if (!strcmp(name, "gfx/colorcontrol/ditherpattern"))
return draw_generateditherpattern();
if (!quiet)
- Con_Printf("Draw_CachePic: failed to load %s\n", name);
+ Con_DPrintf("Draw_CachePic: failed to load %s\n", name);
return r_texture_notexture;
}
}
}
+static float snap_to_pixel_x(float x, float roundUpAt);
extern int con_linewidth; // to force rewrapping
static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
{
if(fnt->req_face != -1)
{
if(!Font_LoadFont(fnt->texpath, fnt))
- Con_Printf("Failed to load font-file for '%s', it will not support as many characters.\n", fnt->texpath);
+ Con_DPrintf("Failed to load font-file for '%s', it will not support as many characters.\n", fnt->texpath);
}
fnt->tex = Draw_CachePic_Flags(fnt->texpath, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION)->tex;
if(fnt->tex == r_texture_notexture)
{
- fnt->tex = Draw_CachePic_Flags("gfx/conchars", CACHEPICFLAG_NOCOMPRESSION)->tex;
- strlcpy(widthfile, "gfx/conchars.width", sizeof(widthfile));
+ for (i = 0; i < MAX_FONT_FALLBACKS; ++i)
+ {
+ if (!fnt->fallbacks[i][0])
+ break;
+ fnt->tex = Draw_CachePic_Flags(fnt->fallbacks[i], CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION)->tex;
+ if(fnt->tex != r_texture_notexture)
+ break;
+ }
+ if(fnt->tex == r_texture_notexture)
+ {
+ fnt->tex = Draw_CachePic_Flags("gfx/conchars", CACHEPICFLAG_NOCOMPRESSION)->tex;
+ strlcpy(widthfile, "gfx/conchars.width", sizeof(widthfile));
+ }
+ else
+ dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->fallbacks[i]);
}
else
dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->texpath);
case '+':
case '-':
case '.':
- fnt->width_of[ch++] = atof(com_token) + extraspacing;
+ fnt->width_of[ch] = atof(com_token) + extraspacing;
+ if (fnt->ft2)
+ {
+ for (i = 0; i < MAX_FONT_SIZES; ++i)
+ {
+ //Font_MapForIndex(fnt->ft2, i)->width_of[ch] = snap_to_pixel_x(fnt->width_of[ch] * fnt->req_sizes[i], 0.4);
+ ft2_font_map_t *map = Font_MapForIndex(fnt->ft2, i);
+ if (!map)
+ break;
+ map->width_of[ch] = Font_SnapTo(fnt->width_of[ch], 1/map->size);
+ }
+ }
+ ch++;
break;
default:
if(!strcmp(com_token, "extraspacing"))
static void LoadFont_f(void)
{
dp_font_t *f;
- int i, si;
- float sz, sn;
+ int i;
const char *filelist, *c, *cm;
+ float sz;
char mainfont[MAX_QPATH];
if(Cmd_Argc() < 2)
for(i = 1; i < MAX_FONT_SIZES; ++i)
f->req_sizes[i] = -1;
- // for some reason this argc is 3 even when using 2 arguments here, maybe nexuiz screws up
if(Cmd_Argc() >= 3)
{
for(i = 0; i < Cmd_Argc()-3; ++i)
{
sz = atof(Cmd_Argv(i+3));
- if (IS_NAN(sz)) // do not use crap sizes
- continue;
- // now try to scale to our actual size:
- if (vid.width > 0)
- sn = snap_to_pixel_y(sz, 0.5);
- else
- {
- sn = sz * vid_height.value / vid_conheight.value;
- si = (int)sn;
- if ( sn - (float)si >= 0.5 )
- ++si;
- sn = si * vid_conheight.value / vid_height.value;
- }
- if (!IS_NAN(sn))
- f->req_sizes[i] = sn;
- else
+ if (sz > 0.001f && sz < 1000.0f) // do not use crap sizes
f->req_sizes[i] = sz;
}
}
for(i = 0, j = 0; i < MAX_USERFONTS; ++i)
if(!FONT_USER[i].title[0])
dpsnprintf(FONT_USER[i].title, sizeof(FONT_USER[i].title), "user%d", j++);
- Font_Init();
}
void _DrawQ_Setup(void)
}
}
-float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w, float h, size_t *maxlen, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
+// NOTE: this function always draws exactly one character if maxwidth <= 0
+float DrawQ_TextWidth_UntilWidth_TrackColors_Scale(const char *text, size_t *maxlen, float w, float h, float sw, float sh, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
{
const char *text_start = text;
int colorindex = STRING_COLOR_DEFAULT;
ft2_font_t *ft2 = fnt->ft2;
// float ftbase_x;
qboolean snap = true;
+ qboolean least_one = false;
+ float dw, dh; // display w/h
+ const float *width_of;
if (!h) h = w;
if (!h) {
fontmap = Font_MapForIndex(ft2, map_index);
}
+ dw = w * sw;
+ dh = h * sh;
+
if (*maxlen < 1)
*maxlen = 1<<30;
// maxwidth /= fnt->scale; // w and h are multiplied by it already
// ftbase_x = snap_to_pixel_x(0);
+
+ if(maxwidth <= 0)
+ {
+ least_one = true;
+ maxwidth = -maxwidth;
+ }
+
+ //if (snap)
+ // x = snap_to_pixel_x(x, 0.4); // haha, it's 0 anyway
+
+ if (fontmap)
+ width_of = fontmap->width_of;
+ else
+ width_of = fnt->width_of;
for (i = 0;((bytes_left = *maxlen - (text - text_start)) > 0) && *text;)
{
+ size_t i0 = i;
nextch = ch = u8_getnchar(text, &text, bytes_left);
i = text - text_start;
if (!ch)
break;
- if (snap)
- x = snap_to_pixel_x(x, 0.4);
if (ch == ' ' && !fontmap)
{
- if(x + fnt->width_of[(int) ' '] * w > maxwidth)
+ if(!least_one || i0) // never skip the first character
+ if(x + width_of[(int) ' '] * dw > maxwidth)
+ {
+ i = i0;
break; // oops, can't draw this
- x += fnt->width_of[(int) ' '] * w;
+ }
+ x += width_of[(int) ' '] * dw;
continue;
}
// i points to the char after ^
if (fontmap)
map = ft2_oldstyle_map;
prevch = 0;
- if(x + fnt->width_of[ch] * w > maxwidth)
+ if(!least_one || i0) // never skip the first character
+ if(x + width_of[ch] * dw > maxwidth)
+ {
+ i = i0;
break; // oops, can't draw this
- x += fnt->width_of[ch] * w;
+ }
+ x += width_of[ch] * dw;
} else {
- if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
+ //if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
+ if (!map || map == ft2_oldstyle_map || ch < map->start || ch >= map->start + FONT_CHARS_PER_MAP)
{
map = FontMap_FindForChar(fontmap, ch);
if (!map)
}
mapch = ch - map->start;
if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, NULL))
- x += kx * w;
- x += map->glyphs[mapch].advance_x * w;
+ x += kx * dw;
+ x += map->glyphs[mapch].advance_x * dw;
prevmap = map;
prevch = ch;
}
return x;
}
-float DrawQ_String_Font(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt)
+float DrawQ_String_Scale(float startx, float starty, const char *text, size_t maxlen, float w, float h, float sw, float sh, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt)
{
int shadow, colorindex = STRING_COLOR_DEFAULT;
size_t i;
qboolean snap = true;
float pix_x, pix_y;
size_t bytes_left;
+ float dw, dh;
+ const float *width_of;
int tw, th;
tw = R_TextureWidth(fnt->tex);
fontmap = Font_MapForIndex(ft2, map_index);
}
+ dw = w * sw;
+ dh = h * sh;
+
// draw the font at its baseline when using freetype
//ftbase_x = 0;
- ftbase_y = h * (4.5/6.0);
+ ftbase_y = dh * (4.5/6.0);
if (maxlen < 1)
maxlen = 1<<30;
R_Mesh_ColorPointer(color4f, 0, 0);
R_Mesh_ResetTextureState();
if (!fontmap)
- R_Mesh_TexBind(0, R_GetTexture(fnt->tex));
+ R_Mesh_TexBind(0, fnt->tex);
R_Mesh_TexCoordPointer(0, 2, texcoord2f, 0, 0);
R_Mesh_VertexPointer(vertex3f, 0, 0);
R_SetupShader_Generic(fnt->tex, NULL, GL_MODULATE, 1);
batchcount = 0;
//ftbase_x = snap_to_pixel_x(ftbase_x);
- ftbase_y = snap_to_pixel_y(ftbase_y, 0.3);
+ if(snap)
+ {
+ startx = snap_to_pixel_x(startx, 0.4);
+ starty = snap_to_pixel_y(starty, 0.4);
+ ftbase_y = snap_to_pixel_y(ftbase_y, 0.3);
+ }
pix_x = vid.width / vid_conwidth.value;
pix_y = vid.height / vid_conheight.value;
+
+ if (fontmap)
+ width_of = fontmap->width_of;
+ else
+ width_of = fnt->width_of;
+
for (shadow = r_textshadow.value != 0 && basealpha > 0;shadow >= 0;shadow--)
{
+ prevch = 0;
text = text_start;
if (!outcolor || *outcolor == -1)
for (i = 0;((bytes_left = maxlen - (text - text_start)) > 0) && *text;)
{
nextch = ch = u8_getnchar(text, &text, bytes_left);
- //i = text - text_start;
+ i = text - text_start;
if (!ch)
break;
- if (snap)
- {
- x = snap_to_pixel_x(x, 0.4);
- y = snap_to_pixel_y(y, 0.4);
- }
if (ch == ' ' && !fontmap)
{
- x += fnt->width_of[(int) ' '] * w;
- ++i;
+ x += width_of[(int) ' '] * dw;
continue;
}
- if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < maxlen)
+ if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < maxlen)
{
- ++i;
ch = *text; // colors are ascii, so no u8_ needed
if (ch <= '9' && ch >= '0') // ^[0-9] found
{
}
// get the backup
ch = nextch;
- ++i;
// using a value of -1 for the oldstyle map because NULL means uninitialized...
// this way we don't need to rebind fnt->tex for every old-style character
// E000..E0FF: emulate old-font characters (to still have smileys and such available)
if (shadow)
{
- x += pix_x * r_textshadow.value;
- y += pix_y * r_textshadow.value;
+ x += 1.0/pix_x * r_textshadow.value;
+ y += 1.0/pix_y * r_textshadow.value;
}
if (!fontmap || (ch <= 0xFF && fontmap->glyphs[ch].image) || (ch >= 0xE000 && ch <= 0xE0FF))
{
if (batchcount)
{
// switching from freetype to non-freetype rendering
- GL_LockArrays(0, batchcount * 4);
R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0);
- GL_LockArrays(0, 0);
batchcount = 0;
ac = color4f;
at = texcoord2f;
at[ 4] = s+u ; at[ 5] = t+v ;
at[ 6] = s ; at[ 7] = t+v ;
av[ 0] = x ; av[ 1] = y ; av[ 2] = 10;
- av[ 3] = x+w*thisw ; av[ 4] = y ; av[ 5] = 10;
- av[ 6] = x+w*thisw ; av[ 7] = y+h ; av[ 8] = 10;
- av[ 9] = x ; av[10] = y+h ; av[11] = 10;
+ av[ 3] = x+dw*thisw ; av[ 4] = y ; av[ 5] = 10;
+ av[ 6] = x+dw*thisw ; av[ 7] = y+dh ; av[ 8] = 10;
+ av[ 9] = x ; av[10] = y+dh ; av[11] = 10;
ac += 16;
at += 8;
av += 12;
batchcount++;
if (batchcount >= QUADELEMENTS_MAXQUADS)
{
- GL_LockArrays(0, batchcount * 4);
R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0);
- GL_LockArrays(0, 0);
batchcount = 0;
ac = color4f;
at = texcoord2f;
av = vertex3f;
}
- x += thisw * w;
+ x += width_of[ch] * dw;
} else {
if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
{
if (batchcount)
{
// we need a different character map, render what we currently have:
- GL_LockArrays(0, batchcount * 4);
R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0);
- GL_LockArrays(0, 0);
batchcount = 0;
ac = color4f;
at = texcoord2f;
y += ftbase_y;
if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, &ky))
{
- x += kx * w;
- y += ky * h;
+ x += kx * dw;
+ y += ky * dh;
}
else
kx = ky = 0;
at[2] = map->glyphs[mapch].txmax; at[3] = map->glyphs[mapch].tymin;
at[4] = map->glyphs[mapch].txmax; at[5] = map->glyphs[mapch].tymax;
at[6] = map->glyphs[mapch].txmin; at[7] = map->glyphs[mapch].tymax;
- av[ 0] = x + w * map->glyphs[mapch].vxmin; av[ 1] = y + h * map->glyphs[mapch].vymin; av[ 2] = 10;
- av[ 3] = x + w * map->glyphs[mapch].vxmax; av[ 4] = y + h * map->glyphs[mapch].vymin; av[ 5] = 10;
- av[ 6] = x + w * map->glyphs[mapch].vxmax; av[ 7] = y + h * map->glyphs[mapch].vymax; av[ 8] = 10;
- av[ 9] = x + w * map->glyphs[mapch].vxmin; av[10] = y + h * map->glyphs[mapch].vymax; av[11] = 10;
+ av[ 0] = x + dw * map->glyphs[mapch].vxmin; av[ 1] = y + dh * map->glyphs[mapch].vymin; av[ 2] = 10;
+ av[ 3] = x + dw * map->glyphs[mapch].vxmax; av[ 4] = y + dh * map->glyphs[mapch].vymin; av[ 5] = 10;
+ av[ 6] = x + dw * map->glyphs[mapch].vxmax; av[ 7] = y + dh * map->glyphs[mapch].vymax; av[ 8] = 10;
+ av[ 9] = x + dw * map->glyphs[mapch].vxmin; av[10] = y + dh * map->glyphs[mapch].vymax; av[11] = 10;
//x -= ftbase_x;
y -= ftbase_y;
- x += thisw * w;
+ x += thisw * dw;
ac += 16;
at += 8;
av += 12;
batchcount++;
if (batchcount >= QUADELEMENTS_MAXQUADS)
{
- GL_LockArrays(0, batchcount * 4);
R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0);
- GL_LockArrays(0, 0);
batchcount = 0;
ac = color4f;
at = texcoord2f;
}
if (shadow)
{
- x -= pix_x * r_textshadow.value;
- y -= pix_y * r_textshadow.value;
+ x -= 1.0/pix_x * r_textshadow.value;
+ y -= 1.0/pix_y * r_textshadow.value;
}
}
}
if (batchcount > 0)
- {
- GL_LockArrays(0, batchcount * 4);
R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0);
- GL_LockArrays(0, 0);
- }
if (outcolor)
*outcolor = colorindex;
return x;
}
-float DrawQ_String(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes)
-{
- return DrawQ_String_Font(startx, starty, text, maxlen, w, h, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, &dp_fonts[0]);
-}
-
-float DrawQ_TextWidth_Font(const char *text, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt)
-{
- return DrawQ_TextWidth_Font_UntilWidth(text, &maxlen, ignorecolorcodes, fnt, 1000000000);
-}
-
-float DrawQ_TextWidth_Font_Size(const char *text, float w, float h, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt)
+float DrawQ_String(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt)
{
- return DrawQ_TextWidth_Font_UntilWidth_Size(text, w, h, &maxlen, ignorecolorcodes, fnt, 1000000000);
+ return DrawQ_String_Scale(startx, starty, text, maxlen, w, h, 1, 1, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, fnt);
}
-float DrawQ_TextWidth_Font_UntilWidth(const char *text, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
+float DrawQ_TextWidth_UntilWidth_TrackColors(const char *text, size_t *maxlen, float w, float h, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
{
- return DrawQ_TextWidth_Font_UntilWidth_TrackColors(text, maxlen, NULL, ignorecolorcodes, fnt, maxWidth);
+ return DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, maxlen, w, h, 1, 1, outcolor, ignorecolorcodes, fnt, maxwidth);
}
-float DrawQ_TextWidth_Font_UntilWidth_Size(const char *text, float w, float h, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
+float DrawQ_TextWidth(const char *text, size_t maxlen, float w, float h, qboolean ignorecolorcodes, const dp_font_t *fnt)
{
- return DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(text, w, h, maxlen, NULL, ignorecolorcodes, fnt, maxWidth);
+ return DrawQ_TextWidth_UntilWidth(text, &maxlen, w, h, ignorecolorcodes, fnt, 1000000000);
}
-float DrawQ_TextWidth_Font_UntilWidth_TrackColors(const char *text, size_t *maxlen, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
+float DrawQ_TextWidth_UntilWidth(const char *text, size_t *maxlen, float w, float h, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
{
- return DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(text, 0, 0, maxlen, outcolor, ignorecolorcodes, fnt, maxwidth);
+ return DrawQ_TextWidth_UntilWidth_TrackColors(text, maxlen, w, h, NULL, ignorecolorcodes, fnt, maxWidth);
}
#if 0
R_Mesh_TexCoordPointer(0, 2, mesh->data_texcoord2f, 0, 0);
R_SetupShader_Generic(mesh->texture, NULL, GL_MODULATE, 1);
- GL_LockArrays(0, mesh->num_vertices);
R_Mesh_Draw(0, mesh->num_vertices, 0, mesh->num_triangles, mesh->data_element3i, mesh->data_element3s, 0, 0);
- GL_LockArrays(0, 0);
}
void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags)