ifndef DP_MAKE_TARGET
# Win32
-ifdef windir
+ifdef WINDIR
DP_MAKE_TARGET=mingw
else
UNIX_X11LIBPATH:=/usr/X11R6/lib
endif
+# default targets
+TARGETS_DEBUG=sv-debug cl-debug sdl-debug
+TARGETS_PROFILE=sv-profile cl-profile sdl-profile
+TARGETS_RELEASE=sv-release cl-release sdl-release
+TARGETS_RELEASE_PROFILE=sv-release-profile cl-release-profile sdl-release-profile
+TARGETS_NEXUIZ=sv-nexuiz cl-nexuiz sdl-nexuiz
# Linux configuration
ifeq ($(DP_MAKE_TARGET), linux)
LDFLAGS_SV=$(LDFLAGS_LINUXSV)
LDFLAGS_SDL=$(LDFLAGS_LINUXSDL)
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
EXE_CL=$(EXE_UNIXCL)
EXE_SV=$(EXE_UNIXSV)
EXE_SDL=$(EXE_UNIXSDL)
EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
endif
# Mac OS X configuration
LDFLAGS_SV=$(LDFLAGS_MACOSXSV)
LDFLAGS_SDL=$(LDFLAGS_MACOSXSDL)
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_MACOSXCFLAGS)
+ SDLCONFIG_LIBS=$(SDLCONFIG_MACOSXLIBS)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_MACOSXSTATICLIBS)
+
EXE_CL=$(EXE_MACOSXCL)
EXE_SV=$(EXE_UNIXSV)
EXE_SDL=$(EXE_UNIXSDL)
ifeq ($(word 2, $(filter -arch, $(CC))), -arch)
CFLAGS_MAKEDEP=
endif
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ # we don't currently link to libjpeg on Mac because the OS does not have an easy way to load libjpeg and we provide our own in the .app
+ CFLAGS_LIBJPEG=
+ LIB_JPEG=
+
+ # on OS X, we don't build the CL by default because it uses deprecated
+ # and not-implemented-in-64bit Carbon
+ TARGETS_DEBUG=sv-debug sdl-debug
+ TARGETS_PROFILE=sv-profile sdl-profile
+ TARGETS_RELEASE=sv-release sdl-release
+ TARGETS_RELEASE_PROFILE=sv-release-profile sdl-release-profile
+ TARGETS_NEXUIZ=sv-nexuiz sdl-nexuiz
endif
# SunOS configuration (Solaris)
LDFLAGS_SV=$(LDFLAGS_SUNOSSV)
LDFLAGS_SDL=$(LDFLAGS_SUNOSSDL)
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
EXE_CL=$(EXE_UNIXCL)
EXE_SV=$(EXE_UNIXSV)
EXE_SDL=$(EXE_UNIXSDL)
EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
endif
# BSD configuration
LDFLAGS_SV=$(LDFLAGS_BSDSV)
LDFLAGS_SDL=$(LDFLAGS_BSDSDL)
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
EXE_CL=$(EXE_UNIXCL)
EXE_SV=$(EXE_UNIXSV)
EXE_SDL=$(EXE_UNIXSDL)
EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
endif
# Win32 configuration
+ifeq ($(WIN32RELEASE), 1)
+# TARGET=i686-pc-mingw32
+# CC=$(TARGET)-g++
+# WINDRES=$(TARGET)-windres
+ CPUOPTIMIZATIONS=-march=i686 -fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fno-trapping-math
+# CPUOPTIMIZATIONS+=-DUSE_WSPIAPI_H -DSUPPORTIPV6
+ LDFLAGS_WINCOMMON=-Wl,--large-address-aware
+else
+ LDFLAGS_WINCOMMON=
+endif
+
+ifeq ($(WIN64RELEASE), 1)
+# TARGET=x86_64-pc-mingw32
+# CC=$(TARGET)-g++
+# WINDRES=$(TARGET)-windres
+endif
+
+ifeq ($(D3D), 1)
+ CFLAGS_D3D=-DSUPPORTD3D -DSUPPORTDIRECTX
+ CFLAGS_WARNINGS=-Wall
+ LDFLAGS_D3D=-ld3d9
+else
+ CFLAGS_D3D=
+ CFLAGS_WARNINGS=-Wall -Wold-style-definition -Wstrict-prototypes -Wsign-compare -Wdeclaration-after-statement -Wmissing-prototypes
+ LDFLAGS_D3D=
+endif
+
+
ifeq ($(DP_MAKE_TARGET), mingw)
DEFAULT_SNDAPI=WIN
OBJ_CD=$(OBJ_WINCD)
LDFLAGS_SV=$(LDFLAGS_WINSV)
LDFLAGS_SDL=$(LDFLAGS_WINSDL)
+ SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS)
+ SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS)
+ SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS)
+
EXE_CL=$(EXE_WINCL)
EXE_SV=$(EXE_WINSV)
EXE_SDL=$(EXE_WINSDL)
EXE_CLNEXUIZ=$(EXE_WINCLNEXUIZ)
EXE_SVNEXUIZ=$(EXE_WINSVNEXUIZ)
EXE_SDLNEXUIZ=$(EXE_WINSDLNEXUIZ)
-endif
+ # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+ CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+ LIB_JPEG=-ljpeg
+endif
##### Sound configuration #####
LIB_SOUND=$(LIB_SND_WIN)
endif
+ifeq ($(DP_SOUND_API),3DRAS)
+ OBJ_SOUND=$(OBJ_SND_3DRAS)
+ LIB_SOUND=$(LIB_SND_3DRAS)
+endif
##### Extra CFLAGS #####
-CFLAGS_MAKEDEP?=-MD
+CFLAGS_MAKEDEP?=-MMD
ifdef DP_FS_BASEDIR
CFLAGS_FS=-DDP_FS_BASEDIR='\"$(DP_FS_BASEDIR)\"'
else
CFLAGS_FS=
endif
+CFLAGS_PRELOAD=
+ifneq ($(DP_MAKE_TARGET), mingw)
+ifdef DP_PRELOAD_DEPENDENCIES
+# DP_PRELOAD_DEPENDENCIES: when set, link against the libraries needed using -l
+# dynamically so they won't get loaded at runtime using dlopen
+ LDFLAGS_CL+=$(LDFLAGS_UNIXCL_PRELOAD)
+ LDFLAGS_SV+=$(LDFLAGS_UNIXSV_PRELOAD)
+ LDFLAGS_SDL+=$(LDFLAGS_UNIXSDL_PRELOAD)
+ CFLAGS_PRELOAD=$(CFLAGS_UNIX_PRELOAD)
+endif
+endif
##### GNU Make specific definitions #####
##### Dependency files #####
-include *.d
+
+# hack to deal with no-longer-needed .h files
+%.h:
+ @echo
+ @echo "NOTE: file $@ mentioned in dependencies missing, continuing..."
+ @echo "HINT: consider 'make clean'"
+ @echo