+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-//
-// User preferences
-//
-// Leonardo Zide (leo@lokigames.com)
-//
-
-#include "preferences.h"
-#include "environment.h"
-
-#include "debugging/debugging.h"
-
-#include <gtk/gtkmain.h>
-#include <gtk/gtkvbox.h>
-#include <gtk/gtkhbox.h>
-#include <gtk/gtkframe.h>
-#include <gtk/gtklabel.h>
-#include <gtk/gtktogglebutton.h>
-#include <gtk/gtkspinbutton.h>
-#include <gtk/gtkscrolledwindow.h>
-#include <gtk/gtktreemodel.h>
-#include <gtk/gtktreeview.h>
-#include <gtk/gtktreestore.h>
-#include <gtk/gtktreeselection.h>
-#include <gtk/gtkcellrenderertext.h>
-#include <gtk/gtknotebook.h>
-
-#include "generic/callback.h"
-#include "math/vector.h"
-#include "string/string.h"
-#include "stream/stringstream.h"
-#include "os/file.h"
-#include "os/path.h"
-#include "os/dir.h"
-#include "gtkutil/filechooser.h"
-#include "gtkutil/messagebox.h"
-#include "cmdlib.h"
-
-#include "error.h"
-#include "console.h"
-#include "xywindow.h"
-#include "mainframe.h"
-#include "qe3.h"
-#include "gtkdlgs.h"
-
-
-
-void Global_constructPreferences(PreferencesPage& page)
-{
- page.appendCheckBox("Console", "Enable Logging", g_Console_enableLogging);
-}
-
-void Interface_constructPreferences(PreferencesPage& page)
-{
-#ifdef WIN32
- page.appendCheckBox("", "Default Text Editor", g_TextEditor_useWin32Editor);
-#else
- {
- GtkWidget* use_custom = page.appendCheckBox("Text Editor", "Custom", g_TextEditor_useCustomEditor);
- GtkWidget* custom_editor = page.appendPathEntry("Text Editor Command", g_TextEditor_editorCommand, true);
- Widget_connectToggleDependency(custom_editor, use_custom);
- }
-#endif
-}
-
-void Mouse_constructPreferences(PreferencesPage& page)
-{
- {
- const char* buttons[] = { "2 button", "3 button", };
- page.appendRadio("Mouse Type", g_glwindow_globals.m_nMouseType, STRING_ARRAY_RANGE(buttons));
- }
- page.appendCheckBox("Right Button", "Activates Context Menu", g_xywindow_globals.m_bRightClick);
-}
-void Mouse_constructPage(PreferenceGroup& group)
-{
- PreferencesPage page(group.createPage("Mouse", "Mouse Preferences"));
- Mouse_constructPreferences(page);
-}
-void Mouse_registerPreferencesPage()
-{
- PreferencesDialog_addInterfacePage(FreeCaller1<PreferenceGroup&, Mouse_constructPage>());
-}
-
-
-/*!
-=========================================================
-Games selection dialog
-=========================================================
-*/
-
-#include <map>
-
-inline const char* xmlAttr_getName(xmlAttrPtr attr)
-{
- return reinterpret_cast<const char*>(attr->name);
-}
-
-inline const char* xmlAttr_getValue(xmlAttrPtr attr)
-{
- return reinterpret_cast<const char*>(attr->children->content);
-}
-
-CGameDescription::CGameDescription(xmlDocPtr pDoc, const CopiedString& gameFile)
-{
- // read the user-friendly game name
- xmlNodePtr pNode = pDoc->children;
-
- while (strcmp((const char*)pNode->name, "game") && pNode != 0)
- {
- pNode=pNode->next;
- }
- if (!pNode)
- {
- Error("Didn't find 'game' node in the game description file '%s'\n", pDoc->URL);
- }
-
- for(xmlAttrPtr attr = pNode->properties; attr != 0; attr = attr->next)
- {
- m_gameDescription.insert(GameDescription::value_type(xmlAttr_getName(attr), xmlAttr_getValue(attr)));
- }
-
- {
- StringOutputStream path(256);
- path << AppPath_get() << gameFile.c_str() << "/";
- mGameToolsPath = path.c_str();
- }
-
- ASSERT_MESSAGE(file_exists(mGameToolsPath.c_str()), "game directory not found: " << makeQuoted(mGameToolsPath.c_str()));
-
- mGameFile = gameFile;
-
- {
- GameDescription::iterator i = m_gameDescription.find("type");
- if(i == m_gameDescription.end())
- {
- globalErrorStream() << "Warning, 'type' attribute not found in '" << reinterpret_cast<const char*>(pDoc->URL) << "'\n";
- // default
- mGameType = "q3";
- }
- else
- {
- mGameType = (*i).second.c_str();
- }
- }
-}
-
-void CGameDescription::Dump()
-{
- globalOutputStream() << "game description file: " << makeQuoted(mGameFile.c_str()) << "\n";
- for(GameDescription::iterator i = m_gameDescription.begin(); i != m_gameDescription.end(); ++i)
- {
- globalOutputStream() << (*i).first.c_str() << " = " << makeQuoted((*i).second.c_str()) << "\n";
- }
-}
-
-CGameDescription *g_pGameDescription; ///< shortcut to g_GamesDialog.m_pCurrentDescription
-
-
-#include "warnings.h"
-#include "stream/textfilestream.h"
-#include "container/array.h"
-#include "xml/ixml.h"
-#include "xml/xmlparser.h"
-#include "xml/xmlwriter.h"
-
-#include "preferencedictionary.h"
-#include "stringio.h"
-
-const char* const PREFERENCES_VERSION = "1.0";
-
-bool Preferences_Load(PreferenceDictionary& preferences, const char* filename, const char *cmdline_prefix)
-{
- bool ret = false;
- TextFileInputStream file(filename);
- if(!file.failed())
- {
- XMLStreamParser parser(file);
- XMLPreferenceDictionaryImporter importer(preferences, PREFERENCES_VERSION);
- parser.exportXML(importer);
- ret = true;
- }
-
- int l = strlen(cmdline_prefix);
- for(int i = 1; i < g_argc - 1; ++i)
- {
- if(g_argv[i][0] == '-')
- {
- if(!strncmp(g_argv[i]+1, cmdline_prefix, l))
- if(g_argv[i][l+1] == '-')
- preferences.importPref(g_argv[i]+l+2, g_argv[i+1]);
- ++i;
- }
- }
-
- return ret;
-}
-
-bool Preferences_Save(PreferenceDictionary& preferences, const char* filename)
-{
- TextFileOutputStream file(filename);
- if(!file.failed())
- {
- XMLStreamWriter writer(file);
- XMLPreferenceDictionaryExporter exporter(preferences, PREFERENCES_VERSION);
- exporter.exportXML(writer);
- return true;
- }
- return false;
-}
-
-bool Preferences_Save_Safe(PreferenceDictionary& preferences, const char* filename)
-{
- Array<char> tmpName(filename, filename + strlen(filename) + 1 + 3);
- *(tmpName.end() - 4) = 'T';
- *(tmpName.end() - 3) = 'M';
- *(tmpName.end() - 2) = 'P';
- *(tmpName.end() - 1) = '\0';
-
- return Preferences_Save(preferences, tmpName.data())
- && (!file_exists(filename) || file_remove(filename))
- && file_move(tmpName.data(), filename);
-}
-
-
-
-void LogConsole_importString(const char* string)
-{
- g_Console_enableLogging = string_equal(string, "true");
- Sys_LogFile(g_Console_enableLogging);
-}
-typedef FreeCaller1<const char*, LogConsole_importString> LogConsoleImportStringCaller;
-
-
-void RegisterGlobalPreferences(PreferenceSystem& preferences)
-{
- preferences.registerPreference("gamefile", CopiedStringImportStringCaller(g_GamesDialog.m_sGameFile), CopiedStringExportStringCaller(g_GamesDialog.m_sGameFile));
- preferences.registerPreference("gamePrompt", BoolImportStringCaller(g_GamesDialog.m_bGamePrompt), BoolExportStringCaller(g_GamesDialog.m_bGamePrompt));
- preferences.registerPreference("log console", LogConsoleImportStringCaller(), BoolExportStringCaller(g_Console_enableLogging));
-}
-
-
-PreferenceDictionary g_global_preferences;
-
-void GlobalPreferences_Init()
-{
- RegisterGlobalPreferences(g_global_preferences);
-}
-
-void CGameDialog::LoadPrefs()
-{
- // load global .pref file
- StringOutputStream strGlobalPref(256);
- strGlobalPref << g_Preferences.m_global_rc_path->str << "global.pref";
-
- globalOutputStream() << "loading global preferences from " << makeQuoted(strGlobalPref.c_str()) << "\n";
-
- if(!Preferences_Load(g_global_preferences, strGlobalPref.c_str(), "global"))
- {
- globalOutputStream() << "failed to load global preferences from " << strGlobalPref.c_str() << "\n";
- }
-}
-
-void CGameDialog::SavePrefs()
-{
- StringOutputStream strGlobalPref(256);
- strGlobalPref << g_Preferences.m_global_rc_path->str << "global.pref";
-
- globalOutputStream() << "saving global preferences to " << strGlobalPref.c_str() << "\n";
-
- if(!Preferences_Save_Safe(g_global_preferences, strGlobalPref.c_str()))
- {
- globalOutputStream() << "failed to save global preferences to " << strGlobalPref.c_str() << "\n";
- }
-}
-
-void CGameDialog::DoGameDialog()
-{
- // show the UI
- DoModal();
-
- // we save the prefs file
- SavePrefs();
-}
-
-void CGameDialog::GameFileImport(int value)
-{
- m_nComboSelect = value;
- // use value to set m_sGameFile
- std::list<CGameDescription *>::iterator iGame = mGames.begin();
- int i;
- for(i=0; i<value; i++)
- {
- ++iGame;
- }
- m_sGameFile = (*iGame)->mGameFile;
-}
-
-void CGameDialog::GameFileExport(const IntImportCallback& importCallback) const
-{
- // use m_sGameFile to set value
- std::list<CGameDescription *>::const_iterator iGame;
- int i = 0;
- for(iGame=mGames.begin(); iGame!=mGames.end(); ++iGame)
- {
- if ((*iGame)->mGameFile == m_sGameFile)
- {
- m_nComboSelect = i;
- break;
- }
- i++;
- }
- importCallback(m_nComboSelect);
-}
-
-void CGameDialog_GameFileImport(CGameDialog& self, int value)
-{
- self.GameFileImport(value);
-}
-
-void CGameDialog_GameFileExport(CGameDialog& self, const IntImportCallback& importCallback)
-{
- self.GameFileExport(importCallback);
-}
-
-void CGameDialog::CreateGlobalFrame(PreferencesPage& page)
-{
- std::vector<const char*> games;
- games.reserve(mGames.size());
- for(std::list<CGameDescription *>::iterator i = mGames.begin(); i != mGames.end(); ++i)
- {
- games.push_back((*i)->getRequiredKeyValue("name"));
- }
- page.appendCombo(
- "Select the game",
- StringArrayRange(&(*games.begin()), &(*games.end())),
- ReferenceCaller1<CGameDialog, int, CGameDialog_GameFileImport>(*this),
- ReferenceCaller1<CGameDialog, const IntImportCallback&, CGameDialog_GameFileExport>(*this)
- );
- page.appendCheckBox("Startup", "Show Global Preferences", m_bGamePrompt);
-}
-
-GtkWindow* CGameDialog::BuildDialog()
-{
- GtkFrame* frame = create_dialog_frame("Game settings", GTK_SHADOW_ETCHED_IN);
-
- GtkVBox* vbox2 = create_dialog_vbox(0, 4);
- gtk_container_add(GTK_CONTAINER(frame), GTK_WIDGET(vbox2));
-
- {
- PreferencesPage preferencesPage(*this, GTK_WIDGET(vbox2));
- Global_constructPreferences(preferencesPage);
- CreateGlobalFrame(preferencesPage);
- }
-
- return create_simple_modal_dialog_window("Global Preferences", m_modal, GTK_WIDGET(frame));
-}
-
-class LoadGameFile
-{
- std::list<CGameDescription*>& mGames;
- const char* mPath;
-public:
- LoadGameFile(std::list<CGameDescription*>& games, const char* path) : mGames(games), mPath(path)
- {
- }
- void operator()(const char* name) const
- {
- if(!extension_equal(path_get_extension(name), "game"))
- {
- return;
- }
- StringOutputStream strPath(256);
- strPath << mPath << name;
- globalOutputStream() << strPath.c_str() << '\n';
-
- xmlDocPtr pDoc = xmlParseFile(strPath.c_str());
- if(pDoc)
- {
- mGames.push_front(new CGameDescription(pDoc, name));
- xmlFreeDoc(pDoc);
- }
- else
- {
- globalErrorStream() << "XML parser failed on '" << strPath.c_str() << "'\n";
- }
- }
-};
-
-void CGameDialog::ScanForGames()
-{
- StringOutputStream strGamesPath(256);
- strGamesPath << AppPath_get() << "games/";
- const char *path = strGamesPath.c_str();
-
- globalOutputStream() << "Scanning for game description files: " << path << '\n';
-
- /*!
- \todo FIXME LINUX:
- do we put game description files below AppPath, or in ~/.radiant
- i.e. read only or read/write?
- my guess .. readonly cause it's an install
- we will probably want to add ~/.radiant/<version>/games/ scanning on top of that for developers
- (if that's really needed)
- */
-
- Directory_forEach(path, LoadGameFile(mGames, path));
-}
-
-CGameDescription* CGameDialog::GameDescriptionForComboItem()
-{
- std::list<CGameDescription *>::iterator iGame;
- int i=0;
- for(iGame=mGames.begin(); iGame!=mGames.end(); ++iGame,i++)
- {
- if (i == m_nComboSelect)
- {
- return (*iGame);
- }
- }
- return 0; // not found
-}
-
-void CGameDialog::InitGlobalPrefPath()
-{
- g_Preferences.m_global_rc_path = g_string_new(SettingsPath_get());
-}
-
-void CGameDialog::Reset()
-{
- if (!g_Preferences.m_global_rc_path)
- InitGlobalPrefPath();
- StringOutputStream strGlobalPref(256);
- strGlobalPref << g_Preferences.m_global_rc_path->str << "global.pref";
- file_remove(strGlobalPref.c_str());
-}
-
-void CGameDialog::Init()
-{
- InitGlobalPrefPath();
- LoadPrefs();
- ScanForGames();
- if (mGames.empty())
- {
- Error("Didn't find any valid game file descriptions, aborting\n");
- }
- else
- {
- std::list<CGameDescription *>::iterator iGame, iPrevGame;
- for(iGame=mGames.begin(), iPrevGame = mGames.end(); iGame!=mGames.end(); iPrevGame = iGame, ++iGame)
- {
- if(iPrevGame != mGames.end())
- if(strcmp((*iGame)->getRequiredKeyValue("name"), (*iPrevGame)->getRequiredKeyValue("name")) < 0)
- {
- CGameDescription *h = *iGame;
- *iGame = *iPrevGame;
- *iPrevGame = h;
- }
- }
- }
-
- CGameDescription* currentGameDescription = 0;
-
- if (!m_bGamePrompt)
- {
- // search by .game name
- std::list<CGameDescription *>::iterator iGame;
- for(iGame=mGames.begin(); iGame!=mGames.end(); ++iGame)
- {
- if ((*iGame)->mGameFile == m_sGameFile)
- {
- currentGameDescription = (*iGame);
- break;
- }
- }
- }
- if (m_bGamePrompt || !currentGameDescription)
- {
- Create();
- DoGameDialog();
- // use m_nComboSelect to identify the game to run as and set the globals
- currentGameDescription = GameDescriptionForComboItem();
- ASSERT_NOTNULL(currentGameDescription);
- }
- g_pGameDescription = currentGameDescription;
-
- g_pGameDescription->Dump();
-}
-
-CGameDialog::~CGameDialog()
-{
- // free all the game descriptions
- std::list<CGameDescription *>::iterator iGame;
- for(iGame=mGames.begin(); iGame!=mGames.end(); ++iGame)
- {
- delete (*iGame);
- *iGame = 0;
- }
- if(GetWidget() != 0)
- {
- Destroy();
- }
-}
-
-inline const char* GameDescription_getIdentifier(const CGameDescription& gameDescription)
-{
- const char* identifier = gameDescription.getKeyValue("index");
- if(string_empty(identifier))
- {
- identifier = "1";
- }
- return identifier;
-}
-
-void CGameDialog::AddPacksURL(StringOutputStream &URL)
-{
- // add the URLs for the list of game packs installed
- // FIXME: this is kinda hardcoded for now..
- std::list<CGameDescription *>::iterator iGame;
- for(iGame=mGames.begin(); iGame!=mGames.end(); ++iGame)
- {
- URL << "&Games_dlup%5B%5D=" << GameDescription_getIdentifier(*(*iGame));
- }
-}
-
-CGameDialog g_GamesDialog;
-
-
-// =============================================================================
-// Widget callbacks for PrefsDlg
-
-static void OnButtonClean (GtkWidget *widget, gpointer data)
-{
- // make sure this is what the user wants
- if (gtk_MessageBox(GTK_WIDGET(g_Preferences.GetWidget()), "This will close Radiant and clean the corresponding registry entries.\n"
- "Next time you start Radiant it will be good as new. Do you wish to continue?",
- "Reset Registry", eMB_YESNO, eMB_ICONASTERISK) == eIDYES)
- {
- PrefsDlg *dlg = (PrefsDlg*)data;
- dlg->EndModal (eIDCANCEL);
-
- g_preferences_globals.disable_ini = true;
- Preferences_Reset();
- gtk_main_quit();
- }
-}
-
-// =============================================================================
-// PrefsDlg class
-
-/*
-========
-
-very first prefs init deals with selecting the game and the game tools path
-then we can load .ini stuff
-
-using prefs / ini settings:
-those are per-game
-
-look in ~/.radiant/<version>/gamename
-========
-*/
-
-#define PREFS_LOCAL_FILENAME "local.pref"
-
-void PrefsDlg::Init()
-{
- // m_global_rc_path has been set above
- // m_rc_path is for game specific preferences
- // takes the form: global-pref-path/gamename/prefs-file
-
- // this is common to win32 and Linux init now
- m_rc_path = g_string_new (m_global_rc_path->str);
-
- // game sub-dir
- g_string_append (m_rc_path, g_pGameDescription->mGameFile.c_str());
- g_string_append (m_rc_path, "/");
- Q_mkdir (m_rc_path->str);
-
- // then the ini file
- m_inipath = g_string_new (m_rc_path->str);
- g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
-}
-
-void notebook_set_page(GtkWidget* notebook, GtkWidget* page)
-{
- int pagenum = gtk_notebook_page_num(GTK_NOTEBOOK(notebook), page);
- if(gtk_notebook_get_current_page(GTK_NOTEBOOK(notebook)) != pagenum)
- {
- gtk_notebook_set_current_page(GTK_NOTEBOOK(notebook), pagenum);
- }
-}
-
-void PrefsDlg::showPrefPage(GtkWidget* prefpage)
-{
- notebook_set_page(m_notebook, prefpage);
- return;
-}
-
-static void treeSelection(GtkTreeSelection* selection, gpointer data)
-{
- PrefsDlg *dlg = (PrefsDlg*)data;
-
- GtkTreeModel* model;
- GtkTreeIter selected;
- if(gtk_tree_selection_get_selected(selection, &model, &selected))
- {
- GtkWidget* prefpage;
- gtk_tree_model_get(model, &selected, 1, (gpointer*)&prefpage, -1);
- dlg->showPrefPage(prefpage);
- }
-}
-
-typedef std::list<PreferenceGroupCallback> PreferenceGroupCallbacks;
-
-inline void PreferenceGroupCallbacks_constructGroup(const PreferenceGroupCallbacks& callbacks, PreferenceGroup& group)
-{
- for(PreferenceGroupCallbacks::const_iterator i = callbacks.begin(); i != callbacks.end(); ++i)
- {
- (*i)(group);
- }
-}
-
-
-inline void PreferenceGroupCallbacks_pushBack(PreferenceGroupCallbacks& callbacks, const PreferenceGroupCallback& callback)
-{
- callbacks.push_back(callback);
-}
-
-typedef std::list<PreferencesPageCallback> PreferencesPageCallbacks;
-
-inline void PreferencesPageCallbacks_constructPage(const PreferencesPageCallbacks& callbacks, PreferencesPage& page)
-{
- for(PreferencesPageCallbacks::const_iterator i = callbacks.begin(); i != callbacks.end(); ++i)
- {
- (*i)(page);
- }
-}
-
-inline void PreferencesPageCallbacks_pushBack(PreferencesPageCallbacks& callbacks, const PreferencesPageCallback& callback)
-{
- callbacks.push_back(callback);
-}
-
-PreferencesPageCallbacks g_interfacePreferences;
-void PreferencesDialog_addInterfacePreferences(const PreferencesPageCallback& callback)
-{
- PreferencesPageCallbacks_pushBack(g_interfacePreferences, callback);
-}
-PreferenceGroupCallbacks g_interfaceCallbacks;
-void PreferencesDialog_addInterfacePage(const PreferenceGroupCallback& callback)
-{
- PreferenceGroupCallbacks_pushBack(g_interfaceCallbacks, callback);
-}
-
-PreferencesPageCallbacks g_displayPreferences;
-void PreferencesDialog_addDisplayPreferences(const PreferencesPageCallback& callback)
-{
- PreferencesPageCallbacks_pushBack(g_displayPreferences, callback);
-}
-PreferenceGroupCallbacks g_displayCallbacks;
-void PreferencesDialog_addDisplayPage(const PreferenceGroupCallback& callback)
-{
- PreferenceGroupCallbacks_pushBack(g_displayCallbacks, callback);
-}
-
-PreferencesPageCallbacks g_settingsPreferences;
-void PreferencesDialog_addSettingsPreferences(const PreferencesPageCallback& callback)
-{
- PreferencesPageCallbacks_pushBack(g_settingsPreferences, callback);
-}
-PreferenceGroupCallbacks g_settingsCallbacks;
-void PreferencesDialog_addSettingsPage(const PreferenceGroupCallback& callback)
-{
- PreferenceGroupCallbacks_pushBack(g_settingsCallbacks, callback);
-}
-
-void Widget_updateDependency(GtkWidget* self, GtkWidget* toggleButton)
-{
- gtk_widget_set_sensitive(self, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(toggleButton)) && GTK_WIDGET_IS_SENSITIVE(toggleButton));
-}
-
-void ToggleButton_toggled_Widget_updateDependency(GtkWidget *toggleButton, GtkWidget* self)
-{
- Widget_updateDependency(self, toggleButton);
-}
-
-void ToggleButton_state_changed_Widget_updateDependency(GtkWidget* toggleButton, GtkStateType state, GtkWidget* self)
-{
- if(state == GTK_STATE_INSENSITIVE)
- {
- Widget_updateDependency(self, toggleButton);
- }
-}
-
-void Widget_connectToggleDependency(GtkWidget* self, GtkWidget* toggleButton)
-{
- g_signal_connect(G_OBJECT(toggleButton), "state_changed", G_CALLBACK(ToggleButton_state_changed_Widget_updateDependency), self);
- g_signal_connect(G_OBJECT(toggleButton), "toggled", G_CALLBACK(ToggleButton_toggled_Widget_updateDependency), self);
- Widget_updateDependency(self, toggleButton);
-}
-
-
-inline GtkWidget* getVBox(GtkWidget* page)
-{
- return gtk_bin_get_child(GTK_BIN(page));
-}
-
-GtkTreeIter PreferenceTree_appendPage(GtkTreeStore* store, GtkTreeIter* parent, const char* name, GtkWidget* page)
-{
- GtkTreeIter group;
- gtk_tree_store_append(store, &group, parent);
- gtk_tree_store_set(store, &group, 0, name, 1, page, -1);
- return group;
-}
-
-GtkWidget* PreferencePages_addPage(GtkWidget* notebook, const char* name)
-{
- GtkWidget* preflabel = gtk_label_new(name);
- gtk_widget_show(preflabel);
-
- GtkWidget* pageframe = gtk_frame_new(name);
- gtk_container_set_border_width(GTK_CONTAINER(pageframe), 4);
- gtk_widget_show(pageframe);
-
- GtkWidget* vbox = gtk_vbox_new(FALSE, 4);
- gtk_widget_show(vbox);
- gtk_container_set_border_width(GTK_CONTAINER(vbox), 4);
- gtk_container_add(GTK_CONTAINER(pageframe), vbox);
-
- // Add the page to the notebook
- gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
-
- return pageframe;
-}
-
-class PreferenceTreeGroup : public PreferenceGroup
-{
- Dialog& m_dialog;
- GtkWidget* m_notebook;
- GtkTreeStore* m_store;
- GtkTreeIter m_group;
-public:
- PreferenceTreeGroup(Dialog& dialog, GtkWidget* notebook, GtkTreeStore* store, GtkTreeIter group) :
- m_dialog(dialog),
- m_notebook(notebook),
- m_store(store),
- m_group(group)
- {
- }
- PreferencesPage createPage(const char* treeName, const char* frameName)
- {
- GtkWidget* page = PreferencePages_addPage(m_notebook, frameName);
- PreferenceTree_appendPage(m_store, &m_group, treeName, page);
- return PreferencesPage(m_dialog, getVBox(page));
- }
-};
-
-GtkWindow* PrefsDlg::BuildDialog()
-{
- PreferencesDialog_addInterfacePreferences(FreeCaller1<PreferencesPage&, Interface_constructPreferences>());
- Mouse_registerPreferencesPage();
-
- GtkWindow* dialog = create_floating_window("NetRadiant Preferences", m_parent);
-
- {
- GtkWidget* mainvbox = gtk_vbox_new(FALSE, 5);
- gtk_container_add(GTK_CONTAINER(dialog), mainvbox);
- gtk_container_set_border_width(GTK_CONTAINER(mainvbox), 5);
- gtk_widget_show(mainvbox);
-
- {
- GtkWidget* hbox = gtk_hbox_new(FALSE, 5);
- gtk_widget_show(hbox);
- gtk_box_pack_end(GTK_BOX(mainvbox), hbox, FALSE, TRUE, 0);
-
- {
- GtkButton* button = create_dialog_button("OK", G_CALLBACK(dialog_button_ok), &m_modal);
- gtk_box_pack_end(GTK_BOX(hbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- {
- GtkButton* button = create_dialog_button("Cancel", G_CALLBACK(dialog_button_cancel), &m_modal);
- gtk_box_pack_end(GTK_BOX(hbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- {
- GtkButton* button = create_dialog_button("Clean", G_CALLBACK(OnButtonClean), this);
- gtk_box_pack_end(GTK_BOX(hbox), GTK_WIDGET(button), FALSE, FALSE, 0);
- }
- }
-
- {
- GtkWidget* hbox = gtk_hbox_new(FALSE, 5);
- gtk_box_pack_start(GTK_BOX(mainvbox), hbox, TRUE, TRUE, 0);
- gtk_widget_show(hbox);
-
- {
- GtkWidget* sc_win = gtk_scrolled_window_new(0, 0);
- gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(sc_win), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
- gtk_box_pack_start(GTK_BOX(hbox), sc_win, FALSE, FALSE, 0);
- gtk_widget_show(sc_win);
- gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(sc_win), GTK_SHADOW_IN);
-
- // prefs pages notebook
- m_notebook = gtk_notebook_new();
- // hide the notebook tabs since its not supposed to look like a notebook
- gtk_notebook_set_show_tabs(GTK_NOTEBOOK(m_notebook), FALSE);
- gtk_box_pack_start(GTK_BOX(hbox), m_notebook, TRUE, TRUE, 0);
- gtk_widget_show(m_notebook);
-
-
- {
- GtkTreeStore* store = gtk_tree_store_new(2, G_TYPE_STRING, G_TYPE_POINTER);
-
- GtkWidget* view = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store));
- gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(view), FALSE);
-
- {
- GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
- GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("Preferences", renderer, "text", 0, NULL);
- gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
- }
-
- {
- GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(view));
- g_signal_connect(G_OBJECT(selection), "changed", G_CALLBACK(treeSelection), this);
- }
-
- gtk_widget_show(view);
-
- gtk_container_add(GTK_CONTAINER (sc_win), view);
-
- {
- /********************************************************************/
- /* Add preference tree options */
- /********************************************************************/
- // Front page...
- //GtkWidget* front =
- PreferencePages_addPage(m_notebook, "Front Page");
-
- {
- GtkWidget* global = PreferencePages_addPage(m_notebook, "Global Preferences");
- {
- PreferencesPage preferencesPage(*this, getVBox(global));
- Global_constructPreferences(preferencesPage);
- }
- GtkTreeIter group = PreferenceTree_appendPage(store, 0, "Global", global);
- {
- GtkWidget* game = PreferencePages_addPage(m_notebook, "Game");
- PreferencesPage preferencesPage(*this, getVBox(game));
- g_GamesDialog.CreateGlobalFrame(preferencesPage);
-
- PreferenceTree_appendPage(store, &group, "Game", game);
- }
- }
-
- {
- GtkWidget* interfacePage = PreferencePages_addPage(m_notebook, "Interface Preferences");
- {
- PreferencesPage preferencesPage(*this, getVBox(interfacePage));
- PreferencesPageCallbacks_constructPage(g_interfacePreferences, preferencesPage);
- }
-
- GtkTreeIter group = PreferenceTree_appendPage(store, 0, "Interface", interfacePage);
- PreferenceTreeGroup preferenceGroup(*this, m_notebook, store, group);
-
- PreferenceGroupCallbacks_constructGroup(g_interfaceCallbacks, preferenceGroup);
- }
-
- {
- GtkWidget* display = PreferencePages_addPage(m_notebook, "Display Preferences");
- {
- PreferencesPage preferencesPage(*this, getVBox(display));
- PreferencesPageCallbacks_constructPage(g_displayPreferences, preferencesPage);
- }
- GtkTreeIter group = PreferenceTree_appendPage(store, 0, "Display", display);
- PreferenceTreeGroup preferenceGroup(*this, m_notebook, store, group);
-
- PreferenceGroupCallbacks_constructGroup(g_displayCallbacks, preferenceGroup);
- }
-
- {
- GtkWidget* settings = PreferencePages_addPage(m_notebook, "General Settings");
- {
- PreferencesPage preferencesPage(*this, getVBox(settings));
- PreferencesPageCallbacks_constructPage(g_settingsPreferences, preferencesPage);
- }
-
- GtkTreeIter group = PreferenceTree_appendPage(store, 0, "Settings", settings);
- PreferenceTreeGroup preferenceGroup(*this, m_notebook, store, group);
-
- PreferenceGroupCallbacks_constructGroup(g_settingsCallbacks, preferenceGroup);
- }
- }
-
- gtk_tree_view_expand_all(GTK_TREE_VIEW(view));
-
- g_object_unref(G_OBJECT(store));
- }
- }
- }
- }
-
- gtk_notebook_set_page(GTK_NOTEBOOK(m_notebook), 0);
-
- return dialog;
-}
-
-preferences_globals_t g_preferences_globals;
-
-PrefsDlg g_Preferences; // global prefs instance
-
-
-void PreferencesDialog_constructWindow(GtkWindow* main_window)
-{
- g_Preferences.m_parent = main_window;
- g_Preferences.Create();
-}
-void PreferencesDialog_destroyWindow()
-{
- g_Preferences.Destroy();
-}
-
-
-PreferenceDictionary g_preferences;
-
-PreferenceSystem& GetPreferenceSystem()
-{
- return g_preferences;
-}
-
-class PreferenceSystemAPI
-{
- PreferenceSystem* m_preferencesystem;
-public:
- typedef PreferenceSystem Type;
- STRING_CONSTANT(Name, "*");
-
- PreferenceSystemAPI()
- {
- m_preferencesystem = &GetPreferenceSystem();
- }
- PreferenceSystem* getTable()
- {
- return m_preferencesystem;
- }
-};
-
-#include "modulesystem/singletonmodule.h"
-#include "modulesystem/moduleregistry.h"
-
-typedef SingletonModule<PreferenceSystemAPI> PreferenceSystemModule;
-typedef Static<PreferenceSystemModule> StaticPreferenceSystemModule;
-StaticRegisterModule staticRegisterPreferenceSystem(StaticPreferenceSystemModule::instance());
-
-void Preferences_Load()
-{
- g_GamesDialog.LoadPrefs();
-
- globalOutputStream() << "loading local preferences from " << g_Preferences.m_inipath->str << "\n";
-
- if(!Preferences_Load(g_preferences, g_Preferences.m_inipath->str, g_GamesDialog.m_sGameFile.c_str()))
- {
- globalOutputStream() << "failed to load local preferences from " << g_Preferences.m_inipath->str << "\n";
- }
-}
-
-void Preferences_Save()
-{
- if (g_preferences_globals.disable_ini)
- return;
-
- g_GamesDialog.SavePrefs();
-
- globalOutputStream() << "saving local preferences to " << g_Preferences.m_inipath->str << "\n";
-
- if(!Preferences_Save_Safe(g_preferences, g_Preferences.m_inipath->str))
- {
- globalOutputStream() << "failed to save local preferences to " << g_Preferences.m_inipath->str << "\n";
- }
-}
-
-void Preferences_Reset()
-{
- file_remove(g_Preferences.m_inipath->str);
-}
-
-
-void PrefsDlg::PostModal (EMessageBoxReturn code)
-{
- if (code == eIDOK)
- {
- Preferences_Save();
- UpdateAllWindows();
- }
-}
-
-std::vector<const char*> g_restart_required;
-
-void PreferencesDialog_restartRequired(const char* staticName)
-{
- g_restart_required.push_back(staticName);
-}
-
-void PreferencesDialog_showDialog()
-{
- if(ConfirmModified("Edit Preferences") && g_Preferences.DoModal() == eIDOK)
- {
- if(!g_restart_required.empty())
- {
- StringOutputStream message(256);
- message << "Preference changes require a restart:\n";
- for(std::vector<const char*>::iterator i = g_restart_required.begin(); i != g_restart_required.end(); ++i)
- {
- message << (*i) << '\n';
- }
- gtk_MessageBox(GTK_WIDGET(MainFrame_getWindow()), message.c_str());
- g_restart_required.clear();
- }
- }
-}
-
-
-
-
-
-void GameName_importString(const char* value)
-{
- gamename_set(value);
-}
-typedef FreeCaller1<const char*, GameName_importString> GameNameImportStringCaller;
-void GameName_exportString(const StringImportCallback& importer)
-{
- importer(gamename_get());
-}
-typedef FreeCaller1<const StringImportCallback&, GameName_exportString> GameNameExportStringCaller;
-
-void GameMode_importString(const char* value)
-{
- gamemode_set(value);
-}
-typedef FreeCaller1<const char*, GameMode_importString> GameModeImportStringCaller;
-void GameMode_exportString(const StringImportCallback& importer)
-{
- importer(gamemode_get());
-}
-typedef FreeCaller1<const StringImportCallback&, GameMode_exportString> GameModeExportStringCaller;
-
-
-void RegisterPreferences(PreferenceSystem& preferences)
-{
-#ifdef WIN32
- preferences.registerPreference("UseCustomShaderEditor", BoolImportStringCaller(g_TextEditor_useWin32Editor), BoolExportStringCaller(g_TextEditor_useWin32Editor));
-#else
- preferences.registerPreference("UseCustomShaderEditor", BoolImportStringCaller(g_TextEditor_useCustomEditor), BoolExportStringCaller(g_TextEditor_useCustomEditor));
- preferences.registerPreference("CustomShaderEditorCommand", CopiedStringImportStringCaller(g_TextEditor_editorCommand), CopiedStringExportStringCaller(g_TextEditor_editorCommand));
-#endif
-
- preferences.registerPreference("GameName", GameNameImportStringCaller(), GameNameExportStringCaller());
- preferences.registerPreference("GameMode", GameModeImportStringCaller(), GameModeExportStringCaller());
-}
-
-void Preferences_Init()
-{
- RegisterPreferences(GetPreferenceSystem());
-}