--- /dev/null
+============================================================\r
+Date: 13th August 2001.\r
+file: tp-egyptian.zip\r
+author: Sock \r
+email: sock@planetquake.com\r
+URL: http://www.planetquake.com/simland\r
+New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm\r
+Version: 1.5\r
+\r
+============================================================\r
+\r
+COPYRIGHT NOTICES\r
+-----------------\r
+\r
+If you use any of these Egyptian shader/textures I kindly ask\r
+YOU to give me credit for my work within your README file or\r
+TEXT file distributed with your map/mod.\r
+\r
+============================================================\r
+\r
+Testing of Shaders\r
+------------------\r
+\r
+* All of the shaders included with this texture pack have been \r
+ tested with Q3 point release 1.27g.\r
+\r
+============================================================\r
+\r
+Instructions for using the Egyptian Texture Pack\r
+---------------------------------------------------\r
+\r
+** You must have installed the Q3 editor tools first **\r
+\r
+1. Extract the tp-egyptian.zip file in the BASEQ3 directory.\r
+ This will create 6 texture directory under the\r
+ BASEQ3/TEXTURES directory as follows :-\r
+\r
+ BASEQ3/TEXTURES/EGYPTSOC_FLOOR\r
+ BASEQ3/TEXTURES/EGYPTSOC_MAT\r
+ BASEQ3/TEXTURES/EGYPTSOC_SFX\r
+ BASEQ3/TEXTURES/EGYPTSOC_TRIM\r
+ BASEQ3/TEXTURES/EGYPTSOC_TRIMD\r
+ BASEQ3/TEXTURES/EGYPTSOC_WALL\r
+ \r
+2. Goto the SCRIPTS sub-directory under the BASEQ3\r
+ directory and find the following \r
+ file :- SHADERLIST.TXT.\r
+ \r
+3. Open this file up in a text editor and add the\r
+ following line at the bottom of the file.\r
+ \r
+ EGYPTSOC\r
+ \r
+4. Close the file and open Q3Radiant and you should\r
+ find on the texture menu the 1 new subdirectory.\r
+\r
+For a full explaination of each texture/shader please\r
+refer to the website.\r
+\r
+Enjoy\r
+Sock\r