set g_deathglow 1.25 "when enabled, players stop glowing after they die (the value specifies glow fading speed)"
+set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps"
+set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity"
+set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again"
+
// effects
r_picmipsprites 0 // Xonotic uses sprites that should never be picmipped (team mate, typing, waypoints)
r_picmipworld 1
// hud cvar descriptions
exec _hud_descriptions.cfg
// exec the default skin config. remember, NO menu_restart in the deafault cfg (dp segfaults at startup otherwise)
+// please add any new cvars into the hud_save script in qcsrc/client/hud.qc for consistency
exec hud_default.cfg
// user preference cvars (i.e. shouldn't be adjusted by a skin config)
seta hud_panel_weapons_ammo_full_cells 80 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_rockets 80 "show 100% of the status bar at this ammo count"
seta hud_panel_weapons_ammo_full_fuel 100 "show 100% of the status bar at this ammo count"
+seta hud_panel_weapons_timeout "3" "panel disappears if you don't switch weapon for this amount of seconds"
+seta hud_panel_weapons_timeout_effect "1" "disappearance effect: 0) no effect; 1) panel moves out of screen; 2) panel fades out"
seta hud_panel_notify_time 10 "time that a new entry stays until it fades out"
seta hud_panel_notify_fadetime 3 "fade out time"
seta scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard"
seta scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on hud_scoreboard_highlight 1)"
seta scoreboard_highlight_alpha_self 0.25 "self highlight alpha value"
+seta scoreboard_offset_left 0.04 "how many pixels the scoreboard is offset from the left screen edge"
+seta scoreboard_offset_right 0.148 "how many pixels the scoreboard is offset from the right screen edge"
// for menu server list (eventually make them have engine support?)
seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join"
cd remap $g_cdtracks_remaplist
set sv_intermission_cdtrack ""
-set g_cdtracks_dontusebydefault ""
-set menu_cdtrack "ninesix"
+set g_cdtracks_dontusebydefault "rising-of-the-phoenix"
+set menu_cdtrack "rising-of-the-phoenix"
// maxidle (in seconds): kick players idle for more than that amount of time
set sv_maxidle 0
// hud: font size
seta hud_fontsize 11
seta hud_fontsize_spec 16
-seta scr_centersize 11
+seta scr_centersize 12
seta hud_width 560
// alias hud_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; scoreboard_columns_set"
alias sbar_font "set _requested_sbar_font \"${*}\""