This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
//enum {input_game,input_message,input_menu} input_dest;
-void IN_Commands (void);
-// oportunity for devices to stick commands on the script buffer
-
-void IN_Move (usercmd_t *cmd);
+void IN_Move (void);
// add additional movement on top of the keyboard move cmd
-void IN_PreMove(void);
-void IN_PostMove(void);
-
-void IN_Mouse(usercmd_t *cmd, float mx, float my);
-
-void IN_ClearStates (void);
-// restores all button and position states to defaults
-
#endif