--- /dev/null
+/*
+Copyright (C) 2001-2006, William Joseph.
+All Rights Reserved.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#include "wal32.h"
+
+#include "ifilesystem.h"
+
+#include "bytestreamutils.h"
+#include "imagelib.h"
+
+typedef unsigned char byte;
+
+const int M32_NAME_LENGTH = 128;
+const int M32_MIPMAP_COUNT = 16;
+
+typedef struct m32_header_t
+{
+ int version;
+ char name[M32_NAME_LENGTH];
+ char altname[M32_NAME_LENGTH]; // texture substitution
+ char animname[M32_NAME_LENGTH]; // next frame in animation chain
+ char damagename[M32_NAME_LENGTH]; // image that should be shown when damaged
+ unsigned width[M32_MIPMAP_COUNT], height[M32_MIPMAP_COUNT];
+ unsigned offsets[M32_MIPMAP_COUNT];
+ int flags;
+ int contents;
+ int value;
+ float scale_x, scale_y;
+ int mip_scale;
+
+ // detail texturing info
+ char dt_name[M32_NAME_LENGTH]; // detailed texture name
+ float dt_scale_x, dt_scale_y;
+ float dt_u, dt_v;
+ float dt_alpha;
+ int dt_src_blend_mode, dt_dst_blend_mode;
+
+ int unused[20]; // future expansion to maintain compatibility with h2
+} m32_header_t;
+
+
+Image* LoadM32Buff(byte* buffer)
+{
+ PointerInputStream inputStream(buffer);
+
+ inputStream.seek(4 // version
+ + M32_NAME_LENGTH // name
+ + M32_NAME_LENGTH // altname
+ + M32_NAME_LENGTH // animname
+ + M32_NAME_LENGTH); // damagename
+ int w = istream_read_uint32_le(inputStream);
+ inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining widths
+ int h = istream_read_uint32_le(inputStream);
+ inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining heights
+ int offset = istream_read_uint32_le(inputStream);
+ inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining offsets
+ int flags = istream_read_uint32_le(inputStream);
+ int contents = istream_read_uint32_le(inputStream);
+ int value = istream_read_uint32_le(inputStream);
+
+ RGBAImageFlags* image = new RGBAImageFlags(w, h, flags, contents, value);
+
+ const byte* source = buffer + offset;
+ std::copy(source, source + (w * h * 4), image->getRGBAPixels());
+
+ return image;
+}
+
+Image* LoadM32(ArchiveFile& file)
+{
+ ScopedArchiveBuffer buffer(file);
+ return LoadM32Buff(buffer.buffer);
+}
+