oldvelocity for impact damage (sudden velocity changes)\r
pl.oldvelocity = pl.velocity;\r
+ // reset teleport time tracking too (or multijump can cause insane speeds)\r
+ pl.lastteleporttime = time;\r
}\r
}\r