]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - makefile.inc
Tomaz's gl_polyblend patch to control intensity of view blends
[xonotic/darkplaces.git] / makefile.inc
index 5996e981df6e8a2c3ba2ece8d4fe63d02157e6fb..bd483b6a2607f9545014e61d34aca7c8b779decc 100644 (file)
@@ -18,15 +18,15 @@ CPUOPTIMIZATIONS=
 ##### Variables that you shouldn't care about #####
 
 # Sound objects
-OBJ_COMMONSOUND=snd_dma.o snd_mem.o snd_mix.o snd_ogg.o
+OBJ_COMMONSOUND=snd_dma.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o
 OBJ_NOSOUND=snd_null.o
 
 # CD objects
-OBJ_COMMONCD=cd_shared.o
 OBJ_NOCD=cd_null.o
 
 # Common objects
 OBJ_COMMON= \
+       cd_shared.o \
        cgame.o \
        cgamevm.o \
        cl_collision.o \
@@ -117,7 +117,7 @@ CFLAGS_PROFILE=-g -pg -ggdb
 CFLAGS_RELEASE=
 
 OPTIM_DEBUG=
-OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS)
+OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
 
 DO_CC=$(CC) $(CFLAGS) -c $< -o $@
 
@@ -144,21 +144,18 @@ CMD_UNIXRM=rm -rf
 
 ##### Linux specific variables #####
 
-# Recommended for: anyone not using ALSA 0.5
-OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_oss.o
-LIB_LINUXSOUND=
-# Recommended for: anyone using ALSA 0.5
-#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa_0_5.o
-#LIB_LINUXSOUND=-lasound
-# Recommended for: no one (this driver needs to be updated, it doesn't compile anymore)
-#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa_0_9.o
-#LIB_LINUXSOUND=-lasound
+# Recommended for: anyone not using ALSA
+#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_oss.o
+#LIB_LINUXSOUND=
+# Recommended for: anyone using ALSA
+OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa.o
+LIB_LINUXSOUND=-lasound
 # Recommended for: anyone who can't use the above drivers
 #OBJ_LINUXSOUND=$(OBJ_NOSOUND)
 #LIB_LINUXSOUND=
 
 # If you want CD sound in Linux
-OBJ_LINUXCD=$(OBJ_COMMONCD) cd_linux.o
+OBJ_LINUXCD=cd_linux.o
 # If you want no CD audio
 #OBJ_LINUXCD=$(OBJ_NOCD)
 
@@ -175,7 +172,7 @@ OBJ_BSDSOUND=$(OBJ_COMMONSOUND) snd_bsd.o
 LIB_BSDSOUND=
 
 #if you want CD sound in BSD
-OBJ_BSDCD=$(OBJ_COMMONCD) cd_bsd.o
+OBJ_BSDCD=cd_bsd.o
 #if you want no CD audio
 #OBJ_BSDCD=$(OBJ_NOCD)
 
@@ -192,7 +189,7 @@ OBJ_WINSOUND=$(OBJ_COMMONSOUND) snd_win.o
 LIB_WINSOUND=
 
 #if you want CD sound in Win32
-OBJ_WINCD=$(OBJ_COMMONCD) cd_win.o
+OBJ_WINCD=cd_win.o
 #if you want no CD audio
 #OBJ_WINCD=$(OBJ_NOCD)