#include "quakedef.h"
#include "winquake.h"
-//#include "dosisms.h"
#include <dinput.h>
*/
void IN_Shutdown (void)
{
-// usingmouse = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
/* Unable to read data or no data available */
if (FAILED(hr) || dwElements == 0)
- {
break;
- }
/* Look at the element to see what happened */
*/
void IN_ClearStates (void)
{
-
if (mouseactive)
{
mx_accum = 0;
// read error occurred
// turning off the joystick seems too harsh for 1 read error,
// but what should be done?
- // Con_Printf ("IN_ReadJoystick: no response\n");
- // joy_avail = false;
return false;
}
}
}
}
}
+