if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main)
{
- if(mode == 1)
- return;
+ if(mode == 0)
+ return; // the menu is off, and we want it off
M_Menu_Main_f ();
}
else
{
- if(mode == 0)
- return;
+ if(mode == 1)
+ return; // the menu is on, and we want it on
key_dest = key_game;
m_state = m_none;
}
static void M_ScanSaves (void)
{
- int i, j, len;
+ int i, j;
+ size_t len;
char name[MAX_OSPATH];
char buf[SAVEGAME_COMMENT_LENGTH + 256];
const char *t;
qfile_t *f;
- int version;
+// int version;
for (i=0 ; i<MAX_SAVEGAMES ; i++)
{
continue;
// read enough to get the comment
len = FS_Read(f, buf, sizeof(buf) - 1);
- buf[sizeof(buf) - 1] = 0;
+ len = min(len, sizeof(buf)-1);
+ buf[len] = 0;
t = buf;
// version
COM_ParseToken_Simple(&t, false, false);
- version = atoi(com_token);
+ //version = atoi(com_token);
// description
COM_ParseToken_Simple(&t, false, false);
strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));