int ofs_end; // end of file
} md2_t;
-extern void Mod_IDP0_Load(struct model_s *mod, void *buffer);
-extern void Mod_IDP2_Load(struct model_s *mod, void *buffer);
-extern void Mod_IDP3_Load(struct model_s *mod, void *buffer);
-extern void Mod_ZYMOTICMODEL_Load(struct model_s *mod, void *buffer);
-extern void Mod_DARKPLACESMODEL_Load(struct model_s *mod, void *buffer);
-
-extern void Mod_AliasInit(void);
-
-#include "model_zymotic.h"
-
-#include "model_dpmodel.h"
-
// all md3 ints, floats, and shorts, are little endian, and thus need to be
// passed through LittleLong/LittleFloat/LittleShort to avoid breaking on
// bigendian machines (Macs for example)
}
aliasbone_t;
-struct frameblend_s;
-void Mod_Alias_GetMesh_Vertex3f(const struct model_s *model, const struct frameblend_s *frameblend, const struct surfmesh_s *mesh, float *out3f);
-int Mod_Alias_GetTagMatrix(const struct model_s *model, int poseframe, int tagindex, matrix4x4_t *outmatrix);
-int Mod_Alias_GetTagIndexForName(const struct model_s *model, unsigned int skin, const char *tagname);
+#include "model_zymotic.h"
+
+#include "model_dpmodel.h"
+
+#include "model_psk.h"
#endif