]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/extra/netradiant-src/radiant/brushmanip.h
Include netRadiant source in this GIT
[voretournament/voretournament.git] / misc / mediasource / extra / netradiant-src / radiant / brushmanip.h
diff --git a/misc/mediasource/extra/netradiant-src/radiant/brushmanip.h b/misc/mediasource/extra/netradiant-src/radiant/brushmanip.h
new file mode 100644 (file)
index 0000000..74ae68b
--- /dev/null
@@ -0,0 +1,82 @@
+/*
+Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+*/
+
+#if !defined (INCLUDED_BRUSHWRAPPER_H)
+#define INCLUDED_BRUSHWRAPPER_H
+
+#include <cstddef>
+#include "string/stringfwd.h"
+#include "generic/callbackfwd.h"
+
+enum EBrushPrefab
+{
+  eBrushCuboid,
+  eBrushPrism,
+  eBrushCone,
+  eBrushSphere,
+  eBrushRock,
+};
+
+class TextureProjection;
+class ContentsFlagsValue;
+namespace scene
+{
+  class Graph;
+}
+void Scene_BrushConstructPrefab(scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader);
+class AABB;
+void Scene_BrushResize_Selected(scene::Graph& graph, const AABB& bounds, const char* shader);
+void Scene_BrushSetTexdef_Selected(scene::Graph& graph, const TextureProjection& projection);
+void Scene_BrushSetTexdef_Component_Selected(scene::Graph& graph, const TextureProjection& projection);
+void Scene_BrushGetTexdef_Selected(scene::Graph& graph, TextureProjection& projection);
+void Scene_BrushGetTexdef_Component_Selected(scene::Graph& graph, TextureProjection& projection);
+void Scene_BrushGetShaderSize_Component_Selected(scene::Graph& graph, size_t& width, size_t& height);
+void Scene_BrushSetFlags_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
+void Scene_BrushSetFlags_Component_Selected(scene::Graph& graph, const ContentsFlagsValue& flags);
+void Scene_BrushGetFlags_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
+void Scene_BrushGetFlags_Component_Selected(scene::Graph& graph, ContentsFlagsValue& flags);
+void Scene_BrushShiftTexdef_Selected(scene::Graph& graph, float s, float t);
+void Scene_BrushShiftTexdef_Component_Selected(scene::Graph& graph, float s, float t);
+void Scene_BrushScaleTexdef_Selected(scene::Graph& graph, float s, float t);
+void Scene_BrushScaleTexdef_Component_Selected(scene::Graph& graph, float s, float t);
+void Scene_BrushRotateTexdef_Selected(scene::Graph& graph, float angle);
+void Scene_BrushRotateTexdef_Component_Selected(scene::Graph& graph, float angle);
+void Scene_BrushSetShader_Selected(scene::Graph& graph, const char* name);
+void Scene_BrushSetShader_Component_Selected(scene::Graph& graph, const char* name);
+void Scene_BrushGetShader_Selected(scene::Graph& graph, CopiedString& shader);
+void Scene_BrushGetShader_Component_Selected(scene::Graph& graph, CopiedString& shader);
+void Scene_BrushFindReplaceShader(scene::Graph& graph, const char* find, const char* replace);
+void Scene_BrushFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace);
+void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph& graph, const char* find, const char* replace);
+void Scene_BrushSelectByShader(scene::Graph& graph, const char* name);
+void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name);
+void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
+void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat);
+
+typedef struct _GtkMenu GtkMenu;
+void Brush_constructMenu(GtkMenu* menu);
+
+extern Callback g_texture_lock_status_changed;
+
+void BrushFilters_construct();
+void Brush_registerCommands();
+
+#endif