set g_overkill_100a_anyway 1
set g_overkill_100h_anyway 1
set g_overkill_powerups_replace 1
-set g_overkill_superguns_respawn_time 20
+set g_overkill_superguns_respawn_time 120
-set g_overkill_ammo_charge 1
+set g_overkill_ammo_charge 0
set g_overkill_ammo_charge_notice 1
set g_overkill_ammo_charge_limit 1
set g_overkill_ammo_charge_rate 0.5
// at each time, everyone uses the same weapon,
// and in regular intervals, this weapon is cycled
set g_nix 0 "No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on"
-set g_nix_with_laser 0 "always carry the laser as an additional weapon in NIX"
+set g_nix_with_blaster 0 "always carry the blaster as an additional weapon in NIX"
set g_nix_with_healtharmor 0 "when 1, health and armor still show up in NIX"
set g_nix_with_powerups 0 "when 1, powerups still show up in NIX"
// Nades
// =======
set g_nades 0 "enable off-hand grenades"
+set g_nades_throw_offset "0 0 0" "nade throwing offset"
set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire"
set g_nades_client_select 0 "allow client side selection of nade type"
set g_nades_nade_lifetime 3.5