for (surfacenum = 0, surface = loadmodel->data_surfaces;surfacenum < count;surfacenum++, surface++)
{
- int i, iu, iv, lightmapx, lightmapy;
+ int i, iu, iv, lightmapx = 0, lightmapy = 0;
float u, v, ubase, vbase, uscale, vscale;
smax = surface->lightmapinfo->extents[0] >> 4;