static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
static cvar_t net_slist_favorites = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
-static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible"};
-static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode"};
+static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
+static cvar_t gameversion_min = {0, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
+static cvar_t gameversion_max = {0, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
+static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
static cvar_t rcon_secure_maxdiff = {0, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
extern cvar_t rcon_secure;
+extern cvar_t rcon_secure_challengetimeout;
/* statistic counters */
static int packetsSent = 0;
static int nFavorites = 0;
static lhnetaddress_t favorites[256];
-void NetConn_UpdateFavorites()
+void NetConn_UpdateFavorites(void)
{
const char *p;
nFavorites = 0;
lhnetaddress_t addr;
// reject incompatible servers
- if (entry->info.gameversion != gameversion.integer)
+ if(
+ entry->info.gameversion != gameversion.integer
+ &&
+ !(
+ gameversion_min.integer >= 0 // min/max range set by user/mod?
+ && gameversion_max.integer >= 0
+ && gameversion_min.integer >= entry->info.gameversion // version of server in min/max range?
+ && gameversion_max.integer <= entry->info.gameversion
+ )
+ )
return;
// refresh the "favorite" status
qboolean NetConn_CanSend(netconn_t *conn)
{
conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] = NETGRAPH_NOPACKET;
- conn->outgoing_reliablesize[conn->outgoing_packetcounter] = NETGRAPH_NOPACKET;
- conn->outgoing_acksize[conn->outgoing_packetcounter] = NETGRAPH_NOPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].time = realtime;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
if (realtime > conn->cleartime)
return true;
else
{
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] = NETGRAPH_CHOKEDPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
return false;
}
}
// if this packet was supposedly choked, but we find ourselves sending one
// anyway, make sure the size counting starts at zero
// (this mostly happens on level changes and disconnects and such)
- if (conn->outgoing_unreliablesize[conn->outgoing_packetcounter] == NETGRAPH_CHOKEDPACKET)
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] = NETGRAPH_NOPACKET;
+ if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
if (protocol == PROTOCOL_QUAKEWORLD)
{
return -1;
}
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] += packetLen;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
// add the reliable message if there is one
if (sendreliable)
{
- conn->outgoing_reliablesize[conn->outgoing_packetcounter] += conn->sendMessageLength;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
packetLen += conn->sendMessageLength;
conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
// add the unreliable message if possible
if (packetLen + data->cursize <= 1400)
{
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] += data->cursize;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
memcpy(sendbuffer + packetLen, data->data, data->cursize);
packetLen += data->cursize;
}
header[1] = BigLong(conn->nq.sendSequence - 1);
memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
- conn->outgoing_reliablesize[conn->outgoing_packetcounter] += packetLen;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
{
conn->nq.sendSequence++;
- conn->outgoing_reliablesize[conn->outgoing_packetcounter] += packetLen;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
conn->outgoing_unreliable_sequence++;
- conn->outgoing_unreliablesize[conn->outgoing_packetcounter] += packetLen;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
static int hostport = -1;
void NetConn_UpdateSockets(void)
{
+ int i, j;
+
if (cls.state != ca_dedicated)
{
if (clientport2 != cl_netport.integer)
if (sv.active)
Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
}
+
+ for (j = 0;j < MAX_RCONS;j++)
+ {
+ i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
+ if(cls.rcon_commands[i][0])
+ {
+ if(realtime > cls.rcon_timeout[i])
+ {
+ char s[128];
+ LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
+ Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
+ cls.rcon_commands[i][0] = 0;
+ --cls.rcon_trying;
+ break;
+ }
+ }
+ }
}
static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length, protocolversion_t protocol, double newtimeout)
while (count--)
{
conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
- conn->incoming_unreliablesize[conn->incoming_packetcounter] = NETGRAPH_LOSTPACKET;
- conn->incoming_reliablesize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
- conn->incoming_acksize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
}
}
conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
- conn->incoming_unreliablesize[conn->incoming_packetcounter] = originallength;
- conn->incoming_reliablesize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
- conn->incoming_acksize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
if (reliable_ack == conn->qw.reliable_sequence)
{
// received, now we will be able to send another reliable message
while (count--)
{
conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
- conn->incoming_unreliablesize[conn->incoming_packetcounter] = NETGRAPH_LOSTPACKET;
- conn->incoming_reliablesize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
- conn->incoming_acksize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
}
}
conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
- conn->incoming_unreliablesize[conn->incoming_packetcounter] = originallength;
- conn->incoming_reliablesize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
- conn->incoming_acksize[conn->incoming_packetcounter] = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
conn->nq.unreliableReceiveSequence = sequence + 1;
conn->lastMessageTime = realtime;
conn->timeout = realtime + newtimeout;
}
else if (flags & NETFLAG_ACK)
{
- conn->incoming_acksize[conn->incoming_packetcounter] += originallength;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
if (sequence == (conn->nq.sendSequence - 1))
{
if (sequence == conn->nq.ackSequence)
else if (flags & NETFLAG_DATA)
{
unsigned int temppacket[2];
- conn->incoming_reliablesize[conn->incoming_packetcounter] += originallength;
- conn->outgoing_acksize[conn->outgoing_packetcounter] += 8;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
temppacket[0] = BigLong(8 | NETFLAG_ACK);
temppacket[1] = BigLong(sequence);
NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
serverlist_info_t *info = &entry->info;
// update description strings for engine menu and console output
dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
- dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
+ dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
+ (
+ info->gameversion != gameversion.integer
+ &&
+ !(
+ gameversion_min.integer >= 0 // min/max range set by user/mod?
+ && gameversion_max.integer >= 0
+ && gameversion_min.integer >= info->gameversion // version of server in min/max range?
+ && gameversion_max.integer <= info->gameversion
+ )
+ ) ? '1' : '4',
+ info->mod, info->map);
if (entry->query == SQS_QUERIED)
{
if(!serverlist_paused)
Com_HexDumpToConsole(data, length);
}
+ if (length > 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
+ {
+ int i, j;
+ for (j = 0;j < MAX_RCONS;j++)
+ {
+ i = (cls.rcon_ringpos + j) % MAX_RCONS;
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ break;
+ }
+ if (j < MAX_RCONS)
+ {
+ char buf[1500];
+ char argbuf[1500];
+ const char *e;
+ int n;
+ dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
+ memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
+
+ e = strchr(rcon_password.string, ' ');
+ n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+ if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, strlen(argbuf), (unsigned char *) rcon_password.string, n))
+ {
+ buf[45] = ' ';
+ strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
+ NetConn_Write(mysocket, buf, 46 + strlen(buf + 46), peeraddress);
+ cls.rcon_commands[i][0] = 0;
+ --cls.rcon_trying;
+
+ for (i = 0;i < MAX_RCONS;i++)
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ break;
+ if(i < MAX_RCONS)
+ {
+ NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
+ // extend the timeout on other requests as we asked for a challenge
+ for (i = 0;i < MAX_RCONS;i++)
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ cls.rcon_timeout[i] = realtime + rcon_secure_challengetimeout.value;
+ }
+
+ return true; // we used up the challenge, so we can't use this oen for connecting now anyway
+ }
+ }
+ }
if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
{
// darkplaces or quake3
if(!net_slist_pause.integer && serverlist_paused)
ServerList_RebuildViewList();
- serverlist_paused = net_slist_pause.integer;
+ serverlist_paused = net_slist_pause.integer != 0;
if (serverlist_querysleep)
return;
}
}
-typedef qboolean (*rcon_matchfunc_t) (const char *password, const char *hash, const char *s, int slen);
+typedef qboolean (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
-qboolean hmac_mdfour_matching(const char *password, const char *hash, const char *s, int slen)
+qboolean hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
{
char mdfourbuf[16];
long t1, t2;
return !memcmp(mdfourbuf, hash, 16);
}
-qboolean plaintext_matching(const char *password, const char *hash, const char *s, int slen)
+qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
+{
+ char mdfourbuf[16];
+ int i;
+
+ if(slen < (int)(sizeof(challenge[0].string)) - 1)
+ return false;
+
+ // validate the challenge
+ for (i = 0;i < MAX_CHALLENGES;i++)
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strncmp(challenge[i].string, s, sizeof(challenge[0].string) - 1))
+ break;
+ // if the challenge is not recognized, drop the packet
+ if (i == MAX_CHALLENGES)
+ return false;
+
+ if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
+ return false;
+
+ if(memcmp(mdfourbuf, hash, 16))
+ return false;
+
+ // unmark challenge to prevent replay attacks
+ challenge[i].time = 0;
+
+ return true;
+}
+
+qboolean plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
{
return !strcmp(password, hash);
}
/// returns a string describing the user level, or NULL for auth failure
-const char *RCon_Authenticate(const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
+const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
{
- const char *text;
+ const char *text, *userpass_start, *userpass_end, *userpass_startpass;
+ char buf[MAX_INPUTLINE];
qboolean hasquotes;
+ qboolean restricted = false;
+ qboolean have_usernames = false;
+
+ userpass_start = rcon_password.string;
+ while((userpass_end = strchr(userpass_start, ' ')))
+ {
+ have_usernames = true;
+ strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
+ if(buf[0])
+ if(comparator(peeraddress, buf, password, cs, cslen))
+ goto allow;
+ userpass_start = userpass_end + 1;
+ }
+ if(userpass_start[0])
+ {
+ userpass_end = userpass_start + strlen(userpass_start);
+ if(comparator(peeraddress, userpass_start, password, cs, cslen))
+ goto allow;
+ }
- if(comparator(rcon_password.string, password, cs, cslen))
- return "rcon";
+ restricted = true;
+ have_usernames = false;
+ userpass_start = rcon_restricted_password.string;
+ while((userpass_end = strchr(userpass_start, ' ')))
+ {
+ have_usernames = true;
+ strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
+ if(buf[0])
+ if(comparator(peeraddress, buf, password, cs, cslen))
+ goto check;
+ userpass_start = userpass_end + 1;
+ }
+ if(userpass_start[0])
+ {
+ userpass_end = userpass_start + strlen(userpass_start);
+ if(comparator(peeraddress, userpass_start, password, cs, cslen))
+ goto check;
+ }
- if(!comparator(rcon_restricted_password.string, password, cs, cslen))
- return NULL;
+ return NULL; // DENIED
+check:
for(text = s; text != endpos; ++text)
if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
return NULL; // block possible exploits against the parser/alias expansion
s += l + 1;
}
+allow:
+ userpass_startpass = strchr(userpass_start, ':');
+ if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
+ return va("%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
+ else
+ return va("%srcon", restricted ? "restricted " : "");
+
return "restricted rcon";
}
{
for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
{
- if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
- break;
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
+ break;
if (besttime > challenge[i].time)
besttime = challenge[best = i].time;
}
return true;
// validate the challenge
for (i = 0;i < MAX_CHALLENGES;i++)
- if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
- break;
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+ break;
// if the challenge is not recognized, drop the packet
if (i == MAX_CHALLENGES)
return true;
char *s = strchr(timeval, ' ');
char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
const char *userlevel;
+
+ if(rcon_secure.integer > 1)
+ return true;
+
+ if(!s)
+ return true; // invalid packet
+ ++s;
+
+ userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
+ RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
+ return true;
+ }
+ if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
+ {
+ char *password = string + 25;
+ char *challenge = string + 42;
+ char *s = strchr(challenge, ' ');
+ char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
+ const char *userlevel;
if(!s)
return true; // invalid packet
++s;
- userlevel = RCon_Authenticate(password, s, endpos, hmac_mdfour_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
+ userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
return true;
}
char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
char password[64];
- if(rcon_secure.integer)
+ if(rcon_secure.integer > 0)
return true;
for (i = 0;!ISWHITESPACE(*s);s++)
password[i] = 0;
if (!ISWHITESPACE(password[0]))
{
- const char *userlevel = RCon_Authenticate(password, s, endpos, plaintext_matching, NULL, 0);
+ const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
}
return true;
for (i = 0;sv_masters[i].name;i++)
Cvar_RegisterVariable(&sv_masters[i]);
Cvar_RegisterVariable(&gameversion);
+ Cvar_RegisterVariable(&gameversion_min);
+ Cvar_RegisterVariable(&gameversion_max);
// COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
{