model_t *loadmodel;
char loadname[32]; // for hunk tags
-extern void Mod_LoadSpriteModel (model_t *mod, void *buffer);
-extern void Mod_LoadBrushModel (model_t *mod, void *buffer);
-extern void Mod_LoadAliasModel (model_t *mod, void *buffer);
-extern void Mod_LoadQ2AliasModel (model_t *mod, void *buffer);
-extern void Mod_LoadZymoticModel (model_t *mod, void *buffer);
-model_t *Mod_LoadModel (model_t *mod, qboolean crash);
-
// LordHavoc: increased from 512 to 2048
#define MAX_MOD_KNOWN 2048
model_t mod_known[MAX_MOD_KNOWN];
int mod_numknown;
-extern void Mod_BrushInit();
-extern void Mod_AliasInit();
-extern void Mod_SpriteInit();
-
/*
===============
Mod_Init