#include "cl_video.h"
#include "utf8lib.h"
-cvar_t con_closeontoggleconsole = {CVAR_SAVE, "con_closeontoggleconsole","1", "allows toggleconsole binds to close the console as well"};
+cvar_t con_closeontoggleconsole = {CVAR_SAVE, "con_closeontoggleconsole","1", "allows toggleconsole binds to close the console as well; when set to 2, this even works when not at the start of the line in console input; when set to 3, this works even if the toggleconsole key is the color tag"};
/*
key up events are sent even if in console mode
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
+ {"X360_DPAD_UP", K_X360_DPAD_UP},
+ {"X360_DPAD_DOWN", K_X360_DPAD_DOWN},
+ {"X360_DPAD_LEFT", K_X360_DPAD_LEFT},
+ {"X360_DPAD_RIGHT", K_X360_DPAD_RIGHT},
+ {"X360_START", K_X360_START},
+ {"X360_BACK", K_X360_BACK},
+ {"X360_LEFT_THUMB", K_X360_LEFT_THUMB},
+ {"X360_RIGHT_THUMB", K_X360_RIGHT_THUMB},
+ {"X360_LEFT_SHOULDER", K_X360_LEFT_SHOULDER},
+ {"X360_RIGHT_SHOULDER", K_X360_RIGHT_SHOULDER},
+ {"X360_A", K_X360_A},
+ {"X360_B", K_X360_B},
+ {"X360_X", K_X360_X},
+ {"X360_Y", K_X360_Y},
+ {"X360_LEFT_TRIGGER", K_X360_LEFT_TRIGGER},
+ {"X360_RIGHT_TRIGGER", K_X360_RIGHT_TRIGGER},
+ {"X360_LEFT_THUMB_UP", K_X360_LEFT_THUMB_UP},
+ {"X360_LEFT_THUMB_DOWN", K_X360_LEFT_THUMB_DOWN},
+ {"X360_LEFT_THUMB_LEFT", K_X360_LEFT_THUMB_LEFT},
+ {"X360_LEFT_THUMB_RIGHT", K_X360_LEFT_THUMB_RIGHT},
+ {"X360_RIGHT_THUMB_UP", K_X360_RIGHT_THUMB_UP},
+ {"X360_RIGHT_THUMB_DOWN", K_X360_RIGHT_THUMB_DOWN},
+ {"X360_RIGHT_THUMB_LEFT", K_X360_RIGHT_THUMB_LEFT},
+ {"X360_RIGHT_THUMB_RIGHT", K_X360_RIGHT_THUMB_RIGHT},
+
+ {"JOY_UP", K_JOY_UP},
+ {"JOY_DOWN", K_JOY_DOWN},
+ {"JOY_LEFT", K_JOY_LEFT},
+ {"JOY_RIGHT", K_JOY_RIGHT},
+
{"SEMICOLON", ';'}, // because a raw semicolon separates commands
{"TILDE", '~'},
{"BACKQUOTE", '`'},
if (key == K_ENTER || ascii == 10 || ascii == 13)
{
if(chat_mode < 0)
- Cmd_ExecuteString(chat_buffer, src_command); // not Cbuf_AddText to allow semiclons in args; however, this allows no variables then. Use aliases!
+ Cmd_ExecuteString(chat_buffer, src_command, true); // not Cbuf_AddText to allow semiclons in args; however, this allows no variables then. Use aliases!
else
Cmd_ForwardStringToServer(va("%s %s", chat_mode ? "say_team" : "say ", chat_buffer));
}
}
-qboolean CL_VM_InputEvent (qboolean down, int key, int ascii);
+extern qboolean CL_VM_InputEvent (int eventtype, int x, int y);
/*
===================
case key_game:
// csqc has priority over toggle menu if it wants to (e.g. handling escape for UI stuff in-game.. :sick:)
- q = CL_VM_InputEvent(down, key, ascii);
+ q = CL_VM_InputEvent(down ? 0 : 1, key, ascii);
if (!q && down)
MR_ToggleMenu(1);
break;
// con_closeontoggleconsole enables toggleconsole keys to close the
// console, as long as they are not the color prefix character
// (special exemption for german keyboard layouts)
- if (con_closeontoggleconsole.integer && bind && !strncmp(bind, "toggleconsole", strlen("toggleconsole")) && (key_consoleactive & KEY_CONSOLEACTIVE_USER) && ascii != STRING_COLOR_TAG)
+ if (con_closeontoggleconsole.integer && bind && !strncmp(bind, "toggleconsole", strlen("toggleconsole")) && (key_consoleactive & KEY_CONSOLEACTIVE_USER) && (con_closeontoggleconsole.integer >= ((ascii != STRING_COLOR_TAG) ? 2 : 3) || key_linepos == 1))
{
Con_ToggleConsole_f ();
return;
}
+
+ if (COM_CheckParm ("-noconsole"))
+ return; // only allow the key bind to turn off console
+
Key_Console (key, ascii);
return;
}
MR_KeyEvent (key, ascii, down);
break;
case key_game:
- q = CL_VM_InputEvent(down, key, ascii);
+ q = CL_VM_InputEvent(down ? 0 : 1, key, ascii);
// ignore key repeats on binds and only send the bind if the event hasnt been already processed by csqc
if (!q && bind)
{
}
}
+// a helper to simulate release of ALL keys
+void
+Key_ReleaseAll (void)
+{
+ int key;
+ // clear the event queue first
+ eventqueue_idx = 0;
+ // then send all down events (possibly into the event queue)
+ for(key = 0; key < MAX_KEYS; ++key)
+ if(keydown[key])
+ Key_Event(key, 0, false);
+ // now all keys are guaranteed down (once the event queue is unblocked)
+ // and only future events count
+}
+
/*
===================
Key_ClearStates