int tex[MAX_TEXTUREUNITS];
float *texcoords[MAX_TEXTUREUNITS];
int texcoordstep[MAX_TEXTUREUNITS];
- float texrgbscale[MAX_TEXTUREUNITS]; // used only if COMBINE is present
+ int texrgbscale[MAX_TEXTUREUNITS]; // used only if COMBINE is present
}
rmeshinfo_t;
int numtriangles;
int numverts;
int tex[MAX_TEXTUREUNITS];
- float texrgbscale[MAX_TEXTUREUNITS]; // used only if COMBINE is present
+ int texrgbscale[MAX_TEXTUREUNITS]; // used only if COMBINE is present
// output
int *index;