SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs`
SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs`
-SDLCONFIG_MACOSXCFLAGS=
-SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa
-SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa
+SDLCONFIG_MACOSXCFLAGS=-I/Library/Frameworks/SDL.framework/Headers
+SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
STRIP?=strip
OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
LIB_SND_WIN=$(LIB_SND_MODPLUG)
+# Qantourisc's 3D Realtime Acoustic Lib (3D RAS)
+OBJ_SND_3DRAS=snd_3dras.o
+LIB_SND_3DRAS=
# CD objects
OBJ_NOCD=cd_null.o
# Link
-LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG)
-LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE)
-LDFLAGS_RELEASE=$(OPTIM_RELEASE)
+LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=debug
+LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=profile
+LDFLAGS_RELEASE=$(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=release
##### UNIX specific variables #####
#if you want no CD audio
#OBJ_WINCD=$(OBJ_NOCD)
-OBJ_WGL= builddate.c sys_win.o vid_wgl.o conproc.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
+OBJ_WGL= builddate.c sys_win.o vid_wgl.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
# Link
# Note that Windows Vista users may need --large-address-aware because Vista seems to map over 500MB of application address space for its own purposes, which is a significant chunk taken out of the default 2GB address space, this option raises the limit to 4GB (or 3GB on Vista 32 and older versions of Windows).
snd_sdl.o: snd_sdl.c
$(DO_CC) $(CFLAGS_SDL)
+snd_3dras.o: snd_3dras.c
+ $(DO_CC)
+
cd_sdl.o: cd_sdl.c
$(DO_CC) $(CFLAGS_SDL)