/// qc-defined short status string
char qcstatus[128];
/// frags/ping/name list (if they fit in the packet)
- char players[1400];
+ char players[2800];
/// max client number
int maxplayers;
/// number of currently connected players (including bots)
extern cvar_t sv_public;
-extern cvar_t cl_netlocalping;
+extern cvar_t net_fakelag;
extern cvar_t cl_netport;
extern cvar_t sv_netport;
void NetConn_ServerFrame(void);
void NetConn_SleepMicroseconds(int microseconds);
void NetConn_Heartbeat(int priority);
-void Net_Stats_f(void);
+void Net_Stats_f(cmd_state_t *cmd);
#ifdef CONFIG_MENU
void NetConn_QueryMasters(qboolean querydp, qboolean queryqw);
void NetConn_QueryQueueFrame(void);
-void Net_Slist_f(void);
-void Net_SlistQW_f(void);
-void Net_Refresh_f(void);
+void Net_Slist_f(cmd_state_t *cmd);
+void Net_SlistQW_f(cmd_state_t *cmd);
+void Net_Refresh_f(cmd_state_t *cmd);
/// ServerList interface (public)
/// manually refresh the view set, do this after having changed the mask or any other flag
void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput);
/// called whenever net_slist_favorites changes
-void NetConn_UpdateFavorites(void);
+void NetConn_UpdateFavorites_c(cvar_t *var);
#endif
#define MAX_CHALLENGES 128