#ifndef IMAGE_H
#define IMAGE_H
+
+extern int image_width, image_height;
+
+
// swizzle components (even converting number of components) and flip images
// (warning: input must be different than output due to non-linear read/write)
-// (tip: inputcomponentindices can contain values | 0x80000000 to tell it to
+// (tip: component indices can contain values | 0x80000000 to tell it to
// store them directly into output, so 255 | 0x80000000 would write 255)
-void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int width, int height, int flipx, int flipy, int flipdiagonal, int numincomponents, int numoutcomponents, int *inputcomponentindices);
+void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int inputwidth, int inputheight, qboolean inputflipx, qboolean inputflipy, qboolean inputflipdiagonal, int numoutputcomponents, int numinputcomponents, int *outputinputcomponentindices);
// applies gamma correction to RGB pixels, in can be the same as out
void Image_GammaRemapRGB(const qbyte *in, qbyte *out, int pixels, const qbyte *gammar, const qbyte *gammag, const qbyte *gammab);
rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
// writes a RGB TGA that is already upside down (which TGA wants)
-qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const qbyte *data);
+qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const qbyte *data, qbyte *buffer);
// writes a RGB TGA
void Image_WriteTGARGB (const char *filename, int width, int height, const qbyte *data);