svs.clients = (client_t *)Mem_Alloc(sv_mempool, sizeof(client_t) * svs.maxclients);
}
+#ifdef CONFIG_MENU
// remove menu
if (key_dest == key_menu || key_dest == key_menu_grabbed)
MR_ToggleMenu(0);
+#endif
key_dest = key_game;
svs.serverflags = 0; // haven't completed an episode yet
return;
}
+#ifdef CONFIG_MENU
// remove menu
if (key_dest == key_menu || key_dest == key_menu_grabbed)
MR_ToggleMenu(0);
+#endif
key_dest = key_game;
SV_SaveSpawnparms ();
return;
}
+#ifdef CONFIG_MENU
// remove menu
if (key_dest == key_menu || key_dest == key_menu_grabbed)
MR_ToggleMenu(0);
+#endif
key_dest = key_game;
allowcheats = sv_cheats.integer != 0;
if (cls.demoplayback)
CL_Disconnect ();
+#ifdef CONFIG_MENU
// remove menu
if (key_dest == key_menu || key_dest == key_menu_grabbed)
MR_ToggleMenu(0);
+#endif
key_dest = key_game;
cls.demonum = -1; // stop demo loop in case this fails