sfx_t* sfx;
FS_StripExtension(filename, wavename, namelen);
- strlcat(wavename, ".wav", namelen);
+ dp_strlcat(wavename, ".wav", namelen);
sfx = S_PrecacheSound (wavename, false, false);
if (sfx != NULL)
s->sndchan = S_StartSound (-1, 0, sfx, vec3_origin, 1.0f, 0);