+++ /dev/null
-/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
-
-This file is part of GtkRadiant.
-
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-typedef struct
-{
- float x, y, z;
-} _3DSPoint_t;
-
-typedef struct
-{
- short a, b, c;
- short flags;
-} _3DSFace_t;
-
-typedef struct
-{
- float s, t;
-} _3DSTexVert_t;
-
-typedef struct
-{
- char name[100];
- short numFaces;
- short *pFaces;
-} _3DSMeshMaterialGroup_t;
-
-typedef struct
-{
- char name[80];
-
- char texture[100];
- char specular[100];
- char reflection[100];
- char bump[100];
- char opacity[100];
-} _3DSMaterial_t;
-
-typedef struct
-{
- short numFaces, numPoints, numTexVerts;
- int numMeshMaterialGroups;
-
- _3DSPoint_t *pPoints;
- _3DSFace_t *pFaces;
- _3DSTexVert_t *pTexVerts;
-
- _3DSMeshMaterialGroup_t *pMeshMaterialGroups;
-} _3DSTriObject_t;
-
-typedef struct
-{
- char name[100];
-
- int numTriObjects;
- _3DSTriObject_t *pTriObjects;
-} _3DSNamedObject_t;
-
-typedef struct
-{
- int numNamedObjects;
- int numMaterials;
-
- _3DSNamedObject_t *pNamedObjects;
- _3DSMaterial_t *pMaterials;
-
-} _3DSEditChunk_t;
-
-typedef struct
-{
- _3DSEditChunk_t editChunk;
-} _3DS_t;
-
-#define _3DS_CHUNK_NULL 0x0000
-#define _3DS_CHUNK_UNKNOWN0 0x0001
-#define _3DS_CHUNK_M3D_VERSION 0x0002
-#define _3DS_CHUNK_M3D_KFVERSION 0x0005
-#define _3DS_CHUNK_COLOR_F 0x0010
-#define _3DS_CHUNK_COLOR_24 0x0011
-#define _3DS_CHUNK_LIN_COLOR_24 0x0012
-#define _3DS_CHUNK_LIN_COLOR_F 0x0013
-#define _3DS_CHUNK_INT_PERCENTAGE 0x0030
-#define _3DS_CHUNK_FLOAT_PERCENT 0x0031
-#define _3DS_CHUNK_MASTER_SCALE 0x0100
-#define _3DS_CHUNK_CHUNK_TYPE 0x0995
-#define _3DS_CHUNK_CHUNK_UNIQUE 0x0996
-#define _3DS_CHUNK_NOT_CHUNK 0x0997
-#define _3DS_CHUNK_CONTAINER 0x0998
-#define _3DS_CHUNK_IS_CHUNK 0x0999
-#define _3DS_CHUNK_C_SXP_SELFI_MASKDATA 0x0c3c
-
-#define _3DS_CHUNK_BITMAP 0x1100
-#define _3DS_CHUNK_USE_BITMAP 0x1101
-#define _3DS_CHUNK_SOLID_BGND 0x1200
-#define _3DS_CHUNK_USE_SOLID_BGND 0x1201
-
-#define _3DS_CHUNK_EDIT 0x3d3d
-#define _3DS_CHUNK_MESH_VERSION 0x3d3e
-
-#define _3DS_CHUNK_NAMED_OBJECT 0x4000
-#define _3DS_CHUNK_NAMED_TRI_OBJECT 0x4100
-#define _3DS_CHUNK_POINT_ARRAY 0x4110
-#define _3DS_CHUNK_POINT_FLAG_ARRAY 0x4111
-#define _3DS_CHUNK_FACE_ARRAY 0x4120
-#define _3DS_CHUNK_MSH_MAT_GROUP 0x4130
-#define _3DS_CHUNK_TEX_VERTS 0x4140
-#define _3DS_CHUNK_SMOOTH_GROUP 0x4150
-#define _3DS_CHUNK_MESH_MATRIX 0x4160
-#define _3DS_CHUNK_MAGIC 0x4d4d
-
-#define _3DS_CHUNK_MAT_NAME 0xa000
-#define _3DS_CHUNK_TEXMAP 0xa200
-#define _3DS_CHUNK_SPECMAP 0xa204
-#define _3DS_CHUNK_OPACMAP 0xa210
-#define _3DS_CHUNK_REFLMAP 0xa220
-#define _3DS_CHUNK_BUMPMAP 0xa230
-#define _3DS_CHUNK_MAT_MAPNAME 0xa300
-#define _3DS_CHUNK_MAT_LIST 0xafff
-
-#define _3DS_CHUNK_KEYFRAME_DATA 0xb000
-
-void _3DS_LoadPolysets( const char *filename, polyset_t **ppPSET, int *numpsets, qboolean verbose );