int playercolor;
dfunction_t *f;
func_t SV_ChangeTeam;
-
+
if (Cmd_Argc() == 1)
{
Con_Printf ("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
- Con_Printf ("color <0-13> [0-13]\n");
+ Con_Printf ("color <0-15> [0-15]\n");
return;
}
// LordHavoc: allow skin colormaps 14 and 15 (was 13)
if (bottom > 15)
bottom = 15;
-
+
playercolor = top*16 + bottom;
if (cmd_source == src_command)
{
Con_DPrintf("Calling SV_ChangeTeam\n");
pr_global_struct->time = sv.time;
- pr_globals[0] = playercolor;
+ pr_globals[OFS_PARM0] = playercolor;
pr_global_struct->self = EDICT_TO_PROG(host_client->edict);
PR_ExecuteProgram (SV_ChangeTeam, "");
}