// optional: settemp_for_type (all|gametypename) cvarname value
// optional: clientsettemp_for_type (all|gametypename) cvarname value
// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z
-// optional: hidden
\ No newline at end of file
+// optional: hidden
+
+clientsettemp_for_type all r_shadow_realtime_world 0 // Workaround to fix problem with Realtime world lighting
\ No newline at end of file