blendfunc add\r
tcGen lightmap\r
}\r
- //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
+ //dp_refract 1 1 1 1 // disabled due to bad performance\r
}\r
\r
textures/morphed/gelslime_warp\r
blendfunc add\r
tcGen lightmap\r
}\r
- //dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4 // disabled for performance\r
+ //dp_refract 1 1 1 1 // disabled due to bad performance\r
}\r
\r
\r