+++ /dev/null
-/*
-Copyright (C) 2006, Stefan Greven.
-All Rights Reserved.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "shaderplug.h"
-
-#include "debugging/debugging.h"
-
-#include <string>
-#include <vector>
-#include "string/string.h"
-#include "modulesystem/singletonmodule.h"
-#include "stream/stringstream.h"
-#include "os/file.h"
-
-#include <gtk/gtk.h>
-
-#include "iplugin.h"
-#include "qerplugin.h"
-#include "ifilesystem.h"
-#include "iarchive.h"
-#include "ishaders.h"
-#include "iscriplib.h"
-
-#include "generic/callback.h"
-
-namespace {
-const char SHADERTAG_FILE[] = "shadertags.xml";
-}
-
-class ShaderPlugPluginDependencies : public GlobalRadiantModuleRef,
- public GlobalFileSystemModuleRef,
- public GlobalShadersModuleRef
-{
-public:
- ShaderPlugPluginDependencies() :
- GlobalShadersModuleRef(GlobalRadiant().getRequiredGameDescriptionKeyValue("shaders"))
- {
- }
-};
-
-namespace Shaderplug
-{
- GtkWindow* g_window;
-
- std::vector<const char*> archives;
- std::set<std::string> shaders;
- std::set<std::string> textures;
-
- XmlTagBuilder TagBuilder;
- void CreateTagFile();
-
- const char* init(void* hApp, void* pMainWidget)
- {
- g_window = GTK_WINDOW(pMainWidget);
- return "";
- }
- const char* getName()
- {
- return "ShaderPlug";
- }
- const char* getCommandList()
- {
- return "About;Create tag file";
- }
- const char* getCommandTitleList()
- {
- return "";
- }
- void dispatch(const char* command, float* vMin, float* vMax, bool bSingleBrush)
- {
- if(string_equal(command, "About"))
- {
- GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(g_window), "Shaderplug (1.0)\n\n"
- "by Shaderman (shaderman@gmx.net)",
- "About",
- eMB_OK,
- eMB_ICONDEFAULT);
- }
- if(string_equal(command, "Create tag file"))
- {
- CreateTagFile();
- }
- }
-
- void loadArchiveFile(const char* filename)
- {
- archives.push_back(filename);
- }
-
- typedef FreeCaller1<const char*, loadArchiveFile> LoadArchiveFileCaller;
-
- void LoadTextureFile(const char* filename)
- {
- std::string s_filename = filename;
-
- char buffer[256];
- strcpy(buffer, "textures/");
-
- // append filename without trailing file extension (.tga or .jpg for example)
- strncat(buffer, filename, s_filename.length() - 4);
-
- std::set<std::string>::iterator iter;
- iter = shaders.find(buffer);
-
- // a shader with this name already exists
- if(iter == shaders.end())
- {
- textures.insert(buffer);
- }
- }
-
- typedef FreeCaller1<const char*, LoadTextureFile> LoadTextureFileCaller;
-
- void GetTextures(char* extension)
- {
- GlobalFileSystem().forEachFile("textures/", extension, LoadTextureFileCaller(), 0);
- }
-
- void LoadShaderList(const char* filename)
- {
- if(string_equal_prefix(filename, "textures/"))
- {
- shaders.insert(filename);
- }
- }
-
- typedef FreeCaller1<const char*, LoadShaderList> LoadShaderListCaller;
-
- void GetAllShaders()
- {
- GlobalShaderSystem().foreachShaderName(LoadShaderListCaller());
- }
-
- void GetArchiveList()
- {
- GlobalFileSystem().forEachArchive(LoadArchiveFileCaller());
- globalOutputStream() << "Shaderplug: " << (const Unsigned)Shaderplug::archives.size() << " archives found.\n";
- }
-
- void CreateTagFile()
- {
- const char* shader_type = GlobalRadiant().getGameDescriptionKeyValue("shaders");
-
- GetAllShaders();
- globalOutputStream() << "Shaderplug: " << (const Unsigned)shaders.size() << " shaders found.\n";
-
- if(string_equal(shader_type, "quake3"))
- {
- GetTextures("jpg");
- GetTextures("tga");
- GetTextures("png");
-
- globalOutputStream() << "Shaderplug: " << (const Unsigned)textures.size() << " textures found.\n";
- }
-
- if(shaders.size() || textures.size() != 0)
- {
- globalOutputStream() << "Shaderplug: Creating XML tag file.\n";
-
- TagBuilder.CreateXmlDocument();
-
- std::set<std::string>::reverse_iterator r_iter;
-
- for(r_iter = textures.rbegin(); r_iter != textures.rend(); ++r_iter)
- {
- TagBuilder.AddShaderNode(const_cast<char*>((*r_iter).c_str()), STOCK, TEXTURE);
- }
-
- for(r_iter = shaders.rbegin(); r_iter != shaders.rend(); ++r_iter)
- {
- TagBuilder.AddShaderNode(const_cast<char*>((*r_iter).c_str()), STOCK, SHADER);
- }
-
- // Get the tag file
- StringOutputStream tagFileStream(256);
- tagFileStream << GlobalRadiant().getLocalRcPath() << SHADERTAG_FILE;
- char* tagFile = tagFileStream.c_str();
-
- char message[256];
- strcpy(message, "Tag file saved to\n");
- strcat(message, tagFile);
- strcat(message, "\nPlease restart Radiant now.\n");
-
- if(file_exists(tagFile))
- {
- EMessageBoxReturn result = GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(g_window),
- "WARNING! A tag file already exists! Overwrite it?", "Overwrite tag file?",
- eMB_NOYES,
- eMB_ICONWARNING);
-
- if(result == eIDYES)
- {
- TagBuilder.SaveXmlDoc(tagFile);
- GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(g_window), message, "INFO", eMB_OK, eMB_ICONASTERISK);
- }
- } else {
- TagBuilder.SaveXmlDoc(tagFile);
- GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(g_window), message, "INFO", eMB_OK, eMB_ICONASTERISK);
- }
- } else {
- GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(g_window),
- "No shaders or textures found. No XML tag file created!\n"
- "",
- "ERROR",
- eMB_OK,
- eMB_ICONERROR);
- }
- }
-} // namespace
-
-class ShaderPluginModule
-{
- _QERPluginTable m_plugin;
-public:
- typedef _QERPluginTable Type;
- STRING_CONSTANT(Name, "ShaderPlug");
-
- ShaderPluginModule()
- {
- m_plugin.m_pfnQERPlug_Init = &Shaderplug::init;
- m_plugin.m_pfnQERPlug_GetName = &Shaderplug::getName;
- m_plugin.m_pfnQERPlug_GetCommandList = &Shaderplug::getCommandList;
- m_plugin.m_pfnQERPlug_GetCommandTitleList = &Shaderplug::getCommandTitleList;
- m_plugin.m_pfnQERPlug_Dispatch = &Shaderplug::dispatch;
- }
- _QERPluginTable* getTable()
- {
- return &m_plugin;
- }
-};
-
-typedef SingletonModule<ShaderPluginModule, ShaderPlugPluginDependencies> SingletonShaderPluginModule;
-
-SingletonShaderPluginModule g_ShaderPluginModule;
-
-extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
-{
- initialiseModule(server);
-
- g_ShaderPluginModule.selfRegister();
-}
-
-
-
-