+++ /dev/null
-/*
- * Copyright (C) 2008 Tony Wasserka
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include <_mingw_dxhelper.h>
-#include <d3dx9.h>
-
-#ifndef __WINE_D3DX9TEX_H
-#define __WINE_D3DX9TEX_H
-
-/**********************************************
- ***************** Definitions ****************
- **********************************************/
-#define D3DX_FILTER_NONE 0x00000001
-#define D3DX_FILTER_POINT 0x00000002
-#define D3DX_FILTER_LINEAR 0x00000003
-#define D3DX_FILTER_TRIANGLE 0x00000004
-#define D3DX_FILTER_BOX 0x00000005
-#define D3DX_FILTER_MIRROR_U 0x00010000
-#define D3DX_FILTER_MIRROR_V 0x00020000
-#define D3DX_FILTER_MIRROR_W 0x00040000
-#define D3DX_FILTER_MIRROR 0x00070000
-#define D3DX_FILTER_DITHER 0x00080000
-#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
-#define D3DX_FILTER_SRGB_IN 0x00200000
-#define D3DX_FILTER_SRGB_OUT 0x00400000
-#define D3DX_FILTER_SRGB 0x00600000
-
-#define D3DX_NORMALMAP_MIRROR_U 0x00010000
-#define D3DX_NORMALMAP_MIRROR_V 0x00020000
-#define D3DX_NORMALMAP_MIRROR 0x00030000
-#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
-#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
-
-#define D3DX_CHANNEL_RED 0x00000001
-#define D3DX_CHANNEL_BLUE 0x00000002
-#define D3DX_CHANNEL_GREEN 0x00000004
-#define D3DX_CHANNEL_ALPHA 0x00000008
-#define D3DX_CHANNEL_LUMINANCE 0x00000010
-
-/**********************************************
- **************** Typedefs ****************
- **********************************************/
-typedef enum _D3DXIMAGE_FILEFORMAT
-{
- D3DXIFF_BMP,
- D3DXIFF_JPG,
- D3DXIFF_TGA,
- D3DXIFF_PNG,
- D3DXIFF_DDS,
- D3DXIFF_PPM,
- D3DXIFF_DIB,
- D3DXIFF_FORCE_DWORD = 0x7fffffff
-} D3DXIMAGE_FILEFORMAT;
-
-typedef struct _D3DXIMAGE_INFO
-{
- UINT Width;
- UINT Height;
- UINT Depth;
- UINT MipLevels;
- D3DFORMAT Format;
- D3DRESOURCETYPE ResourceType;
- D3DXIMAGE_FILEFORMAT ImageFileFormat;
-} D3DXIMAGE_INFO;
-
-/**********************************************
- ****************** Functions *****************
- **********************************************/
-/* Typedefs for callback functions */
-typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
-typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/* Image Information */
-HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
-HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
-#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
-
-HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
-HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
-#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
-
-HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
-
-
-/* Surface Loading/Saving */
-HRESULT WINAPI D3DXLoadSurfaceFromFileA( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- LPCSTR srcfile,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadSurfaceFromFileW( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- LPCWSTR srcfile,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
-
-HRESULT WINAPI D3DXLoadSurfaceFromResourceA( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- HMODULE srcmodule,
- LPCSTR resource,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadSurfaceFromResourceW( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- HMODULE srcmodule,
- LPCWSTR resource,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
-
-HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT*destrect,
- LPCVOID srcdata,
- UINT srcdatasize,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadSurfaceFromSurface( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- LPDIRECT3DSURFACE9 srcsurface,
- CONST PALETTEENTRY *srcpalette,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXLoadSurfaceFromMemory( LPDIRECT3DSURFACE9 destsurface,
- CONST PALETTEENTRY *destpalette,
- CONST RECT *destrect,
- LPCVOID srcmemory,
- D3DFORMAT srcformat,
- UINT srcpitch,
- CONST PALETTEENTRY *srcpalette,
- CONST RECT *srcrect,
- DWORD filter,
- D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXSaveSurfaceToFileA( LPCSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DSURFACE9 srcsurface,
- CONST PALETTEENTRY *srcpalette,
- CONST RECT *srcrect);
-
-HRESULT WINAPI D3DXSaveSurfaceToFileW( LPCWSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DSURFACE9 srcsurface,
- CONST PALETTEENTRY *srcpalette,
- CONST RECT *srcrect);
-#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
-
-
-/* Volume Loading/Saving */
-HRESULT WINAPI D3DXLoadVolumeFromFileA( LPDIRECT3DVOLUME9 destvolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- LPCSTR srcfile,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadVolumeFromFileW( LPDIRECT3DVOLUME9 destVolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- LPCWSTR srcfile,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
-
-HRESULT WINAPI D3DXLoadVolumeFromResourceA( LPDIRECT3DVOLUME9 destVolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- HMODULE srcmodule,
- LPCSTR resource,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadVolumeFromResourceW( LPDIRECT3DVOLUME9 destVolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- HMODULE srcmodule,
- LPCWSTR resource,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
-
-HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 destvolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- LPCVOID srcdata,
- UINT srcdatasize,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadVolumeFromVolume( LPDIRECT3DVOLUME9 destvolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- LPDIRECT3DVOLUME9 srcvolume,
- CONST PALETTEENTRY *srcpalette,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXLoadVolumeFromMemory( LPDIRECT3DVOLUME9 destvolume,
- CONST PALETTEENTRY *destpalette,
- CONST D3DBOX *destbox,
- LPCVOID srcmemory,
- D3DFORMAT srcformat,
- UINT srcrowpitch,
- UINT srcslicepitch,
- CONST PALETTEENTRY *srcpalette,
- CONST D3DBOX *srcbox,
- DWORD filter,
- D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXSaveVolumeToFileA( LPCSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DVOLUME9 srcvolume,
- CONST PALETTEENTRY *srcpalette,
- CONST D3DBOX *srcbox);
-
-HRESULT WINAPI D3DXSaveVolumeToFileW( LPCWSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DVOLUME9 srcvolume,
- CONST PALETTEENTRY *srcpalette,
- CONST D3DBOX *srcbox);
-#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
-
-
-/* Texture, cube texture and volume texture creation */
-HRESULT WINAPI D3DXCheckTextureRequirements( LPDIRECT3DDEVICE9 device,
- UINT *width,
- UINT *height,
- UINT *miplevels,
- DWORD usage,
- D3DFORMAT *format,
- D3DPOOL pool);
-HRESULT WINAPI D3DXCheckCubeTextureRequirements( LPDIRECT3DDEVICE9 device,
- UINT *size,
- UINT *miplevels,
- DWORD usage,
- D3DFORMAT *format,
- D3DPOOL pool);
-
-HRESULT WINAPI D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 device,
- UINT *width,
- UINT *height,
- UINT *depth,
- UINT *miplevels,
- DWORD usage,
- D3DFORMAT *format,
- D3DPOOL pool);
-
-HRESULT WINAPI D3DXCreateTexture( LPDIRECT3DDEVICE9 device,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateCubeTexture( LPDIRECT3DDEVICE9 device,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- LPDIRECT3DCUBETEXTURE9 *cube);
-
-HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXCreateTextureFromFileA( LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateTextureFromFileW( LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- LPDIRECT3DTEXTURE9 *texture);
-#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileA( LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- LPDIRECT3DCUBETEXTURE9 *cube);
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileW( LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- LPDIRECT3DCUBETEXTURE9 *cube);
-#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
-
-HRESULT WINAPI D3DXCreateTextureFromResourceA( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateTextureFromResourceW( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- LPDIRECT3DTEXTURE9 *texture);
-#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceA( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- LPDIRECT3DCUBETEXTURE9 *cube);
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceW( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- LPDIRECT3DCUBETEXTURE9 *cube);
-#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
-
-HRESULT WINAPI D3DXCreateTextureFromFileExA( LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateTextureFromFileExW( LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DTEXTURE9 *texture);
-#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileExA( LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DCUBETEXTURE9 *cube);
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileExW( LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DCUBETEXTURE9 *cube);
-#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(LPDIRECT3DDEVICE9 device,
- LPCSTR srcfile,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(LPDIRECT3DDEVICE9 device,
- LPCWSTR srcfile,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DTEXTURE9 *texture);
-#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DCUBETEXTURE9 *cube);
-
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DCUBETEXTURE9 *cube);
-#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCSTR resource,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(LPDIRECT3DDEVICE9 device,
- HMODULE srcmodule,
- LPCWSTR resource,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- LPDIRECT3DTEXTURE9* texture);
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- LPDIRECT3DCUBETEXTURE9* cube);
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- UINT width,
- UINT height,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DTEXTURE9 *texture);
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- UINT size,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DCUBETEXTURE9 *cube);
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
- LPCVOID srcdata,
- UINT srcdatasize,
- UINT width,
- UINT height,
- UINT depth,
- UINT miplevels,
- DWORD usage,
- D3DFORMAT format,
- D3DPOOL pool,
- DWORD filter,
- DWORD mipfilter,
- D3DCOLOR colorkey,
- D3DXIMAGE_INFO *srcinfo,
- PALETTEENTRY *palette,
- LPDIRECT3DVOLUMETEXTURE9 *volume);
-
-HRESULT WINAPI D3DXSaveTextureToFileA(LPCSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DBASETEXTURE9 srctexture,
- CONST PALETTEENTRY *srcpalette);
-HRESULT WINAPI D3DXSaveTextureToFileW(LPCWSTR destfile,
- D3DXIMAGE_FILEFORMAT destformat,
- LPDIRECT3DBASETEXTURE9 srctexture,
- CONST PALETTEENTRY *srcpalette);
-#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
-
-
-/* Other functions */
-HRESULT WINAPI D3DXFilterTexture( LPDIRECT3DBASETEXTURE9 texture,
- CONST PALETTEENTRY *palette,
- UINT srclevel,
- DWORD filter);
-#define D3DXFilterCubeTexture D3DXFilterTexture
-#define D3DXFilterVolumeTexture D3DXFilterTexture
-
-HRESULT WINAPI D3DXFillTexture( LPDIRECT3DTEXTURE9 texture,
- LPD3DXFILL2D function,
- LPVOID data);
-
-HRESULT WINAPI D3DXFillCubeTexture( LPDIRECT3DCUBETEXTURE9 cube,
- LPD3DXFILL3D function,
- LPVOID data);
-
-HRESULT WINAPI D3DXFillVolumeTexture( LPDIRECT3DVOLUMETEXTURE9 volume,
- LPD3DXFILL3D function,
- LPVOID data);
-
-HRESULT WINAPI D3DXFillTextureTX( LPDIRECT3DTEXTURE9 texture,
- CONST DWORD *function,
- CONST D3DXVECTOR4 *constants,
- UINT numconstants);
-
-HRESULT WINAPI D3DXFillCubeTextureTX( LPDIRECT3DCUBETEXTURE9 cube,
- CONST DWORD *function,
- CONST D3DXVECTOR4 *constants,
- UINT numconstants);
-
-HRESULT WINAPI D3DXFillVolumeTextureTX(LPDIRECT3DVOLUMETEXTURE9 volume,
- CONST DWORD *function,
- CONST D3DXVECTOR4 *constants,
- UINT numconstants);
-
-HRESULT WINAPI D3DXComputeNormalMap( LPDIRECT3DTEXTURE9 texture,
- LPDIRECT3DTEXTURE9 srctexture,
- CONST PALETTEENTRY *srcpalette,
- DWORD flags,
- DWORD channel,
- FLOAT amplitude);
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __WINE_D3DX9TEX_H */