]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - menu.c
turn off the weird "%interface_name" thing in IPv6 addresses, as it won't compare...
[xonotic/darkplaces.git] / menu.c
diff --git a/menu.c b/menu.c
index 6033cb8bc95ae848042cbd210704888454efff2b..c9e8d1fa4801a28e58be71c3ffeada3166ac2ce0 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -817,12 +817,13 @@ static int                loadable[MAX_SAVEGAMES];
 
 static void M_ScanSaves (void)
 {
-       int             i, j, len;
+       int             i, j;
+       size_t  len;
        char    name[MAX_OSPATH];
        char    buf[SAVEGAME_COMMENT_LENGTH + 256];
        const char *t;
        qfile_t *f;
-       int             version;
+//     int             version;
 
        for (i=0 ; i<MAX_SAVEGAMES ; i++)
        {
@@ -834,11 +835,12 @@ static void M_ScanSaves (void)
                        continue;
                // read enough to get the comment
                len = FS_Read(f, buf, sizeof(buf) - 1);
-               buf[sizeof(buf) - 1] = 0;
+               len = min(len, sizeof(buf)-1);
+               buf[len] = 0;
                t = buf;
                // version
                COM_ParseToken_Simple(&t, false, false);
-               version = atoi(com_token);
+               //version = atoi(com_token);
                // description
                COM_ParseToken_Simple(&t, false, false);
                strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
@@ -865,10 +867,16 @@ void M_Menu_Save_f (void)
 {
        if (!sv.active)
                return;
+#if 1
+       // LordHavoc: allow saving multiplayer games
+       if (cl.islocalgame && cl.intermission)
+               return;
+#else
        if (cl.intermission)
                return;
        if (!cl.islocalgame)
                return;
+#endif
        m_entersound = true;
        m_state = m_save;
        key_dest = key_menu;
@@ -2517,31 +2525,6 @@ void M_Menu_Keys_f (void)
 
 #define NUMKEYS 5
 
-void M_FindKeysForCommand (const char *command, int *keys)
-{
-       int             count;
-       int             j;
-       char    *b;
-
-       for (j = 0;j < NUMKEYS;j++)
-               keys[j] = -1;
-
-       count = 0;
-
-       for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++)
-       {
-               b = keybindings[0][j];
-               if (!b)
-                       continue;
-               if (!strcmp (b, command) )
-               {
-                       keys[count++] = j;
-                       if (count == NUMKEYS)
-                               break;
-               }
-       }
-}
-
 static void M_UnbindCommand (char *command)
 {
        int             j;
@@ -2591,7 +2574,7 @@ static void M_Keys_Draw (void)
                else
                        M_Print(16, y, bindnames[i][1]);
 
-               M_FindKeysForCommand (bindnames[i][0], keys);
+               Key_FindKeysForCommand (bindnames[i][0], keys, NUMKEYS, 0);
 
                // LordHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer
                if (keys[0] == -1)
@@ -2672,7 +2655,7 @@ static void M_Keys_Key (int k, int ascii)
                break;
 
        case K_ENTER:           // go into bind mode
-               M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
+               Key_FindKeysForCommand (bindnames[keys_cursor][0], keys, NUMKEYS, 0);
                S_LocalSound ("sound/misc/menu2.wav");
                if (keys[NUMKEYS - 1] != -1)
                        M_UnbindCommand (bindnames[keys_cursor][0]);