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[voretournament/voretournament.git] / misc / mediasource / extra / netradiant-src / libs / dragplanes.h
diff --git a/misc/mediasource/extra/netradiant-src/libs/dragplanes.h b/misc/mediasource/extra/netradiant-src/libs/dragplanes.h
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+/*
+Copyright (C) 2001-2006, William Joseph.
+All Rights Reserved.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+*/
+
+#if !defined(INCLUDED_DRAGPLANES_H)
+#define INCLUDED_DRAGPLANES_H
+
+#include "selectable.h"
+#include "selectionlib.h"
+#include "math/aabb.h"
+#include "math/line.h"
+
+// local must be a pure rotation
+inline Vector3 translation_to_local(const Vector3& translation, const Matrix4& local)
+{
+  return matrix4_get_translation_vec3(
+    matrix4_multiplied_by_matrix4(
+      matrix4_translated_by_vec3(matrix4_transposed(local), translation),
+      local
+    )
+  );
+}
+
+// local must be a pure rotation
+inline Vector3 translation_from_local(const Vector3& translation, const Matrix4& local)
+{
+  return matrix4_get_translation_vec3(
+    matrix4_multiplied_by_matrix4(
+      matrix4_translated_by_vec3(local, translation),
+      matrix4_transposed(local)
+    )
+  );
+}
+
+class DragPlanes
+{
+public:
+  ObservedSelectable m_selectable_right; // +x
+  ObservedSelectable m_selectable_left; // -x
+  ObservedSelectable m_selectable_front; // +y
+  ObservedSelectable m_selectable_back; // -y
+  ObservedSelectable m_selectable_top; // +z
+  ObservedSelectable m_selectable_bottom; // -z
+  AABB m_bounds;
+
+  DragPlanes(const SelectionChangeCallback& onchanged) :
+    m_selectable_right(onchanged),
+    m_selectable_left(onchanged),
+    m_selectable_front(onchanged),
+    m_selectable_back(onchanged),
+    m_selectable_top(onchanged),
+    m_selectable_bottom(onchanged)
+  {
+  }
+  bool isSelected() const
+  {
+    return m_selectable_right.isSelected()
+      || m_selectable_left.isSelected()
+      || m_selectable_front.isSelected()
+      || m_selectable_back.isSelected()
+      || m_selectable_top.isSelected()
+      || m_selectable_bottom.isSelected();
+  }
+  void setSelected(bool selected)
+  {
+    m_selectable_right.setSelected(selected);
+    m_selectable_left.setSelected(selected);
+    m_selectable_front.setSelected(selected);
+    m_selectable_back.setSelected(selected);
+    m_selectable_top.setSelected(selected);
+    m_selectable_bottom.setSelected(selected);
+  }
+  void selectPlanes(const AABB& aabb, Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback, const Matrix4& rotation = g_matrix4_identity)
+  {
+    Line line(test.getNear(), test.getFar());
+    Vector3 corners[8];
+    aabb_corners_oriented(aabb, rotation, corners);
+
+    Plane3 planes[6];
+    aabb_planes_oriented(aabb, rotation, planes);
+
+    for(Vector3* i = corners; i != corners + 8; ++i)
+    {
+      *i = vector3_subtracted(line_closest_point(line, *i), *i);
+    }
+
+    if(vector3_dot(planes[0].normal(), corners[1]) > 0
+      && vector3_dot(planes[0].normal(), corners[2]) > 0
+      && vector3_dot(planes[0].normal(), corners[5]) > 0
+      && vector3_dot(planes[0].normal(), corners[6]) > 0)
+    {
+      Selector_add(selector, m_selectable_right);
+      selectedPlaneCallback(planes[0]);
+      //globalOutputStream() << "right\n";
+    }
+    if(vector3_dot(planes[1].normal(), corners[0]) > 0
+      && vector3_dot(planes[1].normal(), corners[3]) > 0
+      && vector3_dot(planes[1].normal(), corners[4]) > 0
+      && vector3_dot(planes[1].normal(), corners[7]) > 0)
+    {
+      Selector_add(selector, m_selectable_left);
+      selectedPlaneCallback(planes[1]);
+      //globalOutputStream() << "left\n";
+    }
+    if(vector3_dot(planes[2].normal(), corners[0]) > 0
+      && vector3_dot(planes[2].normal(), corners[1]) > 0
+      && vector3_dot(planes[2].normal(), corners[4]) > 0
+      && vector3_dot(planes[2].normal(), corners[5]) > 0)
+    {
+      Selector_add(selector, m_selectable_front);
+      selectedPlaneCallback(planes[2]);
+      //globalOutputStream() << "front\n";
+    }
+    if(vector3_dot(planes[3].normal(), corners[2]) > 0
+      && vector3_dot(planes[3].normal(), corners[3]) > 0
+      && vector3_dot(planes[3].normal(), corners[6]) > 0
+      && vector3_dot(planes[3].normal(), corners[7]) > 0)
+    {
+      Selector_add(selector, m_selectable_back);
+      selectedPlaneCallback(planes[3]);
+      //globalOutputStream() << "back\n";
+    }
+    if(vector3_dot(planes[4].normal(), corners[0]) > 0
+      && vector3_dot(planes[4].normal(), corners[1]) > 0
+      && vector3_dot(planes[4].normal(), corners[2]) > 0
+      && vector3_dot(planes[4].normal(), corners[3]) > 0)
+    {
+      Selector_add(selector, m_selectable_top);
+      selectedPlaneCallback(planes[4]);
+      //globalOutputStream() << "top\n";
+    }
+    if(vector3_dot(planes[5].normal(), corners[4]) > 0
+      && vector3_dot(planes[5].normal(), corners[5]) > 0
+      && vector3_dot(planes[5].normal(), corners[6]) > 0
+      && vector3_dot(planes[5].normal(), corners[7]) > 0)
+    {
+      Selector_add(selector, m_selectable_bottom);
+      selectedPlaneCallback(planes[5]);
+      //globalOutputStream() << "bottom\n";
+    }
+
+    m_bounds = aabb;
+  }
+  void selectReversedPlanes(const AABB& aabb, Selector& selector, const SelectedPlanes& selectedPlanes, const Matrix4& rotation = g_matrix4_identity)
+  {
+    Plane3 planes[6];
+    aabb_planes_oriented(aabb, rotation, planes);
+
+    if(selectedPlanes.contains(plane3_flipped(planes[0])))
+    {
+      Selector_add(selector, m_selectable_right);
+    }
+    if(selectedPlanes.contains(plane3_flipped(planes[1])))
+    {
+      Selector_add(selector, m_selectable_left);
+    }
+    if(selectedPlanes.contains(plane3_flipped(planes[2])))
+    {
+      Selector_add(selector, m_selectable_front);
+    }
+    if(selectedPlanes.contains(plane3_flipped(planes[3])))
+    {
+      Selector_add(selector, m_selectable_back);
+    }
+    if(selectedPlanes.contains(plane3_flipped(planes[4])))
+    {
+      Selector_add(selector, m_selectable_top);
+    }
+    if(selectedPlanes.contains(plane3_flipped(planes[5])))
+    {
+      Selector_add(selector, m_selectable_bottom);
+    }
+  }
+  AABB evaluateResize(const Vector3& translation) const
+  {
+    Vector3 min = m_bounds.origin - m_bounds.extents;
+    Vector3 max = m_bounds.origin + m_bounds.extents;
+    if(m_bounds.extents[0] != 0)
+    {
+      if(m_selectable_right.isSelected())
+      {
+        max[0] += translation[0];
+        //globalOutputStream() << "moving right\n";
+      }
+      if(m_selectable_left.isSelected())
+      {
+        min[0] += translation[0];
+        //globalOutputStream() << "moving left\n";
+      }
+    }
+    if(m_bounds.extents[1] != 0)
+    {
+      if(m_selectable_front.isSelected())
+      {
+        max[1] += translation[1];
+        //globalOutputStream() << "moving front\n";
+      }
+      if(m_selectable_back.isSelected())
+      {
+        min[1] += translation[1];
+        //globalOutputStream() << "moving back\n";
+      }
+    }
+    if(m_bounds.extents[2] != 0)
+    {
+      if(m_selectable_top.isSelected())
+      {
+        max[2] += translation[2];
+        //globalOutputStream() << "moving top\n";
+      }
+      if(m_selectable_bottom.isSelected())
+      {
+        min[2] += translation[2];
+        //globalOutputStream() << "moving bottom\n";
+      }
+    }
+
+    return AABB(vector3_mid(min, max), vector3_scaled(vector3_subtracted(max, min), 0.5));
+  }
+  AABB evaluateResize(const Vector3& translation, const Matrix4& rotation) const
+  {
+    AABB aabb(evaluateResize(translation_to_local(translation, rotation)));
+    aabb.origin = m_bounds.origin + translation_from_local(aabb.origin - m_bounds.origin, rotation);
+    return aabb;
+  }
+  Matrix4 evaluateTransform(const Vector3& translation) const
+  {
+    AABB aabb(evaluateResize(translation));
+    Vector3 scale(
+      m_bounds.extents[0] != 0 ? aabb.extents[0] / m_bounds.extents[0] : 1,
+      m_bounds.extents[1] != 0 ? aabb.extents[1] / m_bounds.extents[1] : 1,
+      m_bounds.extents[2] != 0 ? aabb.extents[2] / m_bounds.extents[2] : 1
+    );
+
+    Matrix4 matrix(matrix4_translation_for_vec3(aabb.origin - m_bounds.origin));
+    matrix4_pivoted_scale_by_vec3(matrix, scale, m_bounds.origin);
+
+    return matrix;
+  }  
+};
+
+#endif