]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DBobView.cpp
Move the netradiant and fteqcc sources
[voretournament/voretournament.git] / misc / mediasource / extra / netradiant-src / contrib / bobtoolz / DBobView.cpp
diff --git a/misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DBobView.cpp b/misc/mediasource/extra/netradiant-src/contrib/bobtoolz/DBobView.cpp
deleted file mode 100644 (file)
index aef7608..0000000
+++ /dev/null
@@ -1,281 +0,0 @@
-/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
-
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-*/
-
-// BobView.cpp: implementation of the DBobView class.
-//
-//////////////////////////////////////////////////////////////////////
-
-#include "DBobView.h"
-//#include "misc.h"
-#include "funchandlers.h"
-
-#include <list>
-
-#include "iglrender.h"
-#include "qerplugin.h"
-#include "str.h"
-#include "math/matrix.h"
-
-#include "DEntity.h"
-#include "DEPair.h"
-#include "misc.h"
-#include "dialogs/dialogs-gtk.h"
-
-//////////////////////////////////////////////////////////////////////
-// Construction/Destruction
-//////////////////////////////////////////////////////////////////////
-
-DBobView::DBobView()
-{
-       nPathCount = 0;
-       
-       path = NULL;
-
-       boundingShow = BOUNDS_APEX;
-
-  constructShaders();
-  GlobalShaderCache().attachRenderable(*this);
-}
-
-DBobView::~DBobView()
-{
-  GlobalShaderCache().detachRenderable(*this);
-  destroyShaders();
-
-  if(path)
-               delete[] path;
-
-       g_PathView = NULL;
-}
-
-//////////////////////////////////////////////////////////////////////
-// Implementation
-//////////////////////////////////////////////////////////////////////
-
-void DBobView::render(RenderStateFlags state) const
-{
-       glBegin(GL_LINE_STRIP);
-
-       for(int i = 0; i < nPathCount; i++)
-               glVertex3fv(path[i]);
-
-       glEnd();
-}
-
-const char* DBobView_state_line = "$bobtoolz/bobview/line";
-const char* DBobView_state_box = "$bobtoolz/bobview/box";
-
-void DBobView::constructShaders()
-{
-  OpenGLState state;
-  GlobalOpenGLStateLibrary().getDefaultState(state);
-  state.m_state = RENDER_COLOURWRITE|RENDER_DEPTHWRITE|RENDER_BLEND|RENDER_LINESMOOTH;
-  state.m_sort = OpenGLState::eSortOpaque;
-  state.m_linewidth = 1;
-  state.m_colour[0] = 1;
-  state.m_colour[1] = 0;
-  state.m_colour[2] = 0;
-  state.m_colour[3] = 1;
-  GlobalOpenGLStateLibrary().insert(DBobView_state_line, state);
-
-  state.m_colour[0] = 0.25f;
-  state.m_colour[1] = 0.75f;
-  state.m_colour[2] = 0.75f;
-  state.m_colour[3] = 1;
-  GlobalOpenGLStateLibrary().insert(DBobView_state_box, state);
-
-  m_shader_line = GlobalShaderCache().capture(DBobView_state_line);
-  m_shader_box = GlobalShaderCache().capture(DBobView_state_box);
-}
-
-void DBobView::destroyShaders()
-{
-  GlobalOpenGLStateLibrary().erase(DBobView_state_line);
-  GlobalOpenGLStateLibrary().erase(DBobView_state_box);
-  GlobalShaderCache().release(DBobView_state_line);
-  GlobalShaderCache().release(DBobView_state_box);
-}
-
-Matrix4 g_transform_box1 = matrix4_translation_for_vec3(Vector3(16.0f, 16.0f, 28.0f));
-Matrix4 g_transform_box2 = matrix4_translation_for_vec3(Vector3(-16.0f, 16.0f, 28.0f));
-Matrix4 g_transform_box3 = matrix4_translation_for_vec3(Vector3(16.0f, -16.0f, -28.0f));
-Matrix4 g_transform_box4 = matrix4_translation_for_vec3(Vector3(-16.0f, -16.0f, -28.0f));
-
-void DBobView::renderSolid(Renderer& renderer, const VolumeTest& volume) const
-{
-       if(!path)
-               return;
-
-  renderer.SetState(m_shader_line, Renderer::eWireframeOnly);
-  renderer.SetState(m_shader_line, Renderer::eFullMaterials);
-  renderer.addRenderable(*this, g_matrix4_identity);
-
-       if(m_bShowExtra)
-       {
-    renderer.SetState(m_shader_box, Renderer::eWireframeOnly);
-    renderer.SetState(m_shader_box, Renderer::eFullMaterials);
-    renderer.addRenderable(*this, g_transform_box1);
-    renderer.addRenderable(*this, g_transform_box2);
-    renderer.addRenderable(*this, g_transform_box3);
-    renderer.addRenderable(*this, g_transform_box4);
-  }
-}
-void DBobView::renderWireframe(Renderer& renderer, const VolumeTest& volume) const
-{
-  renderSolid(renderer, volume);
-}
-
-void DBobView::SetPath(vec3_t *pPath)
-{
-       if(path)
-               delete[] path;
-
-       path = pPath;
-}
-
-#define LOCAL_GRAVITY -800.0f
-
-bool DBobView::CalculateTrajectory(vec3_t start, vec3_t apex, float multiplier, int points, float varGravity)
-{
-       if(apex[2] <= start[2])
-       {
-               SetPath(NULL);
-               return false;
-       }
-       // ----think q3a actually would allow these
-       //scrub that, coz the plugin wont :]
-
-       vec3_t dist, speed;
-       VectorSubtract(apex, start, dist);
-
-       vec_t speed_z = (float)sqrt(-2*LOCAL_GRAVITY*dist[2]);
-       float flight_time = -speed_z/LOCAL_GRAVITY;
-
-
-       VectorScale(dist, 1/flight_time, speed);
-       speed[2] = speed_z;
-
-//     Sys_Printf("Speed: (%.4f %.4f %.4f)\n", speed[0], speed[1], speed[2]);
-
-       vec3_t* pPath = new vec3_t[points];
-
-       float interval = multiplier*flight_time/points;
-       for(int i = 0; i < points; i++)
-       {
-               float ltime = interval*i;
-
-               VectorScale(speed, ltime, pPath[i]);
-               VectorAdd(pPath[i], start, pPath[i]);
-
-               // could do this all with vectors
-               // vGrav = {0, 0, -800.0f}
-               // VectorScale(vGrav, 0.5f*ltime*ltime, vAdd);
-               // VectorScale(speed, ltime, pPath[i]);
-               // _VectorAdd(pPath[i], start, pPath[i])
-               // _VectorAdd(pPath[i], vAdd, pPath[i])
-
-               pPath[i][2] = start[2] + (speed_z*ltime) + (varGravity*0.5f*ltime*ltime);
-       }
-
-       SetPath(pPath);
-       return true;
-}
-
-void DBobView::Begin(const char* trigger, const char *target, float multiplier, int points, float varGravity, bool bNoUpdate, bool bShowExtra)
-{
-       strcpy(entTrigger, trigger);
-       strcpy(entTarget, target);
-
-       fMultiplier = multiplier;
-       fVarGravity = varGravity;
-       nPathCount = points;
-       m_bShowExtra = bShowExtra;
-
-       if(!UpdatePath())
-       {
-               globalErrorStream() << "Initialization Failure in DBobView::Begin";
-               delete this;
-       }
-       globalOutputStream() << "Initialization of Path Plotter succeeded.";
-}
-
-bool DBobView::UpdatePath()
-{
-       vec3_t start, apex;
-
-       if(GetEntityCentre(entTrigger, start))
-       {
-               if(GetEntityCentre(entTarget, apex))
-               {
-                       CalculateTrajectory(start, apex, fMultiplier, nPathCount, fVarGravity);
-                       return true;
-               }
-       }
-       return false;
-}
-
-void DBobView_setEntity(Entity& entity, float multiplier, int points, float varGravity, bool bNoUpdate, bool bShowExtra)
-{
-       DEntity trigger;
-       trigger.LoadEPairList(&entity);
-
-       DEPair* trigger_ep = trigger.FindEPairByKey("targetname");
-
-       if(trigger_ep)
-       {
-               if(!strcmp(trigger.m_Classname, "trigger_push"))
-               {
-                       DEPair* target_ep = trigger.FindEPairByKey("target");
-                       if(target_ep)
-                       {
-                               const scene::Path* entTarget = FindEntityFromTargetname(target_ep->value);
-                               if(entTarget)
-                               {
-                                       if(g_PathView)
-                                               delete g_PathView;
-                                       g_PathView = new DBobView;
-
-                                       Entity* target = Node_getEntity(entTarget->top());
-                                       if(target != 0)
-                                       {
-                                               if(!bNoUpdate)
-                                               {
-                                                       g_PathView->trigger = &entity;
-                                                       entity.attach(*g_PathView);
-                                                       g_PathView->target = target;
-                                                       target->attach(*g_PathView);
-                                               }
-                                         g_PathView->Begin(trigger_ep->value, target_ep->value, multiplier, points, varGravity, bNoUpdate, bShowExtra);
-                                       }
-                                       else
-                                               globalErrorStream() << "bobToolz PathPlotter: trigger_push ARGH\n";
-                               }
-                               else
-                                       globalErrorStream() << "bobToolz PathPlotter: trigger_push target could not be found..\n";
-                       }
-                       else
-                               globalErrorStream() << "bobToolz PathPlotter: trigger_push has no target..\n";
-               }
-               else
-                       globalErrorStream() << "bobToolz PathPlotter: You must select a 'trigger_push' entity..\n";
-       }       
-       else
-               globalErrorStream() << "bobToolz PathPlotter: Entity must have a targetname.\n";
-       return;
-}
\ No newline at end of file