#define MENU_H
#define M_PROG_FILENAME "menu.dat"
-#define M_NAME "MENU"
+#define M_NAME "menu"
#define M_MAX_EDICTS (1 << 11) // should be enough for a menu
enum m_state_e {
// menu router
//
void MR_Init (void);
-void MR_Restart_f (void);
-void (*MR_Keydown) (int key);
+void MR_Restart (void);
+void (*MR_Keydown) (int key, char ascii);
void (*MR_Draw) (void);
void (*MR_ToggleMenu_f) (void);
void (*MR_Shutdown) (void);