]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
fix bug that made all textures without a shader definition have
[xonotic/darkplaces.git] / model_sprite.c
index 4640a5a723cdb36263a387f9f5f1330d2b171b1b..b7647089c44c506fd8092c208c6b275b3d543c79 100644 (file)
@@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "image.h"
 
 cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps skins (so they become blurrier in the distance), unlike skins the sprites do not have strange border colors"};
+cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"};
 
 /*
 ===============
@@ -35,6 +36,7 @@ Mod_SpriteInit
 void Mod_SpriteInit (void)
 {
        Cvar_RegisterVariable(&r_mipsprites);
+       Cvar_RegisterVariable(&r_picmipsprites);
 }
 
 static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, qboolean additive)
@@ -44,11 +46,11 @@ static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, q
        if (fullbright)
                texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
        if (additive)
-               texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT;
-       else if (texture->skinframes[0].fog)
-               texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT;
+               texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+       else if (texture->skinframes[0]->fog)
+               texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
        texture->currentmaterialflags = texture->basematerialflags;
-       texture->currentskinframe = texture->skinframes + 0;
+       texture->currentskinframe = texture->skinframes[0];
 }
 
 static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
@@ -61,6 +63,7 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
        float                           modelradius, interval;
        char                            name[MAX_QPATH], fogname[MAX_QPATH];
        const void                      *startframes;
+       int                 texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
        modelradius = 0;
 
        if (loadmodel->numframes < 1)
@@ -167,18 +170,16 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
                                        sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
                                else
                                        sprintf (name, "%s_%i", loadmodel->name, i);
-                               Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
-
-                               if (!loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0].base)
+                               if (!(loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadExternal(name, texflags)))
                                {
                                        if (groupframes > 1)
                                                sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
                                        else
                                                sprintf (fogname, "%s_%ifog", loadmodel->name, i);
                                        if (version == SPRITE32_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
+                                               loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
                                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
+                                               loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
                                }
                        }
 
@@ -323,6 +324,7 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
        int i, version, fullbright;
        const dsprite2_t *pinqsprite;
        float modelradius;
+       int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
 
        loadmodel->type = mod_sprite;
 
@@ -389,10 +391,11 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
                if (width > 0 && height > 0 && cls.state != ca_dedicated)
                {
-                       Mod_LoadSkinFrame(&sprframe->texture.skinframes[0], pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
-                       // TODO: use a default texture if we can't load it?
-                       if (sprframe->texture.skinframes[0].base == NULL)
-                               Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
+                       if (!(sprframe->texture.skinframes[0] = R_SkinFrame_LoadExternal(pinframe->name, texflags)))
+                       {
+                               Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
+                               sprframe->texture.skinframes[0] = R_SkinFrame_LoadMissing();
+                       }
                }
 
                Mod_SpriteSetupTexture(sprframe, fullbright, false);