*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing03.tga"\r
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*BITMAP_FILTER Pyramidal\r
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}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_wood\wood02.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_wood\wood01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\light02.tga"\r
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*BITMAP_FILTER Pyramidal\r
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}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing05.tga"\r
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*BITMAP_FILTER Pyramidal\r
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}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing02.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing04.tga"\r
+ *BITMAP "..\models\desertfactory\textures\shaders\writing04.tga"\r
*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_metal\roof01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing03.tga"\r
+ *BITMAP "..\models\desertfactory\textures\shaders\writing03.tga"\r
*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_wood\wood02.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\light02.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing05.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing02.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_shaders\writing04.tga"\r
+ *BITMAP "..\models\desertfactory\textures\shaders\writing04.tga"\r
*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_metal\roof01.tga"\r
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*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_wood\wood01.tga"\r
+ *BITMAP "..\models\desertfactory\textures\wood\wood01.tga"\r
*BITMAP_FILTER Pyramidal\r
}\r
}\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.0\r
*MAP_TYPE Screen\r
- *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
+ *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
*BITMAP_FILTER Pyramidal\r
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