Cbuf_AddText ("maxplayers 1\n");
Cbuf_AddText ("deathmatch 0\n");
Cbuf_AddText ("coop 0\n");
- if (gamemode == GAME_NEHAHRA)
- Cbuf_AddText ("map nehstart\n");
- else if (gamemode == GAME_TRANSFUSION)
- Cbuf_AddText ("map e1m1\n");
- else
- Cbuf_AddText ("map start\n");
+ Cbuf_AddText ("startmap_sp\n");
break;
case 1:
case K_ENTER:
S_LocalSound ("sound/misc/menu2.wav");
- Cbuf_AddText(va("connect \"%s\"\n", hostcache_viewset[slist_cursor]->info.cname));
+ if (hostcache_viewcount)
+ Cbuf_AddText(va("connect \"%s\"\n", hostcache_viewset[slist_cursor]->info.cname));
break;
default: