if (cmd_source != src_command)
return;
- SCR_BeginLoadingPlaque ();
cls.demonum = -1; // stop demo loop in case this fails
CL_Disconnect ();
key_consoleactive = 0;
SV_SaveSpawnparms ();
- SCR_BeginLoadingPlaque();
allowcheats = sv_cheats.integer != 0;
strcpy(level, Cmd_Argv(1));
SV_SpawnServer(level);
key_dest = key_game;
key_consoleactive = 0;
- SCR_BeginLoadingPlaque();
allowcheats = sv_cheats.integer != 0;
strcpy(mapname, sv.name);
SV_SpawnServer(mapname);
//Con_Print("reconnect: no signon, ignoring reconnect\n");
return;
}
- SCR_BeginLoadingPlaque();
cls.signon = 0; // need new connection messages
}
return;
}
- SCR_BeginLoadingPlaque ();
-
str = FS_Getline (f);
for (i = 0;i < NUM_SPAWN_PARMS;i++)
{