--- /dev/null
+/*
+Copyright (C) 2001-2006, William Joseph.
+All Rights Reserved.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#include "plugin.h"
+
+#include "ishaders.h"
+#include "ifilesystem.h"
+#include "itextures.h"
+#include "iscriplib.h"
+#include "qerplugin.h"
+
+#include "string/string.h"
+#include "modulesystem/singletonmodule.h"
+
+#include "shaders.h"
+
+class ShadersDependencies :
+ public GlobalFileSystemModuleRef,
+ public GlobalTexturesModuleRef,
+ public GlobalScripLibModuleRef,
+ public GlobalRadiantModuleRef
+{
+ ImageModuleRef m_bitmapModule;
+public:
+ ShadersDependencies() :
+ m_bitmapModule("bmp")
+ {
+ }
+ ImageModuleRef& getBitmapModule()
+ {
+ return m_bitmapModule;
+ }
+};
+
+class ShadersQ3API
+{
+ ShaderSystem* m_shadersq3;
+public:
+ typedef ShaderSystem Type;
+ STRING_CONSTANT(Name, "quake3");
+
+ ShadersQ3API(ShadersDependencies& dependencies)
+ {
+ g_shadersExtension = "shader";
+ g_shadersDirectory = "scripts/";
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersq3 = &GetShaderSystem();
+ }
+ ~ShadersQ3API()
+ {
+ Shaders_Destroy();
+ }
+ ShaderSystem* getTable()
+ {
+ return m_shadersq3;
+ }
+};
+
+typedef SingletonModule<ShadersQ3API, ShadersDependencies, DependenciesAPIConstructor<ShadersQ3API, ShadersDependencies> > ShadersQ3Module;
+
+ShadersQ3Module g_ShadersQ3Module;
+
+
+class ShadersDoom3API
+{
+ ShaderSystem* m_shadersdoom3;
+public:
+ typedef ShaderSystem Type;
+ STRING_CONSTANT(Name, "doom3");
+
+ ShadersDoom3API(ShadersDependencies& dependencies)
+ {
+ g_shadersExtension = "mtr";
+ g_shadersDirectory = "materials/";
+ g_enableDefaultShaders = false;
+ g_shaderLanguage = SHADERLANGUAGE_DOOM3;
+ g_useShaderList = false;
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersdoom3 = &GetShaderSystem();
+ }
+ ~ShadersDoom3API()
+ {
+ Shaders_Destroy();
+ }
+ ShaderSystem* getTable()
+ {
+ return m_shadersdoom3;
+ }
+};
+
+typedef SingletonModule<ShadersDoom3API, ShadersDependencies, DependenciesAPIConstructor<ShadersDoom3API, ShadersDependencies> > ShadersDoom3Module;
+
+ShadersDoom3Module g_ShadersDoom3Module;
+
+
+class ShadersQuake4API
+{
+ ShaderSystem* m_shadersquake4;
+public:
+ typedef ShaderSystem Type;
+ STRING_CONSTANT(Name, "quake4");
+
+ ShadersQuake4API(ShadersDependencies& dependencies)
+ {
+ g_shadersExtension = "mtr";
+ g_shadersDirectory = "materials/";
+ g_enableDefaultShaders = false;
+ g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
+ g_useShaderList = false;
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersquake4 = &GetShaderSystem();
+ }
+ ~ShadersQuake4API()
+ {
+ Shaders_Destroy();
+ }
+ ShaderSystem* getTable()
+ {
+ return m_shadersquake4;
+ }
+};
+
+typedef SingletonModule<ShadersQuake4API, ShadersDependencies, DependenciesAPIConstructor<ShadersQuake4API, ShadersDependencies> > ShadersQuake4Module;
+
+ShadersQuake4Module g_ShadersQuake4Module;
+
+
+
+extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
+{
+ initialiseModule(server);
+
+ g_ShadersQ3Module.selfRegister();
+ g_ShadersDoom3Module.selfRegister();
+ g_ShadersQuake4Module.selfRegister();
+}