]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
changed particleaccumulator check to use >= 1 instead of > 0, hopefully this will...
[xonotic/darkplaces.git] / host_cmd.c
index 8e6930d3975e2a7cd76b02733c65d0df60fd8118..3c2409e45b86c9df16b1a21fad76b18a25265303 100644 (file)
@@ -19,10 +19,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
 #include "quakedef.h"
-#include "libcurl.h"
 
 int current_skill;
 cvar_t sv_cheats = {0, "sv_cheats", "0", "enables cheat commands in any game, and cheat impulses in dpmod"};
+cvar_t sv_adminnick = {CVAR_SAVE, "sv_adminnick", "", "nick name to use for admin messages instead of host name"};
 cvar_t rcon_password = {CVAR_PRIVATE, "rcon_password", "", "password to authenticate rcon commands"};
 cvar_t rcon_address = {0, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
 cvar_t team = {CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
@@ -55,7 +55,8 @@ void Host_Status_f (void)
 
        if (cmd_source == src_command)
        {
-               if (!sv.active)
+               // if running a client, try to send over network so the client's status report parser will see the report
+               if (cls.state == ca_connected)
                {
                        Cmd_ForwardToServer ();
                        return;
@@ -65,6 +66,9 @@ void Host_Status_f (void)
        else
                print = SV_ClientPrintf;
 
+       if (!sv.active)
+               return;
+
        for (players = 0, j = 0;j < svs.maxclients;j++)
                if (svs.clients[j].active)
                        players++;
@@ -88,7 +92,7 @@ void Host_Status_f (void)
                }
                else
                        hours = 0;
-               print ("#%-2u %-16.16s  %3i  %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->fields.server->frags, hours, minutes, seconds);
+               print ("#%-3u %-16.16s  %3i  %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->fields.server->frags, hours, minutes, seconds);
                print ("   %s\n", client->netconnection ? client->netconnection->address : "botclient");
        }
 }
@@ -103,12 +107,6 @@ Sets client to godmode
 */
 void Host_God_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (!allowcheats)
        {
                SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
@@ -124,12 +122,6 @@ void Host_God_f (void)
 
 void Host_Notarget_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (!allowcheats)
        {
                SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
@@ -147,12 +139,6 @@ qboolean noclip_anglehack;
 
 void Host_Noclip_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (!allowcheats)
        {
                SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
@@ -182,12 +168,6 @@ Sets client to flymode
 */
 void Host_Fly_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (!allowcheats)
        {
                SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
@@ -213,6 +193,7 @@ Host_Ping_f
 
 ==================
 */
+void Host_Pings_f (void); // called by Host_Ping_f
 void Host_Ping_f (void)
 {
        int i;
@@ -221,7 +202,8 @@ void Host_Ping_f (void)
 
        if (cmd_source == src_command)
        {
-               if (!sv.active)
+               // if running a client, try to send over network so the client's ping report parser will see the report
+               if (cls.state == ca_connected)
                {
                        Cmd_ForwardToServer ();
                        return;
@@ -231,13 +213,19 @@ void Host_Ping_f (void)
        else
                print = SV_ClientPrintf;
 
+       if (!sv.active)
+               return;
+
        print("Client ping times:\n");
        for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
                if (!client->active)
                        continue;
-               print("%4i %s\n", (int)floor(client->ping*1000+0.5), client->name);
+               print("%4i %s\n", bound(0, (int)floor(client->ping*1000+0.5), 9999), client->name);
        }
+
+       // now call the Pings command also, which will send a report that contains packet loss for the scoreboard (as well as a simpler ping report)
+       Host_Pings_f();
 }
 
 /*
@@ -267,9 +255,6 @@ void Host_Map_f (void)
                return;
        }
 
-       if (cmd_source != src_command)
-               return;
-
        cls.demonum = -1;               // stop demo loop in case this fails
 
        CL_Disconnect ();
@@ -280,7 +265,7 @@ void Host_Map_f (void)
 
        svs.serverflags = 0;                    // haven't completed an episode yet
        allowcheats = sv_cheats.integer != 0;
-       strcpy(level, Cmd_Argv(1));
+       strlcpy(level, Cmd_Argv(1), sizeof(level));
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
@@ -330,8 +315,6 @@ void Host_Changelevel_f (void)
                Host_Map_f();
                return;
        }
-       if (cmd_source != src_command)
-               return;
 
        // remove menu
        key_dest = key_game;
@@ -340,7 +323,7 @@ void Host_Changelevel_f (void)
        SV_SaveSpawnparms ();
        SV_VM_End();
        allowcheats = sv_cheats.integer != 0;
-       strcpy(level, Cmd_Argv(1));
+       strlcpy(level, Cmd_Argv(1), sizeof(level));
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
@@ -367,14 +350,12 @@ void Host_Restart_f (void)
                Con_Print("Only the server may restart\n");
                return;
        }
-       if (cmd_source != src_command)
-               return;
 
        // remove menu
        key_dest = key_game;
 
        allowcheats = sv_cheats.integer != 0;
-       strcpy(mapname, sv.name);
+       strlcpy(mapname, sv.name, sizeof(mapname));
        SV_SpawnServer(mapname);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
@@ -501,9 +482,6 @@ void Host_Savegame_f (void)
        int             i;
        char    comment[SAVEGAME_COMMENT_LENGTH+1];
 
-       if (cmd_source != src_command)
-               return;
-
        if (cls.state != ca_connected || !sv.active)
        {
                Con_Print("Not playing a local game.\n");
@@ -607,16 +585,13 @@ void Host_Loadgame_f (void)
        int version;
        float spawn_parms[NUM_SPAWN_PARMS];
 
-       if (cmd_source != src_command)
-               return;
-
        if (Cmd_Argc() != 2)
        {
                Con_Print("load <savename> : load a game\n");
                return;
        }
 
-       strcpy (filename, Cmd_Argv(1));
+       strlcpy (filename, Cmd_Argv(1), sizeof(filename));
        FS_DefaultExtension (filename, ".sav", sizeof (filename));
 
        Con_Printf("Loading game from %s...\n", filename);
@@ -658,7 +633,7 @@ void Host_Loadgame_f (void)
 
        // mapname
        COM_ParseTokenConsole(&t);
-       strcpy (mapname, com_token);
+       strlcpy (mapname, com_token, sizeof(mapname));
 
        // time
        COM_ParseTokenConsole(&t);
@@ -823,7 +798,7 @@ void Host_Name_f (void)
        {
                if (host_client->spawned)
                        SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name);
-               strcpy(host_client->old_name, host_client->name);
+               strlcpy(host_client->old_name, host_client->name, sizeof(host_client->old_name));
                // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
                MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
@@ -882,7 +857,7 @@ void Host_Playermodel_f (void)
                PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
        if (strcmp(host_client->old_model, host_client->playermodel))
        {
-               strcpy(host_client->old_model, host_client->playermodel);
+               strlcpy(host_client->old_model, host_client->playermodel, sizeof(host_client->old_model));
                /*// send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
                MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
@@ -942,7 +917,7 @@ void Host_Playerskin_f (void)
        {
                //if (host_client->spawned)
                //      SV_BroadcastPrintf("%s changed skin to %s\n", host_client->name, host_client->playerskin);
-               strcpy(host_client->old_skin, host_client->playerskin);
+               strlcpy(host_client->old_skin, host_client->playerskin, sizeof(host_client->old_skin));
                /*// send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin);
                MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
@@ -995,6 +970,8 @@ void Host_Say(qboolean teamonly)
        // note this uses the chat prefix \001
        if (!fromServer)
                dpsnprintf (text, sizeof(text), "\001%s" STRING_COLOR_DEFAULT_STR ": %s", host_client->name, p1);
+       else if(*(sv_adminnick.string))
+               dpsnprintf (text, sizeof(text), "\001<%s" STRING_COLOR_DEFAULT_STR "> %s", sv_adminnick.string, p1);
        else
                dpsnprintf (text, sizeof(text), "\001<%s" STRING_COLOR_DEFAULT_STR "> %s", hostname.string, p1);
        p2 = text + strlen(text);
@@ -1010,7 +987,7 @@ void Host_Say(qboolean teamonly)
        // note: save is not a valid edict if fromServer is true
        save = host_client;
        for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
-               if (host_client->spawned && (!teamonly || host_client->edict->fields.server->team == save->edict->fields.server->team))
+               if (host_client->active && (!teamonly || host_client->edict->fields.server->team == save->edict->fields.server->team))
                        SV_ClientPrint(text);
        host_client = save;
 
@@ -1033,6 +1010,9 @@ void Host_Say_Team_f(void)
 
 void Host_Tell_f(void)
 {
+       const char *playername_start = NULL;
+       size_t playername_length = 0;
+       int playernumber = 0;
        client_t *save;
        int j;
        const char *p1, *p2;
@@ -1050,22 +1030,83 @@ void Host_Tell_f(void)
                }
        }
 
-       if (Cmd_Argc () < 3)
+       if (Cmd_Argc () < 2)
                return;
 
        // note this uses the chat prefix \001
        if (!fromServer)
                sprintf (text, "\001%s tells you: ", host_client->name);
+       else if(*(sv_adminnick.string))
+               sprintf (text, "\001<%s tells you> ", sv_adminnick.string);
        else
                sprintf (text, "\001<%s tells you> ", hostname.string);
 
        p1 = Cmd_Args();
        p2 = p1 + strlen(p1);
        // remove the target name
-       while (p1 < p2 && *p1 != ' ')
+       while (p1 < p2 && *p1 == ' ')
                p1++;
+       if(*p1 == '#')
+       {
+               ++p1;
+               while (p1 < p2 && *p1 == ' ')
+                       p1++;
+               while (p1 < p2 && isdigit(*p1))
+               {
+                       playernumber = playernumber * 10 + (*p1 - '0');
+                       p1++;
+               }
+               --playernumber;
+       }
+       else if(*p1 == '"')
+       {
+               ++p1;
+               playername_start = p1;
+               while (p1 < p2 && *p1 != '"')
+                       p1++;
+               playername_length = p1 - playername_start;
+               if(p1 < p2)
+                       p1++;
+       }
+       else
+       {
+               playername_start = p1;
+               while (p1 < p2 && *p1 != ' ')
+                       p1++;
+               playername_length = p1 - playername_start;
+       }
        while (p1 < p2 && *p1 == ' ')
                p1++;
+       if(playername_start)
+       {
+               // set playernumber to the right client
+               char namebuf[128];
+               if(playername_length >= sizeof(namebuf))
+               {
+                       if (fromServer)
+                               Con_Print("Host_Tell: too long player name/ID\n");
+                       else
+                               SV_ClientPrint("Host_Tell: too long player name/ID\n");
+                       return;
+               }
+               memcpy(namebuf, playername_start, playername_length);
+               namebuf[playername_length] = 0;
+               for (playernumber = 0; playernumber < svs.maxclients; playernumber++)
+               {
+                       if (!svs.clients[playernumber].active)
+                               continue;
+                       if (strcasecmp(svs.clients[playernumber].name, namebuf) == 0)
+                               break;
+               }
+       }
+       if(playernumber < 0 || playernumber >= svs.maxclients || !(svs.clients[playernumber].active))
+       {
+               if (fromServer)
+                       Con_Print("Host_Tell: invalid player name/ID\n");
+               else
+                       SV_ClientPrint("Host_Tell: invalid player name/ID\n");
+               return;
+       }
        // remove trailing newlines
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
@@ -1082,15 +1123,16 @@ void Host_Tell_f(void)
        }
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
+       if(p1 == p2)
+               return; // empty say
        for (j = (int)strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
                text[j++] = *p1++;
        text[j++] = '\n';
        text[j++] = 0;
 
        save = host_client;
-       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
-               if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
-                       SV_ClientPrint(text);
+       host_client = svs.clients + playernumber;
+       SV_ClientPrint(text);
        host_client = save;
 }
 
@@ -1222,7 +1264,7 @@ void Host_Rate_f(void)
        if (Cmd_Argc() != 2)
        {
                Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer);
-               Con_Print("rate <500-25000>\n");
+               Con_Print("rate <bytespersecond>\n");
                return;
        }
 
@@ -1230,7 +1272,7 @@ void Host_Rate_f(void)
 
        if (cmd_source == src_command)
        {
-               Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
+               Cvar_SetValue ("_cl_rate", max(NET_MINRATE, rate));
                CL_SetInfo("rate", va("%i", rate), true, false, false, false);
                return;
        }
@@ -1245,12 +1287,6 @@ Host_Kill_f
 */
 void Host_Kill_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (host_client->edict->fields.server->health <= 0)
        {
                SV_ClientPrint("Can't suicide -- already dead!\n");
@@ -1270,12 +1306,6 @@ Host_Pause_f
 */
 void Host_Pause_f (void)
 {
-
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
        if (!pausable.integer)
                SV_ClientPrint("Pause not allowed.\n");
        else
@@ -1332,12 +1362,6 @@ Host_PreSpawn_f
 */
 void Host_PreSpawn_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Con_Print("prespawn is not valid from the console\n");
-               return;
-       }
-
        if (host_client->spawned)
        {
                Con_Print("prespawn not valid -- already spawned\n");
@@ -1368,12 +1392,6 @@ void Host_Spawn_f (void)
        mfunction_t *f;
        int stats[MAX_CL_STATS];
 
-       if (cmd_source == src_command)
-       {
-               Con_Print("spawn is not valid from the console\n");
-               return;
-       }
-
        if (host_client->spawned)
        {
                Con_Print("Spawn not valid -- already spawned\n");
@@ -1510,14 +1528,6 @@ Host_Begin_f
 */
 void Host_Begin_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Con_Print("begin is not valid from the console\n");
-               return;
-       }
-
-       Curl_SendRequirements();
-
        host_client->spawned = true;
 }
 
@@ -1539,7 +1549,7 @@ void Host_Kick_f (void)
        int i;
        qboolean byNumber = false;
 
-       if (cmd_source != src_command || !sv.active)
+       if (!sv.active)
                return;
 
        SV_VM_Begin();
@@ -1623,12 +1633,6 @@ void Host_Give_f (void)
        int v;
        prvm_eval_t *val;
 
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
-
        if (!allowcheats)
        {
                SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
@@ -2336,11 +2340,6 @@ void Host_Pings_f (void)
        int             i, j, ping, packetloss;
        char temp[128];
 
-       if (cmd_source == src_command)
-       {
-               Cmd_ForwardToServer ();
-               return;
-       }
        if (!host_client->netconnection)
                return;
 
@@ -2400,23 +2399,23 @@ void Host_InitCommands (void)
 {
        dpsnprintf(cls.userinfo, sizeof(cls.userinfo), "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\noaim\\1\\*ver\\%s", engineversion);
 
-       Cmd_AddCommand ("status", Host_Status_f, "print server status information");
+       Cmd_AddCommand_WithClientCommand ("status", Host_Status_f, Host_Status_f, "print server status information");
        Cmd_AddCommand ("quit", Host_Quit_f, "quit the game");
        if (gamemode == GAME_NEHAHRA)
        {
-               Cmd_AddCommand ("max", Host_God_f, "god mode (invulnerability)");
-               Cmd_AddCommand ("monster", Host_Notarget_f, "notarget mode (monsters do not see you)");
-               Cmd_AddCommand ("scrag", Host_Fly_f, "fly mode (flight)");
-               Cmd_AddCommand ("wraith", Host_Noclip_f, "noclip mode (flight without collisions, move through walls)");
-               Cmd_AddCommand ("gimme", Host_Give_f, "alter inventory");
+               Cmd_AddCommand_WithClientCommand ("max", NULL, Host_God_f, "god mode (invulnerability)");
+               Cmd_AddCommand_WithClientCommand ("monster", NULL, Host_Notarget_f, "notarget mode (monsters do not see you)");
+               Cmd_AddCommand_WithClientCommand ("scrag", NULL, Host_Fly_f, "fly mode (flight)");
+               Cmd_AddCommand_WithClientCommand ("wraith", NULL, Host_Noclip_f, "noclip mode (flight without collisions, move through walls)");
+               Cmd_AddCommand_WithClientCommand ("gimme", NULL, Host_Give_f, "alter inventory");
        }
        else
        {
-               Cmd_AddCommand ("god", Host_God_f, "god mode (invulnerability)");
-               Cmd_AddCommand ("notarget", Host_Notarget_f, "notarget mode (monsters do not see you)");
-               Cmd_AddCommand ("fly", Host_Fly_f, "fly mode (flight)");
-               Cmd_AddCommand ("noclip", Host_Noclip_f, "noclip mode (flight without collisions, move through walls)");
-               Cmd_AddCommand ("give", Host_Give_f, "alter inventory");
+               Cmd_AddCommand_WithClientCommand ("god", NULL, Host_God_f, "god mode (invulnerability)");
+               Cmd_AddCommand_WithClientCommand ("notarget", NULL, Host_Notarget_f, "notarget mode (monsters do not see you)");
+               Cmd_AddCommand_WithClientCommand ("fly", NULL, Host_Fly_f, "fly mode (flight)");
+               Cmd_AddCommand_WithClientCommand ("noclip", NULL, Host_Noclip_f, "noclip mode (flight without collisions, move through walls)");
+               Cmd_AddCommand_WithClientCommand ("give", NULL, Host_Give_f, "alter inventory");
        }
        Cmd_AddCommand ("map", Host_Map_f, "kick everyone off the server and start a new level");
        Cmd_AddCommand ("restart", Host_Restart_f, "restart current level");
@@ -2424,13 +2423,13 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("connect", Host_Connect_f, "connect to a server by IP address or hostname");
        Cmd_AddCommand ("reconnect", Host_Reconnect_f, "reset signon level in preparation for a new level (do not use)");
        Cmd_AddCommand ("version", Host_Version_f, "print engine version");
-       Cmd_AddCommand ("say", Host_Say_f, "send a chat message to everyone on the server");
-       Cmd_AddCommand ("say_team", Host_Say_Team_f, "send a chat message to your team on the server");
-       Cmd_AddCommand ("tell", Host_Tell_f, "send a chat message to only one person on the server");
-       Cmd_AddCommand ("kill", Host_Kill_f, "die instantly");
-       Cmd_AddCommand ("pause", Host_Pause_f, "pause the game (if the server allows pausing)");
+       Cmd_AddCommand_WithClientCommand ("say", Host_Say_f, Host_Say_f, "send a chat message to everyone on the server");
+       Cmd_AddCommand_WithClientCommand ("say_team", Host_Say_Team_f, Host_Say_Team_f, "send a chat message to your team on the server");
+       Cmd_AddCommand_WithClientCommand ("tell", Host_Tell_f, Host_Tell_f, "send a chat message to only one person on the server");
+       Cmd_AddCommand_WithClientCommand ("kill", NULL, Host_Kill_f, "die instantly");
+       Cmd_AddCommand_WithClientCommand ("pause", NULL, Host_Pause_f, "pause the game (if the server allows pausing)");
        Cmd_AddCommand ("kick", Host_Kick_f, "kick a player off the server by number or name");
-       Cmd_AddCommand ("ping", Host_Ping_f, "print ping times of all players on the server");
+       Cmd_AddCommand_WithClientCommand ("ping", Host_Ping_f, Host_Ping_f, "print ping times of all players on the server");
        Cmd_AddCommand ("load", Host_Loadgame_f, "load a saved game file");
        Cmd_AddCommand ("save", Host_Savegame_f, "save the game to a file");
 
@@ -2444,26 +2443,26 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("viewprev", Host_Viewprev_f, "change to previous animation frame of viewthing entity in current level");
 
        Cvar_RegisterVariable (&cl_name);
-       Cmd_AddCommand ("name", Host_Name_f, "change your player name");
+       Cmd_AddCommand_WithClientCommand ("name", Host_Name_f, Host_Name_f, "change your player name");
        Cvar_RegisterVariable (&cl_color);
-       Cmd_AddCommand ("color", Host_Color_f, "change your player shirt and pants colors");
+       Cmd_AddCommand_WithClientCommand ("color", Host_Color_f, Host_Color_f, "change your player shirt and pants colors");
        Cvar_RegisterVariable (&cl_rate);
-       Cmd_AddCommand ("rate", Host_Rate_f, "change your network connection speed");
+       Cmd_AddCommand_WithClientCommand ("rate", Host_Rate_f, Host_Rate_f, "change your network connection speed");
        if (gamemode == GAME_NEHAHRA)
        {
                Cvar_RegisterVariable (&cl_pmodel);
-               Cmd_AddCommand ("pmodel", Host_PModel_f, "change your player model choice (Nehahra specific)");
+               Cmd_AddCommand_WithClientCommand ("pmodel", Host_PModel_f, Host_PModel_f, "change your player model choice (Nehahra specific)");
        }
 
        // BLACK: This isnt game specific anymore (it was GAME_NEXUIZ at first)
        Cvar_RegisterVariable (&cl_playermodel);
-       Cmd_AddCommand ("playermodel", Host_Playermodel_f, "change your player model");
+       Cmd_AddCommand_WithClientCommand ("playermodel", Host_Playermodel_f, Host_Playermodel_f, "change your player model");
        Cvar_RegisterVariable (&cl_playerskin);
-       Cmd_AddCommand ("playerskin", Host_Playerskin_f, "change your player skin number");
+       Cmd_AddCommand_WithClientCommand ("playerskin", Host_Playerskin_f, Host_Playerskin_f, "change your player skin number");
 
-       Cmd_AddCommand ("prespawn", Host_PreSpawn_f, "signon 1 (client acknowledges that server information has been received)");
-       Cmd_AddCommand ("spawn", Host_Spawn_f, "signon 2 (client has sent player information, and is asking server to send scoreboard rankings)");
-       Cmd_AddCommand ("begin", Host_Begin_f, "signon 3 (client asks server to start sending entities, and will go to signon 4 (playing) when the first entity update is received)");
+       Cmd_AddCommand_WithClientCommand ("prespawn", NULL, Host_PreSpawn_f, "signon 1 (client acknowledges that server information has been received)");
+       Cmd_AddCommand_WithClientCommand ("spawn", NULL, Host_Spawn_f, "signon 2 (client has sent player information, and is asking server to send scoreboard rankings)");
+       Cmd_AddCommand_WithClientCommand ("begin", NULL, Host_Begin_f, "signon 3 (client asks server to start sending entities, and will go to signon 4 (playing) when the first entity update is received)");
        Cmd_AddCommand ("maxplayers", MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
 
        Cmd_AddCommand ("sendcvar", Host_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");       // By [515]
@@ -2480,7 +2479,7 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("topcolor", Host_TopColor_f, "QW command to set top color without changing bottom color");
        Cmd_AddCommand ("bottomcolor", Host_BottomColor_f, "QW command to set bottom color without changing top color");
 
-       Cmd_AddCommand ("pings", Host_Pings_f, "command sent by clients to request updated ping and packetloss of players on scoreboard (originally from QW, but also used on NQ servers)");
+       Cmd_AddCommand_WithClientCommand ("pings", NULL, Host_Pings_f, "command sent by clients to request updated ping and packetloss of players on scoreboard (originally from QW, but also used on NQ servers)");
        Cmd_AddCommand ("pingplreport", Host_PingPLReport_f, "command sent by server containing client ping and packet loss values for scoreboard, triggered by pings command from client (not used by QW servers)");
 
        Cvar_RegisterVariable (&team);
@@ -2488,5 +2487,6 @@ void Host_InitCommands (void)
        Cvar_RegisterVariable (&noaim);
 
        Cvar_RegisterVariable(&sv_cheats);
+       Cvar_RegisterVariable(&sv_adminnick);
 }