]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/tools/quake3/common/aselib.c
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / tools / quake3 / common / aselib.c
diff --git a/misc/mediasource/netradiant-src/tools/quake3/common/aselib.c b/misc/mediasource/netradiant-src/tools/quake3/common/aselib.c
deleted file mode 100644 (file)
index 980e726..0000000
+++ /dev/null
@@ -1,965 +0,0 @@
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-
-#include "aselib.h"
-#include "inout.h"
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#define MAX_ASE_MATERIALS                      32
-#define MAX_ASE_OBJECTS                                64
-#define MAX_ASE_ANIMATIONS                     32
-#define MAX_ASE_ANIMATION_FRAMES       512
-
-#define VERBOSE( x ) { if ( ase.verbose ) { Sys_Printf x ; } }
-
-typedef struct
-{
-       float x, y, z;
-       float nx, ny, nz;
-       float s, t;
-} aseVertex_t;
-
-typedef struct
-{
-       float s, t;
-} aseTVertex_t;
-
-typedef int aseFace_t[3];
-
-typedef struct
-{
-       int numFaces;
-       int numVertexes;
-       int numTVertexes;
-
-       int timeValue;
-
-       aseVertex_t             *vertexes;
-       aseTVertex_t    *tvertexes;
-       aseFace_t               *faces, *tfaces;
-
-       int currentFace, currentVertex;
-} aseMesh_t;
-
-typedef struct
-{
-       int                     numFrames;
-       aseMesh_t       frames[MAX_ASE_ANIMATION_FRAMES];
-
-       int                currentFrame;
-} aseMeshAnimation_t;
-
-typedef struct
-{
-       char name[128];
-} aseMaterial_t;
-
-/*
-** contains the animate sequence of a single surface
-** using a single material
-*/
-typedef struct
-{
-       char name[128];
-
-       int materialRef;
-       int numAnimations;
-
-       aseMeshAnimation_t      anim;
-
-} aseGeomObject_t;
-
-typedef struct
-{
-       int                             numMaterials;
-       aseMaterial_t   materials[MAX_ASE_MATERIALS];
-       aseGeomObject_t objects[MAX_ASE_OBJECTS];
-
-       char    *buffer;
-       char    *curpos;
-       int              len;
-
-       int                     currentObject;
-       qboolean        verbose;
-       qboolean        grabAnims;
-
-} ase_t;
-
-static char s_token[1024];
-static ase_t ase;
-static char gl_filename[1024];
-
-static void ASE_Process( void );
-static void ASE_FreeGeomObject( int ndx );
-
-#if defined (__linux__) || defined (__APPLE__)
-
-static char* strlwr (char* string)
-{
-  char *cp;
-  for (cp = string; *cp; ++cp)
-  {
-    if ('A' <= *cp && *cp <= 'Z')
-      *cp += 'a' - 'A';
-  }
-
-  return string;
-}
-
-#endif
-
-/*
-** ASE_Load
-*/
-void ASE_Load( const char *filename, qboolean verbose, qboolean grabAnims )
-{
-       FILE *fp = fopen( filename, "rb" );
-
-       if ( !fp )
-               Error( "File not found '%s'", filename );
-
-       memset( &ase, 0, sizeof( ase ) );
-
-       ase.verbose = verbose;
-       ase.grabAnims = grabAnims;
-       ase.len = Q_filelength( fp );
-
-       ase.curpos = ase.buffer = safe_malloc( ase.len );
-
-       Sys_Printf( "Processing '%s'\n", filename );
-
-       if ( fread( ase.buffer, ase.len, 1, fp ) != 1 )
-       {
-               fclose( fp );
-               Error( "fread() != -1 for '%s'", filename );
-       }
-
-       fclose( fp );
-
-        strcpy(gl_filename, filename);
-
-       ASE_Process();
-}
-
-/*
-** ASE_Free
-*/
-void ASE_Free( void )
-{
-       int i;
-
-       for ( i = 0; i < ase.currentObject; i++ )
-       {
-               ASE_FreeGeomObject( i );
-       }
-}
-
-/*
-** ASE_GetNumSurfaces
-*/
-int ASE_GetNumSurfaces( void )
-{
-       return ase.currentObject;
-}
-
-/*
-** ASE_GetSurfaceName
-*/
-const char *ASE_GetSurfaceName( int which )
-{
-       aseGeomObject_t *pObject = &ase.objects[which];
-
-       if ( !pObject->anim.numFrames )
-               return 0;
-
-       return pObject->name;
-}
-
-/*
-** ASE_GetSurfaceAnimation
-**
-** Returns an animation (sequence of polysets)
-*/
-polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEnd, int maxFrames )
-{
-       aseGeomObject_t *pObject = &ase.objects[which];
-       polyset_t *psets;
-       int numFramesInAnimation;
-       int numFramesToKeep;
-       int i, f;
-
-       if ( !pObject->anim.numFrames )
-               return 0;
-
-       if ( pObject->anim.numFrames > maxFrames && maxFrames != -1 )
-       {
-               numFramesInAnimation = maxFrames;
-       }
-       else
-       {
-               numFramesInAnimation = pObject->anim.numFrames;
-               if ( maxFrames != -1 )
-                       Sys_Printf( "WARNING: ASE_GetSurfaceAnimation maxFrames > numFramesInAnimation\n" );
-       }
-
-       if ( skipFrameEnd != -1 )
-               numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 );
-       else
-               numFramesToKeep = numFramesInAnimation;
-
-       *pNumFrames = numFramesToKeep;
-
-       psets = calloc( sizeof( polyset_t ) * numFramesToKeep, 1 );
-
-       for ( f = 0, i = 0; i < numFramesInAnimation; i++ )
-       {
-               int t;
-               aseMesh_t *pMesh = &pObject->anim.frames[i];
-
-               if ( skipFrameStart != -1 )
-               {
-                       if ( i >= skipFrameStart && i <= skipFrameEnd )
-                               continue;
-               }
-
-               strcpy( psets[f].name, pObject->name );
-               strcpy( psets[f].materialname, ase.materials[pObject->materialRef].name );
-
-               psets[f].triangles = calloc( sizeof( triangle_t ) * pObject->anim.frames[i].numFaces, 1 );
-               psets[f].numtriangles = pObject->anim.frames[i].numFaces;
-
-               for ( t = 0; t < pObject->anim.frames[i].numFaces; t++ )
-               {
-                       int k;
-
-                       for ( k = 0; k < 3; k++ )
-                       {
-                               psets[f].triangles[t].verts[k][0] = pMesh->vertexes[pMesh->faces[t][k]].x;
-                               psets[f].triangles[t].verts[k][1] = pMesh->vertexes[pMesh->faces[t][k]].y;
-                               psets[f].triangles[t].verts[k][2] = pMesh->vertexes[pMesh->faces[t][k]].z;
-
-                               if ( pMesh->tvertexes && pMesh->tfaces )
-                               {
-                                       psets[f].triangles[t].texcoords[k][0] = pMesh->tvertexes[pMesh->tfaces[t][k]].s;
-                                       psets[f].triangles[t].texcoords[k][1] = pMesh->tvertexes[pMesh->tfaces[t][k]].t;
-                               }
-
-                       }
-               }
-
-               f++;
-       }
-
-       return psets;
-}
-
-static void ASE_FreeGeomObject( int ndx )
-{
-       aseGeomObject_t *pObject;
-       int i;
-
-       pObject = &ase.objects[ndx];
-
-       for ( i = 0; i < pObject->anim.numFrames; i++ )
-       {
-               if ( pObject->anim.frames[i].vertexes )
-               {
-                       free( pObject->anim.frames[i].vertexes );
-               }
-               if ( pObject->anim.frames[i].tvertexes )
-               {
-                       free( pObject->anim.frames[i].tvertexes );
-               }
-               if ( pObject->anim.frames[i].faces )
-               {
-                       free( pObject->anim.frames[i].faces );
-               }
-               if ( pObject->anim.frames[i].tfaces )
-               {
-                       free( pObject->anim.frames[i].tfaces );
-               }
-       }
-
-       memset( pObject, 0, sizeof( *pObject ) );
-}
-
-static aseMesh_t *ASE_GetCurrentMesh( void )
-{
-       aseGeomObject_t *pObject;
-
-       if ( ase.currentObject >= MAX_ASE_OBJECTS )
-       {
-               Error( "Too many GEOMOBJECTs" );
-               return 0; // never called
-       }
-
-       pObject = &ase.objects[ase.currentObject];
-
-       if ( pObject->anim.currentFrame >= MAX_ASE_ANIMATION_FRAMES )
-       {
-               Error( "Too many MESHes" );
-               return 0;
-       }
-
-       return &pObject->anim.frames[pObject->anim.currentFrame];
-}
-
-static int CharIsTokenDelimiter( int ch )
-{
-       if ( ch <= 32 )
-               return 1;
-       return 0;
-}
-
-static int ASE_GetToken( qboolean restOfLine )
-{
-       int i = 0;
-
-       if ( ase.buffer == 0 )
-               return 0;
-
-       if ( ( ase.curpos - ase.buffer ) == ase.len )
-               return 0;
-
-       // skip over crap
-       while ( ( ( ase.curpos - ase.buffer ) < ase.len ) &&
-                   ( *ase.curpos <= 32 ) )
-       {
-               ase.curpos++;
-       }
-
-       while ( ( ase.curpos - ase.buffer ) < ase.len )
-       {
-               s_token[i] = *ase.curpos;
-
-               ase.curpos++;
-               i++;
-
-               if ( ( CharIsTokenDelimiter( s_token[i-1] ) && !restOfLine ) ||
-                        ( ( s_token[i-1] == '\n' ) || ( s_token[i-1] == '\r' ) ) )
-               {
-                       s_token[i-1] = 0;
-                       break;
-               }
-       }
-
-       s_token[i] = 0;
-
-       return 1;
-}
-
-static void ASE_ParseBracedBlock( void (*parser)( const char *token ) )
-{
-       int indent = 0;
-
-       while ( ASE_GetToken( qfalse ) )
-       {
-               if ( !strcmp( s_token, "{" ) )
-               {
-                       indent++;
-               }
-               else if ( !strcmp( s_token, "}" ) )
-               {
-                       --indent;
-                       if ( indent == 0 )
-                               break;
-                       else if ( indent < 0 )
-                               Error( "Unexpected '}'" );
-               }
-               else
-               {
-                       if ( parser )
-                               parser( s_token );
-               }
-       }
-}
-
-static void ASE_SkipEnclosingBraces( void )
-{
-       int indent = 0;
-
-       while ( ASE_GetToken( qfalse ) )
-       {
-               if ( !strcmp( s_token, "{" ) )
-               {
-                       indent++;
-               }
-               else if ( !strcmp( s_token, "}" ) )
-               {
-                       indent--;
-                       if ( indent == 0 )
-                               break;
-                       else if ( indent < 0 )
-                               Error( "Unexpected '}'" );
-               }
-       }
-}
-
-static void ASE_SkipRestOfLine( void )
-{
-       ASE_GetToken( qtrue );
-}
-
-static void ASE_KeyMAP_DIFFUSE( const char *token )
-{
-       char fullpath[1024], bitmap[1024], modeldir[1024];
-       char filename[1024];
-       int i = 0, count;
-
-       strcpy(filename, gl_filename);
-
-       if ( !strcmp( token, "*BITMAP" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               // the purpose of this whole chunk of code below is to extract the relative path
-               // from a full path in the ASE
-
-               strcpy( bitmap, s_token + 1 );
-               if ( strchr( bitmap, '"' ) )
-                       *strchr( bitmap, '"' ) = 0;
-
-               /* convert backslash to slash */
-               while ( bitmap[i] )
-               {
-                       if ( bitmap[i] == '\\' )
-                               bitmap[i] = '/';
-                       i++;
-               }
-
-               /* remove filename from path */
-               for( i=strlen(filename); i>0; i--)
-               {
-                       if(filename[i] == '/')
-                       {
-                               filename[i] = '\0';
-                               break;
-                       }
-               }
-
-               /* replaces a relative path with a full path */
-               if(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
-               {
-                       while(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
-                       {
-                               /* remove last item from path */
-                               for( i=strlen(filename); i>0; i--)
-                               {
-                                       if(filename[i] == '/')
-                                       {
-                                               filename[i] = '\0';
-                                               break;
-                                       }
-                               }
-                               strcpy(bitmap, &bitmap[3]);
-                       }
-                       strcat(filename, "/");
-                       strcat(filename, bitmap);
-                       strcpy(bitmap, filename);
-               }
-
-               if ( strstr( bitmap, gamedir ) )
-               {
-                       strcpy( ase.materials[ase.numMaterials].name, strstr( bitmap, gamedir ) + strlen( gamedir ) );
-                       Sys_Printf("material name: \'%s\'\n", strstr( bitmap, gamedir ) + strlen( gamedir ) );
-               }
-               else
-               {
-                       sprintf( ase.materials[ase.numMaterials].name, "(not converted: '%s')", bitmap );
-                       Sys_Printf( "WARNING: illegal material name '%s'\n", bitmap );
-               }
-       }
-       else
-       {
-       }
-}
-
-static void ASE_KeyMATERIAL( const char *token )
-{
-       if ( !strcmp( token, "*MAP_DIFFUSE" ) )
-       {
-               ASE_ParseBracedBlock( ASE_KeyMAP_DIFFUSE );
-       }
-       else
-       {
-       }
-}
-
-static void ASE_KeyMATERIAL_LIST( const char *token )
-{
-       if ( !strcmp( token, "*MATERIAL_COUNT" ) )
-       {
-               ASE_GetToken( qfalse );
-               VERBOSE( ( "..num materials: %s\n", s_token ) );
-               if ( atoi( s_token ) > MAX_ASE_MATERIALS )
-               {
-                       Error( "Too many materials!" );
-               }
-               ase.numMaterials = 0;
-       }
-       else if ( !strcmp( token, "*MATERIAL" ) )
-       {
-               VERBOSE( ( "..material %d ", ase.numMaterials ) );
-               ASE_ParseBracedBlock( ASE_KeyMATERIAL );
-               ase.numMaterials++;
-       }
-}
-
-static void ASE_KeyMESH_VERTEX_LIST( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       if ( !strcmp( token, "*MESH_VERTEX" ) )
-       {
-               ASE_GetToken( qfalse );         // skip number
-
-               ASE_GetToken( qfalse );
-               pMesh->vertexes[pMesh->currentVertex].y = atof( s_token );
-
-               ASE_GetToken( qfalse );
-               pMesh->vertexes[pMesh->currentVertex].x = -atof( s_token );
-
-               ASE_GetToken( qfalse );
-               pMesh->vertexes[pMesh->currentVertex].z = atof( s_token );
-
-               pMesh->currentVertex++;
-
-               if ( pMesh->currentVertex > pMesh->numVertexes )
-               {
-                       Error( "pMesh->currentVertex >= pMesh->numVertexes" );
-               }
-       }
-       else
-       {
-               Error( "Unknown token '%s' while parsing MESH_VERTEX_LIST", token );
-       }
-}
-
-static void ASE_KeyMESH_FACE_LIST( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       if ( !strcmp( token, "*MESH_FACE" ) )
-       {
-               ASE_GetToken( qfalse ); // skip face number
-
-               ASE_GetToken( qfalse ); // skip label
-               ASE_GetToken( qfalse ); // first vertex
-               pMesh->faces[pMesh->currentFace][0] = atoi( s_token );
-
-               ASE_GetToken( qfalse ); // skip label
-               ASE_GetToken( qfalse ); // second vertex
-               pMesh->faces[pMesh->currentFace][2] = atoi( s_token );
-
-               ASE_GetToken( qfalse ); // skip label
-               ASE_GetToken( qfalse ); // third vertex
-               pMesh->faces[pMesh->currentFace][1] = atoi( s_token );
-
-               ASE_GetToken( qtrue );
-
-/*
-               if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
-               {
-                       p += strlen( "*MESH_MTLID" ) + 1;
-                       mtlID = atoi( p );
-               }
-               else
-               {
-                       Error( "No *MESH_MTLID found for face!" );
-               }
-*/
-
-               pMesh->currentFace++;
-       }
-       else
-       {
-               Error( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
-       }
-}
-
-static void ASE_KeyTFACE_LIST( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       if ( !strcmp( token, "*MESH_TFACE" ) )
-       {
-               int a, b, c;
-
-               ASE_GetToken( qfalse );
-
-               ASE_GetToken( qfalse );
-               a = atoi( s_token );
-               ASE_GetToken( qfalse );
-               c = atoi( s_token );
-               ASE_GetToken( qfalse );
-               b = atoi( s_token );
-
-               pMesh->tfaces[pMesh->currentFace][0] = a;
-               pMesh->tfaces[pMesh->currentFace][1] = b;
-               pMesh->tfaces[pMesh->currentFace][2] = c;
-
-               pMesh->currentFace++;
-       }
-       else
-       {
-               Error( "Unknown token '%s' in MESH_TFACE", token );
-       }
-}
-
-static void ASE_KeyMESH_TVERTLIST( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       if ( !strcmp( token, "*MESH_TVERT" ) )
-       {
-               char u[80], v[80], w[80];
-
-               ASE_GetToken( qfalse );
-
-               ASE_GetToken( qfalse );
-               strcpy( u, s_token );
-
-               ASE_GetToken( qfalse );
-               strcpy( v, s_token );
-
-               ASE_GetToken( qfalse );
-               strcpy( w, s_token );
-
-               pMesh->tvertexes[pMesh->currentVertex].s = atof( u );
-               pMesh->tvertexes[pMesh->currentVertex].t = 1.0f - atof( v );
-
-               pMesh->currentVertex++;
-
-               if ( pMesh->currentVertex > pMesh->numTVertexes )
-               {
-                       Error( "pMesh->currentVertex > pMesh->numTVertexes" );
-               }
-       }
-       else
-       {
-               Error( "Unknown token '%s' while parsing MESH_TVERTLIST", token );
-       }
-}
-
-static void ASE_KeyMESH( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       if ( !strcmp( token, "*TIMEVALUE" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               pMesh->timeValue = atoi( s_token );
-               VERBOSE( ( ".....timevalue: %d\n", pMesh->timeValue ) );
-       }
-       else if ( !strcmp( token, "*MESH_NUMVERTEX" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               pMesh->numVertexes = atoi( s_token );
-               VERBOSE( ( ".....TIMEVALUE: %d\n", pMesh->timeValue ) );
-               VERBOSE( ( ".....num vertexes: %d\n", pMesh->numVertexes ) );
-       }
-       else if ( !strcmp( token, "*MESH_NUMFACES" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               pMesh->numFaces = atoi( s_token );
-               VERBOSE( ( ".....num faces: %d\n", pMesh->numFaces ) );
-       }
-       else if ( !strcmp( token, "*MESH_NUMTVFACES" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               if ( atoi( s_token ) != pMesh->numFaces )
-               {
-                       Error( "MESH_NUMTVFACES != MESH_NUMFACES" );
-               }
-       }
-       else if ( !strcmp( token, "*MESH_NUMTVERTEX" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               pMesh->numTVertexes = atoi( s_token );
-               VERBOSE( ( ".....num tvertexes: %d\n", pMesh->numTVertexes ) );
-       }
-       else if ( !strcmp( token, "*MESH_VERTEX_LIST" ) )
-       {
-               pMesh->vertexes = calloc( sizeof( aseVertex_t ) * pMesh->numVertexes, 1 );
-               pMesh->currentVertex = 0;
-               VERBOSE( ( ".....parsing MESH_VERTEX_LIST\n" ) );
-               ASE_ParseBracedBlock( ASE_KeyMESH_VERTEX_LIST );
-       }
-       else if ( !strcmp( token, "*MESH_TVERTLIST" ) )
-       {
-               pMesh->currentVertex = 0;
-               pMesh->tvertexes = calloc( sizeof( aseTVertex_t ) * pMesh->numTVertexes, 1 );
-               VERBOSE( ( ".....parsing MESH_TVERTLIST\n" ) );
-               ASE_ParseBracedBlock( ASE_KeyMESH_TVERTLIST );
-       }
-       else if ( !strcmp( token, "*MESH_FACE_LIST" ) )
-       {
-               pMesh->faces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
-               pMesh->currentFace = 0;
-               VERBOSE( ( ".....parsing MESH_FACE_LIST\n" ) );
-               ASE_ParseBracedBlock( ASE_KeyMESH_FACE_LIST );
-       }
-       else if ( !strcmp( token, "*MESH_TFACELIST" ) )
-       {
-               pMesh->tfaces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
-               pMesh->currentFace = 0;
-               VERBOSE( ( ".....parsing MESH_TFACE_LIST\n" ) );
-               ASE_ParseBracedBlock( ASE_KeyTFACE_LIST );
-       }
-       else if ( !strcmp( token, "*MESH_NORMALS" ) )
-       {
-               ASE_ParseBracedBlock( 0 );
-       }
-}
-
-static void ASE_KeyMESH_ANIMATION( const char *token )
-{
-       aseMesh_t *pMesh = ASE_GetCurrentMesh();
-
-       // loads a single animation frame
-       if ( !strcmp( token, "*MESH" ) )
-       {
-               VERBOSE( ( "...found MESH\n" ) );
-               assert( pMesh->faces == 0 );
-               assert( pMesh->vertexes == 0 );
-               assert( pMesh->tvertexes == 0 );
-               memset( pMesh, 0, sizeof( *pMesh ) );
-
-               ASE_ParseBracedBlock( ASE_KeyMESH );
-
-               if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
-               {
-                       Error( "Too many animation frames" );
-               }
-       }
-       else
-       {
-               Error( "Unknown token '%s' while parsing MESH_ANIMATION", token );
-       }
-}
-
-static void ASE_KeyGEOMOBJECT( const char *token )
-{
-       if ( !strcmp( token, "*NODE_NAME" ) )
-       {
-               char *name = ase.objects[ase.currentObject].name;
-
-               ASE_GetToken( qtrue );
-               VERBOSE( ( " %s\n", s_token ) );
-               strcpy( ase.objects[ase.currentObject].name, s_token + 1 );
-               if ( strchr( ase.objects[ase.currentObject].name, '"' ) )
-                       *strchr( ase.objects[ase.currentObject].name, '"' ) = 0;
-
-               if ( strstr( name, "tag" ) == name )
-               {
-                       while ( strchr( name, '_' ) != strrchr( name, '_' ) )
-                       {
-                               *strrchr( name, '_' ) = 0;
-                       }
-                       while ( strrchr( name, ' ' ) )
-                       {
-                               *strrchr( name, ' ' ) = 0;
-                       }
-               }
-       }
-       else if ( !strcmp( token, "*NODE_PARENT" ) )
-       {
-               ASE_SkipRestOfLine();
-       }
-       // ignore unused data blocks
-       else if ( !strcmp( token, "*NODE_TM" ) ||
-                     !strcmp( token, "*TM_ANIMATION" ) )
-       {
-               ASE_ParseBracedBlock( 0 );
-       }
-       // ignore regular meshes that aren't part of animation
-       else if ( !strcmp( token, "*MESH" ) && !ase.grabAnims )
-       {
-/*
-               if ( strstr( ase.objects[ase.currentObject].name, "tag_" ) == ase.objects[ase.currentObject].name )
-               {
-                       s_forceStaticMesh = true;
-                       ASE_ParseBracedBlock( ASE_KeyMESH );
-                       s_forceStaticMesh = false;
-               }
-*/
-               ASE_ParseBracedBlock( ASE_KeyMESH );
-               if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
-               {
-                       Error( "Too many animation frames" );
-               }
-               ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
-               ase.objects[ase.currentObject].numAnimations++;
-/*
-               // ignore meshes that aren't part of animations if this object isn't a
-               // a tag
-               else
-               {
-                       ASE_ParseBracedBlock( 0 );
-               }
-*/
-       }
-       // according to spec these are obsolete
-       else if ( !strcmp( token, "*MATERIAL_REF" ) )
-       {
-               ASE_GetToken( qfalse );
-
-               ase.objects[ase.currentObject].materialRef = atoi( s_token );
-       }
-       // loads a sequence of animation frames
-       else if ( !strcmp( token, "*MESH_ANIMATION" ) )
-       {
-               if ( ase.grabAnims )
-               {
-                       VERBOSE( ( "..found MESH_ANIMATION\n" ) );
-
-                       if ( ase.objects[ase.currentObject].numAnimations )
-                       {
-                               Error( "Multiple MESH_ANIMATIONS within a single GEOM_OBJECT" );
-                       }
-                       ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
-                       ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
-                       ase.objects[ase.currentObject].numAnimations++;
-               }
-               else
-               {
-                       ASE_SkipEnclosingBraces();
-               }
-       }
-       // skip unused info
-       else if ( !strcmp( token, "*PROP_MOTIONBLUR" ) ||
-                     !strcmp( token, "*PROP_CASTSHADOW" ) ||
-                         !strcmp( token, "*PROP_RECVSHADOW" ) )
-       {
-               ASE_SkipRestOfLine();
-       }
-}
-
-static void ConcatenateObjects( aseGeomObject_t *pObjA, aseGeomObject_t *pObjB )
-{
-}
-
-static void CollapseObjects( void )
-{
-       int i;
-       int numObjects = ase.currentObject;
-
-       for ( i = 0; i < numObjects; i++ )
-       {
-               int j;
-
-               // skip tags
-               if ( strstr( ase.objects[i].name, "tag" ) == ase.objects[i].name )
-               {
-                       continue;
-               }
-
-               if ( !ase.objects[i].numAnimations )
-               {
-                       continue;
-               }
-
-               for ( j = i + 1; j < numObjects; j++ )
-               {
-                       if ( strstr( ase.objects[j].name, "tag" ) == ase.objects[j].name )
-                       {
-                               continue;
-                       }
-                       if ( ase.objects[i].materialRef == ase.objects[j].materialRef )
-                       {
-                               if ( ase.objects[j].numAnimations )
-                               {
-                                       ConcatenateObjects( &ase.objects[i], &ase.objects[j] );
-                               }
-                       }
-               }
-       }
-}
-
-/*
-** ASE_Process
-*/
-static void ASE_Process( void )
-{
-       while ( ASE_GetToken( qfalse ) )
-       {
-               if ( !strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) ||
-                        !strcmp( s_token, "*COMMENT" ) )
-               {
-                       ASE_SkipRestOfLine();
-               }
-               else if ( !strcmp( s_token, "*SCENE" ) )
-                       ASE_SkipEnclosingBraces();
-               else if ( !strcmp( s_token, "*MATERIAL_LIST" ) )
-               {
-                       VERBOSE( ("MATERIAL_LIST\n") );
-
-                       ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
-               }
-               else if ( !strcmp( s_token, "*GEOMOBJECT" ) )
-               {
-                       VERBOSE( ("GEOMOBJECT" ) );
-
-                       ASE_ParseBracedBlock( ASE_KeyGEOMOBJECT );
-
-                       if ( strstr( ase.objects[ase.currentObject].name, "Bip" ) ||
-                                strstr( ase.objects[ase.currentObject].name, "ignore_" ) )
-                       {
-                               ASE_FreeGeomObject( ase.currentObject );
-                               VERBOSE( ( "(discarding BIP/ignore object)\n" ) );
-                       }
-                       else if ( ( strstr( ase.objects[ase.currentObject].name, "h_" ) != ase.objects[ase.currentObject].name ) &&
-                                     ( strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
-                                         ( strstr( ase.objects[ase.currentObject].name, "u_" ) != ase.objects[ase.currentObject].name ) &&
-                                         ( strstr( ase.objects[ase.currentObject].name, "tag" ) != ase.objects[ase.currentObject].name ) &&
-                                         ase.grabAnims )
-                       {
-                               VERBOSE( ( "(ignoring improperly labeled object '%s')\n", ase.objects[ase.currentObject].name ) );
-                               ASE_FreeGeomObject( ase.currentObject );
-                       }
-                       else
-                       {
-                               if ( ++ase.currentObject == MAX_ASE_OBJECTS )
-                               {
-                                       Error( "Too many GEOMOBJECTs" );
-                               }
-                       }
-               }
-               else if ( s_token[0] )
-               {
-                       Sys_Printf( "Unknown token '%s'\n", s_token );
-               }
-       }
-
-       if ( !ase.currentObject )
-               Error( "No animation data!" );
-
-       CollapseObjects();
-}