extern cvar_t in_pitch_min;
extern cvar_t in_pitch_max;
+extern qboolean in_client_mouse;
+extern float in_mouse_x, in_mouse_y;
+
+//enum {input_game,input_message,input_menu} input_dest;
+
void IN_Commands (void);
// oportunity for devices to stick commands on the script buffer
+// AK added to allow mouse movement for the menu
+void IN_ProcessMove(usercmd_t *cmd);
+
void IN_Move (usercmd_t *cmd);
// add additional movement on top of the keyboard move cmd