--- /dev/null
+
+/*
+Copyright (C) 1999-2007 id Software, Inc. and contributors.
+For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+/* ydnar: for -game support */
+typedef struct game_s
+{
+ char *arg; /* -game matches this */
+ char *gamePath; /* main game data dir */
+ char *homeBasePath; /* home sub-dir on unix */
+ char *magic; /* magic word for figuring out base path */
+ qboolean wolfLight; /* when true, lights work like wolf q3map */
+ int bspVersion; /* BSP version to use */
+}
+game_t;
+