VM_SAFEPARMCOUNT(2, VM_M_writetofile);
- file = VM_GetFileHandle( PRVM_G_FLOAT(OFS_PARM0) );
+ file = VM_GetFileHandle( (int)PRVM_G_FLOAT(OFS_PARM0) );
if( !file ) {
return;
}
int nr;
VM_SAFEPARMCOUNT(1, VM_getresolution);
- nr = PRVM_G_FLOAT(OFS_PARM0);
+ nr = (int)PRVM_G_FLOAT(OFS_PARM0);
PRVM_G_VECTOR(OFS_RETURN)[0] = video_resolutions[nr][0];
PRVM_G_FLOAT( OFS_RETURN ) = 0;
- type = PRVM_G_FLOAT( OFS_PARM0 );
+ type = (int)PRVM_G_FLOAT( OFS_PARM0 );
switch(type)
{
case 0:
if( !str )
PRVM_ERROR( "VM_M_setserverlistmaskstring: null string passed!" );
- masknr = PRVM_G_FLOAT( OFS_PARM0 );
+ masknr = (int)PRVM_G_FLOAT( OFS_PARM0 );
if( masknr >= 0 && masknr <= SERVERLIST_ANDMASKCOUNT )
mask = &serverlist_andmasks[masknr];
else if( masknr >= 512 && masknr - 512 <= SERVERLIST_ORMASKCOUNT )
int field;
VM_SAFEPARMCOUNT( 4, VM_M_setserverlistmasknumber );
- masknr = PRVM_G_FLOAT( OFS_PARM0 );
+ masknr = (int)PRVM_G_FLOAT( OFS_PARM0 );
if( masknr >= 0 && masknr <= SERVERLIST_ANDMASKCOUNT )
mask = &serverlist_andmasks[masknr];
else if( masknr >= 512 && masknr - 512 <= SERVERLIST_ORMASKCOUNT )
return;
}
- number = PRVM_G_FLOAT( OFS_PARM2 );
+ number = (int)PRVM_G_FLOAT( OFS_PARM2 );
field = (int) PRVM_G_FLOAT( OFS_PARM1 );
switch( field ) {
PRVM_G_INT(OFS_RETURN) = 0;
- hostnr = PRVM_G_FLOAT(OFS_PARM1);
+ hostnr = (int)PRVM_G_FLOAT(OFS_PARM1);
if(hostnr < 0 || hostnr >= serverlist_viewcount)
{
PRVM_G_INT(OFS_RETURN) = 0;
- hostnr = PRVM_G_FLOAT(OFS_PARM1);
+ hostnr = (int)PRVM_G_FLOAT(OFS_PARM1);
if(hostnr < 0 || hostnr >= serverlist_viewcount)
{
void VM_M_refreshserverlist( void )
{
VM_SAFEPARMCOUNT( 0, VM_M_refreshserverlist );
- ServerList_QueryList();
+ ServerList_QueryList(true, false);
}
/*
if(!sv.active)
PRVM_ERROR("VM_WriteDest: game is not server (%s)", PRVM_NAME);
- dest = PRVM_G_FLOAT(OFS_PARM1);
+ dest = (int)PRVM_G_FLOAT(OFS_PARM1);
switch (dest)
{
case MSG_BROADCAST:
void VM_M_WriteByte (void)
{
- MSG_WriteByte (VM_WriteDest(), PRVM_G_FLOAT(OFS_PARM0));
+ MSG_WriteByte (VM_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
}
void VM_M_WriteChar (void)
{
- MSG_WriteChar (VM_WriteDest(), PRVM_G_FLOAT(OFS_PARM0));
+ MSG_WriteChar (VM_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
}
void VM_M_WriteShort (void)
{
- MSG_WriteShort (VM_WriteDest(), PRVM_G_FLOAT(OFS_PARM0));
+ MSG_WriteShort (VM_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
}
void VM_M_WriteLong (void)
{
- MSG_WriteLong (VM_WriteDest(), PRVM_G_FLOAT(OFS_PARM0));
+ MSG_WriteLong (VM_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
}
void VM_M_WriteAngle (void)