map->sfy = mapstart->sfy;
pitch = map->glyphSize * FONT_CHARS_PER_LINE * bytesPerPixel;
-// if (map->pic->tex == r_texture_notexture)
+ if (map->pic->tex == r_texture_notexture)
{
data = (unsigned char *)Mem_Alloc(font_mempool, (FONT_CHAR_LINES * map->glyphSize) * pitch);
if (!data)