]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
fix bug that made all textures without a shader definition have
[xonotic/darkplaces.git] / model_sprite.c
index ad82c761faf2b163b5f0f7109fc69b547bc46c6f..b7647089c44c506fd8092c208c6b275b3d543c79 100644 (file)
@@ -47,10 +47,10 @@ static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, q
                texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
        if (additive)
                texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
-       else if (texture->skinframes[0].fog)
+       else if (texture->skinframes[0]->fog)
                texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
        texture->currentmaterialflags = texture->basematerialflags;
-       texture->currentskinframe = texture->skinframes + 0;
+       texture->currentskinframe = texture->skinframes[0];
 }
 
 static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
@@ -170,16 +170,16 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
                                        sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
                                else
                                        sprintf (name, "%s_%i", loadmodel->name, i);
-                               if (!Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false))
+                               if (!(loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadExternal(name, texflags)))
                                {
                                        if (groupframes > 1)
                                                sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
                                        else
                                                sprintf (fogname, "%s_%ifog", loadmodel->name, i);
                                        if (version == SPRITE32_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
+                                               loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
                                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
+                                               loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0] = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
                                }
                        }
 
@@ -390,8 +390,13 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
                        modelradius = x + y;
 
                if (width > 0 && height > 0 && cls.state != ca_dedicated)
-                       if (!Mod_LoadSkinFrame(&sprframe->texture.skinframes[0], pinframe->name, texflags, false, false))
-                               Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
+               {
+                       if (!(sprframe->texture.skinframes[0] = R_SkinFrame_LoadExternal(pinframe->name, texflags)))
+                       {
+                               Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
+                               sprframe->texture.skinframes[0] = R_SkinFrame_LoadMissing();
+                       }
+               }
 
                Mod_SpriteSetupTexture(sprframe, fullbright, false);
        }