]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/contrib/bobtoolz/DVisDrawer.h
Move the netradiant and fteqcc sources
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / contrib / bobtoolz / DVisDrawer.h
diff --git a/misc/mediasource/netradiant-src/contrib/bobtoolz/DVisDrawer.h b/misc/mediasource/netradiant-src/contrib/bobtoolz/DVisDrawer.h
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+/*
+BobToolz plugin for GtkRadiant
+Copyright (C) 2001 Gordon Biggans
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
+
+// DBobView.h: interface for the DBobView class.
+//
+//////////////////////////////////////////////////////////////////////
+
+#if !defined(AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)
+#define AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_
+
+#if _MSC_VER > 1000
+
+#pragma once
+#endif // _MSC_VER > 1000
+
+#include <list>
+#include "renderable.h"
+#include "irender.h"
+
+#include "DWinding.h"
+
+class DVisDrawer : public Renderable, public OpenGLRenderable
+{
+  Shader* m_shader_solid;
+  Shader* m_shader_wireframe;
+public:
+       DVisDrawer();
+       virtual ~DVisDrawer();
+
+protected:
+       std::list<DWinding*>* m_list;
+       int refCount;
+public:
+       void ClearPoints();
+       void SetList(std::list<DWinding*>* pointList);
+
+  void render(RenderStateFlags state) const;
+  void renderSolid(Renderer& renderer, const VolumeTest& volume) const;
+  void renderWireframe(Renderer& renderer, const VolumeTest& volume) const;
+
+  void constructShaders();
+       void destroyShaders();
+
+};
+
+#endif // !defined(AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)