#define MENU_H
#define M_PROG_FILENAME "menu.dat"
-#define M_NAME "menu"
enum m_state_e {
m_none,
extern void (*MR_Draw) (void);
extern void (*MR_ToggleMenu) (int mode);
extern void (*MR_Shutdown) (void);
+extern void (*MR_NewMap) (void);
typedef struct video_resolution_s
{