sizeincrease -6
size 10 10
trailspacing 40
-effect TE_TEI_G3_HIT
- type beam
- alpha 128 128 256
- color 0xFFFFFF 0xFFFFFF
- countabsolute 1
- size 8 8
- tex 200 200
-effect TE_TEI_G3_HIT
- type smoke
- airfriction -4
- alpha 256 256 512
- color 0xFFFFFF 0xFFFFFF
- sizeincrease -2
- size 2 2
- trailspacing 20
- velocityjitter 2 2 2
-effect TE_TEI_G3_HIT
- type smoke
- airfriction -4
- alpha 256 256 512
- color 0xFFFFFF 0xFFFFFF
- sizeincrease -6
- size 10 10
- trailspacing 40
effect particlegibs_damage_hit
type blood
airfriction 3
trailspacing 32
underwater
velocityjitter 16 16 16
+effect TE_TEI_G3_HIT
+ type beam
+ alpha 128 128 256
+ color 0xFFFFFF 0xFFFFFF
+ countabsolute 1
+ size 8 8
+ tex 200 200
+effect TE_TEI_G3_HIT
+ type smoke
+ airfriction -4
+ alpha 256 256 512
+ color 0xFFFFFF 0xFFFFFF
+ sizeincrease -2
+ size 2 2
+ trailspacing 20
+ velocityjitter 2 2 2
+effect TE_TEI_G3_HIT
+ type smoke
+ airfriction -4
+ alpha 256 256 512
+ color 0xFFFFFF 0xFFFFFF
+ sizeincrease -6
+ size 10 10
+ trailspacing 40
+effect respawn_ghost
+ count 75
+ type static
+ color 0xA0A0A0 0xFFFFFF
+ size 2 2
+ alpha 32 64 128
+ airfriction 1
+ liquidfriction 4
+ originoffset 0 0 -8
+ originjitter 28 28 16
+ velocityjitter 0 0 256