VM_vectoyaw, // #10
VM_vectoangles, // #11
VM_random, // #12
-VM_localcmd, // #13
+VM_localcmd_client, // #13
VM_cvar, // #14
VM_cvar_set, // #15
VM_dprint, // #16
r_refdef_scene_t *scene;
VM_Cmd_Init(prog);
- VM_Polygons_Reset(prog);
+ prog->polygonbegin_model = NULL;
+ prog->polygonbegin_guess2d = 0;
scene = R_GetScenePointer( RST_MENU );
//VM_Cmd_Init();
VM_Cmd_Reset(prog);
- VM_Polygons_Reset(prog);
+ prog->polygonbegin_model = NULL;
+ prog->polygonbegin_guess2d = 0;
}