]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/mediasource/netradiant-src/tools/quake3/q3data/3dslib.h
Rename mediasource to source
[voretournament/voretournament.git] / misc / mediasource / netradiant-src / tools / quake3 / q3data / 3dslib.h
diff --git a/misc/mediasource/netradiant-src/tools/quake3/q3data/3dslib.h b/misc/mediasource/netradiant-src/tools/quake3/q3data/3dslib.h
deleted file mode 100644 (file)
index 406fe2d..0000000
+++ /dev/null
@@ -1,139 +0,0 @@
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
-
-typedef struct
-{
-       float x, y, z;
-} _3DSPoint_t;
-
-typedef struct
-{
-       short a, b, c;
-       short flags;
-} _3DSFace_t;
-
-typedef struct
-{
-       float s, t;
-} _3DSTexVert_t;
-
-typedef struct
-{
-       char name[100];
-       short numFaces;
-       short *pFaces;
-} _3DSMeshMaterialGroup_t;
-
-typedef struct
-{
-       char name[80];
-
-       char texture[100];
-       char specular[100];
-       char reflection[100];
-       char bump[100];
-       char opacity[100];
-} _3DSMaterial_t;
-
-typedef struct
-{
-       short numFaces, numPoints, numTexVerts;
-       int numMeshMaterialGroups;
-
-       _3DSPoint_t *pPoints;
-       _3DSFace_t      *pFaces;
-       _3DSTexVert_t *pTexVerts;
-
-       _3DSMeshMaterialGroup_t *pMeshMaterialGroups;
-} _3DSTriObject_t;
-
-typedef struct
-{
-       char name[100];
-
-       int                              numTriObjects;
-       _3DSTriObject_t *pTriObjects;
-} _3DSNamedObject_t;
-
-typedef struct
-{
-       int                                     numNamedObjects;
-       int                                     numMaterials;
-
-       _3DSNamedObject_t       *pNamedObjects;
-       _3DSMaterial_t          *pMaterials;
-
-} _3DSEditChunk_t;
-
-typedef struct
-{
-       _3DSEditChunk_t editChunk;
-} _3DS_t;
-
-#define _3DS_CHUNK_NULL                                                0x0000
-#define _3DS_CHUNK_UNKNOWN0                                    0x0001
-#define _3DS_CHUNK_M3D_VERSION                         0x0002
-#define _3DS_CHUNK_M3D_KFVERSION                       0x0005
-#define _3DS_CHUNK_COLOR_F                                     0x0010
-#define _3DS_CHUNK_COLOR_24                                    0x0011
-#define _3DS_CHUNK_LIN_COLOR_24                                0x0012
-#define _3DS_CHUNK_LIN_COLOR_F                         0x0013
-#define _3DS_CHUNK_INT_PERCENTAGE                      0x0030
-#define _3DS_CHUNK_FLOAT_PERCENT                       0x0031
-#define _3DS_CHUNK_MASTER_SCALE                                0x0100
-#define _3DS_CHUNK_CHUNK_TYPE                          0x0995
-#define _3DS_CHUNK_CHUNK_UNIQUE                                0x0996
-#define _3DS_CHUNK_NOT_CHUNK                           0x0997
-#define _3DS_CHUNK_CONTAINER                           0x0998
-#define _3DS_CHUNK_IS_CHUNK                                    0x0999
-#define _3DS_CHUNK_C_SXP_SELFI_MASKDATA                0x0c3c
-
-#define _3DS_CHUNK_BITMAP                                      0x1100
-#define _3DS_CHUNK_USE_BITMAP                          0x1101
-#define _3DS_CHUNK_SOLID_BGND                          0x1200
-#define _3DS_CHUNK_USE_SOLID_BGND                      0x1201
-
-#define _3DS_CHUNK_EDIT                                                0x3d3d
-#define _3DS_CHUNK_MESH_VERSION                                0x3d3e
-
-#define _3DS_CHUNK_NAMED_OBJECT                                0x4000
-#define _3DS_CHUNK_NAMED_TRI_OBJECT                    0x4100
-#define _3DS_CHUNK_POINT_ARRAY                         0x4110
-#define _3DS_CHUNK_POINT_FLAG_ARRAY                    0x4111
-#define _3DS_CHUNK_FACE_ARRAY                          0x4120
-#define _3DS_CHUNK_MSH_MAT_GROUP                       0x4130
-#define _3DS_CHUNK_TEX_VERTS                           0x4140
-#define _3DS_CHUNK_SMOOTH_GROUP                                0x4150
-#define _3DS_CHUNK_MESH_MATRIX                         0x4160
-#define _3DS_CHUNK_MAGIC                                       0x4d4d
-
-#define _3DS_CHUNK_MAT_NAME                                    0xa000
-#define _3DS_CHUNK_TEXMAP                                      0xa200
-#define _3DS_CHUNK_SPECMAP                                     0xa204
-#define _3DS_CHUNK_OPACMAP                                     0xa210
-#define _3DS_CHUNK_REFLMAP                                     0xa220
-#define _3DS_CHUNK_BUMPMAP                                     0xa230
-#define _3DS_CHUNK_MAT_MAPNAME                         0xa300
-#define _3DS_CHUNK_MAT_LIST                                    0xafff
-
-#define _3DS_CHUNK_KEYFRAME_DATA                       0xb000
-
-void _3DS_LoadPolysets( const char *filename, polyset_t **ppPSET, int *numpsets, qboolean verbose );